Several critical bug fixes, light size and placement based on brightmaps (placement not adjusted for two-sided unpegged textures yet), more light and color, better performance.
0.6.3
10/28 - added PLTE chunk to hd_png
10/29 - added converted Python Regex-Engine (https://github.com/BertilBraun/Regex-Engine/tree/main/src)
10/30 - added temporary check for sprite namespace
10/31 - added light placement && size based on brightmaps
11/02 - fixed End Cam bug where only 1 camera crashed mod
11/03 - added colorization to light smoothing