Tier 1 [Feudal Age]
Arrow Tower (10F, 50S), Pop=0 AP Lvl 1-5 =Increase Attack (5) +5 / +10 / +20 / +30 / +50
RS Lvl 1-5 = 4.0 sec RS reduced by 0.5 sec each level
AC Lvl 1-3 = 80% Accuracy Increased to 85% / 90% / 95%
Final Form: Type/ Cost/ Attack/ RS/ Range/ AC ChuKoNu Tower: PIERCE/ (5000F, 15000G)/ 80 / 1.3 / 10 / 95%
Longbow Tower: PIERCE/ (5000F, 15000G)/ 200/ 1.0/ 15/ 100%
Fire Tower (25F, 100S), Pop=0 AP Lvl 1-3 = Increase Attack (8) +2 / +7 / +27
RS Lvl 1-3 = 2.0 sec RS reduced by 0.5 sec each level
Range Lvl 1-2 = Range Increased to (2) +2 / +4
Final Form: Type/ Cost/ Attack/ RS/ Range/ AC Dragon Tower: PIERCE/ (30,000G)/ 150/ 1.2/ 8/ 100%
Flame Tower: PIERCE/ (30,000G)/ 50/ 0.2/ 8/ 100%
(edited) Tier 2 [Castle Age]
Rock Tower (50F, 100S), Pop=0 AP Lvl 1-3 =Increase Attack (20) +50 / +150 / +250
RS Lvl 1-3 = Reload Speed reduced by 0.5 sec each level
AC Lvl 1-3 = Accuracy Increased to 80% / 90% / 100%
Final Form: Type /Cost/ Attack/ RS/ Range/ AC Onager Tower: MELEE/ (50,000G)/ 500/ 1.5/ 9/ 90%
Bomb Tower: MELEE/ (50,000G)/ 250/ 1/ 14/ 95%
Gun Tower (100F, 100S), Pop=0 AP Lvl 1-3 = Increase Attack (20) +20 / +50 / +100
RS Lvl 1-3 = 2.5 sec RS reduced by 0.5 sec each level
AC Lvl 1-3 = Accuracy Increased to 85% / 90% / 95%
Final Form: Type/ Cost/ Attack/ RS/ Range/ AC MG Tower: PIERCE/ (50,000G)/ 250/ 0.7/ 11/ 95%
Cannon Tower: MELEE/ (50,000G)/ 300/ 1.3/ 15/ 95%
Tier 3 [Imperial Age]
Laser Tower (200F, 300S, 100G), Pop=0 AP Lvl 1-3 =
Increase Attack (35) +10/ +20/ +40
RS Lvl 1-3 = 2.0 sec RS reduced by 0.3 sec each level
AC Lvl 1-3 = Accuracy Increased to 85% / 90% / 95%
Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
Prism Tower: PIERCE/ (30,000G)/ 900/ .9/ 12/ 100%
Beam Tower: MELEE/ (30,000G)/ 100/ 0.1/ 10/ 100%
Ion Cannon (1000S, 500G) + Unlock, Pop=2 AP Lvl 1-3 =Increase Attack (200) +200 / +400 / +600
RS Lvl 1-1 = 1.3 sec
AC Lvl 1-1 = 100%
Ray Tower (1000S, 500G) + Unlock, Pop=2 AP Lvl 1-3 =Increase Attack (50) +25 / +50 / +75
RS Lvl 1-1 = 0.1 sec
AC Lvl 1-1 = 100%
Tier 4
Missile Tower Unlock, Range = 15, Pop=1 AP Lvl 1-5 =Increase Attack (200) +100 / 100 / 200 / 200 / 200
RS Lvl 1-5 = 3.0s RS reduced -0.5s each Lvl, Lvl 5 = -0.7 sec
AC Lvl 1-1 = 100%
Final Form: Type/ Cost/ Attack/ RS/ Range/ AC
Nuke Tower: PIERCE/ (20,000G)/ 10,000/ 1.0/ 20/ 100%
Vulcan Tower: PIERCE/ (20,000G)/ 1500/ 0.1/ 20/ 100%
Temple of The Sun God (2000S, 1000G) + Unlock, Range=10, Pop=3 AP Lvl 1-1 =1000 Attack
RS Lvl 1-5 = -.2 each LVL(edited)