Reb's ATW Combat Realism Overhaul
Real Time StrategyMy realistic combat mod for Attila Total War. Be sure to read the description; Steam workshop link provided.
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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My realistic combat mod for Attila Total War. Be sure to read the description; Steam workshop link provided.
This is a submod for seven kingdoms that adds many new and old houses into the game
A Game of Ice and Fire is going to be a continuance/overhaul of the great Seven Kingdoms Total War, I intend to expand on the work BM and me did over...
Annoyed of weak, exchangeable and meaningless generals & armies, that feel the same for every playthrough, every faction? This mods changes that by completely...
In this mod you'll be able to play the most known factions of The Witcher Universe.
Seven Kingdoms is a total conversion mod for Attila: Total War based on and inspired by A Song of Ice and Fire / Game of Thrones.
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
I made a shitty reskin of the game of thrones mod for attila. All credit goes to the creator, I just made it for fun
The Anno Domini Series totally overhaul the Attila Total War Campaigns in order to tell the story of Europe during the Dark Ages. Our first modification...
Hello everyone, I presume that at some point of your interest in Total War: Attila you wanted to give it a try using mods. Lately modding community ended...
reskinned: -all land units -marines -officers and standard bearers about 300 new textures and models for armour, shields etc. 15 new units added to complete...
Dedicated to Improved Campaign AI behaviour, Better Aggresive CAI was the First,the Largest and the Complete Campaign AI Overhaul in Attila Total War...