A Star Wars/Dark Forces themed gameplay mod for GZDoom. Taking elements from both Star Wars cannon and legends. Replaces all weapons, enemies and items with Star Wars themed assets. Gameplay is changed quite a lot, but attempts to keep some of the balance of Doom. Most projectiles are 3d models of Star Wars blaster effects. Infighting is also rare and usually only happens between imperials, aliens and bounty hunters (they won't attack their own team). The Icon of Sin is also replaced with a more traditional boss enemy, Emperor Palpatine. You can play as Kyle Katarn or Mara Jade and find lightsabers and unlock force powers, or you can start off as a Jedi. You can also go without the force and play as a rebel trooper or smuggler, each with their own starting weapons, or even go adventurous as the Mandalorian armed with a wrist launcher that boasts several different abilities.

Description

This is a version of Xim's Star Wars Doom that features the weapons and items and player classes, no enemies. Requires GZDoom ver4.5.0 or later. UPDATED 5/27/21

Preview
Xim Star Wars Doom (weapons only version)
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SkeletronMK666
SkeletronMK666 - - 83 comments

WOW, this playerclass mod look baddass! as an old school STAR WARS fan, i love the stuff your doing here! It blows my Mando mod out the water! Gotta try this stuff out when im taking a break form mod dev :D!

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Ximmerman Author
Ximmerman - - 157 comments

Thanks a lot. I got the sprites from "Epidermis Emporium". I just looked up your mod and I think it looks great, Keep it up! You made a very awesome looking sprite.

Reply Good karma+1 vote
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