Tag "Lighting"  (0 - 30 of 126)
svoTi Integration Mode

svoTi Integration Mode

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This is not reshade, but lighting config tweaks. Still WIP

My experiences optimizing graphics, lighting and physics for a stealth game

My experiences optimizing graphics, lighting and physics for a stealth game

Tutorial

I've been focusing on optimizations quite a lot since this game's EA release half a year ago, and wrote a post describing some of the methods I've used.

Midnight ][ Mod Version 1.0

Midnight ][ Mod Version 1.0

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Version 1.0 of the Midnight ][ Mod! The Hell on Earth while it's night!

Crysis Remastered MyRemastered Mod

Crysis Remastered MyRemastered Mod

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New or modified lighting for all levels, fixed multiple bugs, improved the look of several objects, and some particle effects. Added back missing musics...

Crysis Remastered MyRemastered Mod

Crysis Remastered MyRemastered Mod

Mod

New or modified lighting for all levels, fixed multiple bugs, improved the look of several objects, and some particle effects. Added back missing musics...

gm_storage

gm_storage

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Short map I've spent the past few days working on, let me know what you think! Uses content from Half-Life Ep1 & 2 First map uploaded Made in Hammer++

Storage

Storage

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Just a scene I made in about a day, first time uploading a map let me know what you think! Made on Hammer++ in compatibility for Ep2

Fixed CS Normalmaps

Fixed CS Normalmaps

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A very unusual issue that only exists with the CS armor models.

relite 0.6.7a

relite 0.6.7a

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Numerous bug fixes and lighting corrections, general code cleanup, and the addition of directional "eave" lighting.

Born In The Darkness Reshade

Born In The Darkness Reshade

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This is a hyper realism reshade that is meant to increase immersion by creating a more moody, realistic looking darkness while also maintaining reasonable...

Born In The Darkness Reshade

Born In The Darkness Reshade

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This is a hyper realism reshade that is meant to increase immersion by creating a more realistic looking darkness while also maintaining reasonable visibility...

relite 0.6.6a

relite 0.6.6a

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In addition to minor bug fixes, this version includes directional lighting for moving platforms (doors and lifts) and non-lightbox windows. The latter...

relite 0.6.5a

relite 0.6.5a

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This version includes "fuzzy" directional lighting for lightboxes ("windows" with texture lighting) and minor bug fixes. The modified lighting should...

DarkPlaces lighting

DarkPlaces lighting

Tutorial

Lighting is one of the most important and influential elements in level design. It has the power to make or break the visuals, theme and atmosphere. Lighting...

relite 0.6.4a

relite 0.6.4a

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This now works with bmplus_textures or SBrightmaps. The latter is in Brutal Doom already and so doesn't need to be added. Since the regex engine is written...

relite 0.6.3a

relite 0.6.3a

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Several critical bug fixes, light size and placement based on brightmaps (placement not adjusted for two-sided unpegged textures yet), more light and...

relite 0.6.2a

relite 0.6.2a

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This is mostly bug fixes, and some of those date back to original Relighting code. These include refactoring how patch files are read, correcting colors...

relite 0.6.1a

relite 0.6.1a

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Improved performance, improved shadow alignment and sprite lighting, HSV parameters added to lighting routines

relite 0.6.0a

relite 0.6.0a

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Many bug fixes and light optimizations for improved performance. Adds "bias lighting" to reduce sharp sector contrast used to simulate shadows.

relite 0.5.2a

relite 0.5.2a

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Update that includes more dynamic lights, shading adding to lights, and bug fixes and code cleanup.

relite 0.5.1a

relite 0.5.1a

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Patch for 4.10.0 that removes multi declaration errors.

relite 0.5a

relite 0.5a

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Initial alpha release. Compatible with flashlight plus plus. Recommend running with bmplus_textures or Sbrightmaps.

ReLite

ReLite

Mod

A Relighting fork with spoon fed performance and new features

Hexen Multiclass and Disable Respawn Repack v110

Hexen Multiclass and Disable Respawn Repack v110

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update 1.1 minor fixes: Final weapons fixed (both mods integrated into a single file)

relighting v4.0165b

relighting v4.0165b

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Maintenance release with bug fixes. Also includes rlassets that can create blurred shadows to work with sprites and/or models, including Voxel Doom.

Introducing the ReShade Preset!

Introducing the ReShade Preset!

News

Have a peek at Solitary Echoes presented in a stunning new look, thanks to ReShade! Also small update on the demo release.

Blurry shadows

Blurry shadows

News

Update on v4.1065b with real blurred sprite shadows

relighting v4.0164b

relighting v4.0164b

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Adds "blurry" shadows projected on floors and ceilings similar to wall shadows, performance improvements linked to shadow lifespan, other small tweaks.

relighting v4.01631b

relighting v4.01631b

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Smooth shadow hotfix that fixes stuttering shadow animation when light sources are moving e.g. missiles.

relighting v4.0163b

relighting v4.0163b

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Better performance and adds submenu presets for default, performance, and custom options

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