Here's another Star Wars/Dark Forces themed mod for GZDoom. I was inspired by previous Star Wars doom mods, especially Ceejay's one for EDGE. It replaces Doom's weapons, enemies and (almost all) decoration objects. I haven't quite gotten around to ZScript yet so this mod is still in DECORATE. Most projectiles are 3d models of Star Wars blaster effects. Gameplay is changed quite a lot, there aren't any hitscan attacks but projectiles typically move quite fast. Infighting is also rare and only happens between imperials, aliens and bounty hunters (they won't attack their own team). The Icon of Sin is also replaced with a more traditional boss enemy... Emperor Palpatine!

RSS Reviews

AgentKatarn says

Agree Disagree

This is an excellent mod that succeeds in what it set out to do with flying colors. The textures, the enemies, the sounds and the new hud all recontextualize this classic into a legendary Star Wars blood bath. It is truly a gift to have play as Kyle Katarn leading a one man genocide against an incredibly rendered hellish Imperial army. Would definitely recommend for anyone itching to play a Star Wars FPS.


Raiden1407 says

Agree Disagree

Solid mod, feels like a love letter to Dark Forces. The levels don't feel very Star Wars-y though, they kind of feel like regular Doom levels with some imperial logos thrown here and there. Despite that though, I enjoyed this mod, good stuff!


Icon-Of-Sin says

Agree Disagree

The mod has potential, but he needs maps based on the movies, it would be incredible to have the millenium falcon, I even figured I was surprised to enter the map 30 and see that I was facing the emperor, if you have darth vader tell me the summon tell him what map he is on.


Nipless says

Community Rating



4 votes submitted.

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