This mod is a patch for Xim's Star Wars Doom that replaces the weapons and adds new enemies from the prequel era of Star Wars.
Updated Dec 24, '23
Xim's Star Wars Doom Prequel Patch
Requires Xim-StarWars-v3.1.pk3
Must be loaded after main mod
There are three player classes:
-Clone Trooper: Much like the rebel trooper in the main mod, starts with an ion rifle, ion pistol and a grappling hook.
-Jedi: Same as the main mod, starts off with a lightsaber and force powers.
-Mandalorian: Almost the same but has a new starting pistol, the WESTAR-34 which is much stronger but uses more ammo.
New weapons:
-DC-15A Blaster Rifle, rapid fire blaster, shoots ion blaster bolts
-DC-15s Sidearm Blaster, a semi auto ion blaster, alt-fire is stun
-DC-17 Hand Blaster, an accurate ion blaster pistol
-E-5 Blaster Rifle, similar to the E-11, alt-fire is a burst shot
-ELG-3A Blaster Pistol, an accurate heavy blaster pistol from Naboo
-WESTAR-34 uses two ammo shots to deliver a more powerful shot, similar to Boba's carbine
-Geonosian Sonic Blaster, a short range sonic blaster with a medium rate of fire
-Z-6 Rotary Blaster, extremly fast automatic ion blaster
-RPS-6 Rocket Launcher, same as the main mod's HH-12 Rocket Launcher
-Quad Blaster, shoots massive blaster shots dealing high damage with high ROF
New enemies:
Set up the enemies in the Enemy Replacement Settings in Mod Options
-B1 Battle Droids
-Super Battle Droid
-Droideka
-STAP
-Vulture Droid
-Tri Fighter
-Buzz Droid
-Magna Guard
-Neimoidian
-Geonosian
-Assault Tank
-Snail Tank
-Hailfire Droid
-Belbullab-22
-General Grievous
-Clone Troopers
-Clone Jet Troopers
-Clone Galatic Marine
-LAAT
-Republic Interceptor
-Arc Fighter
-V-Wing
-Infantry Support Platform
-Jedi Order
CREDITS
SLEG INFANTRYMAN
LAAT, E-5 Blaster sprites, Battle Droid, MagnaGuard, Grievous, Neimoidian, LAAT and Geonosian sprites, sound rips, some decorate code
WARDUST
Dwarf spider sprites
XIM
Coding, sprite edits
PETRI LIUHTO
Light Interceptor model
ABDYLA
Snail Tank and Hailfire Droid models
StarWars-Universe (https://sketchfab.com/SWU)
ARC-170 Fighter model
ARKON-83
Infantry Support Platform model
ANDREW.GRIM197
ELG-3A Blaster model
SPENCER LASZEWSKI
Geonosian sonic blaster model
DAVID SHORT
RPS-6 rocket launcher model
BATTLEFRONT II CLASSIC
DC-15 blaster models
A308 DIGITAL
DC-17 Blaster pistol model
SAM CARRIER
WESTAR-34 Blaster pistol model
The circle is now complete.
I hope more prequel-era weapons and enemies will be aded in, like Trandoshan Mercenaries, Deathwatch Mandolorians, Geonosian Elites, and beasts like the Acklay, Reek, and Nexu.
"11 errors, 0 warnings while compiling Xim-StarWars-PrequelPatch-weapons.pk3: zscript txt"
Any clue how to fix this error?
Make sure you are running the main mod along with it and are loading it BEFORE the patch, otherwise you will get this error.
Updated prequel patch enemies:
-droids now explode into pieces
-STAP now replaces cacodemons
-Vultures now spawn with pain elementals and sometimes launch buzz droids
Patch was updated yesterday to work with the new version. A few adjustments have been made also.
Oh wait I forgot to mention that there are two new enemies. A tan colored sniper droid and the Geonosian starfighter.