It is nearly the same story as in Half-Life, but with a few differences. As Gordon Freeman you jumped into a teleport in the Half-Life level 'Lambda Complex' and entered the world of Xen.
In my altered story you don't land in Xen, you land in another, unknown part of Black Mesa, because the scientist in the Lambda Complex mixed up the coordinates 'a bit'. After a long unconsciousness you wake up and don't know where you are, and you've lost your suit and all your weapons during the teleporting sequence! You heard the soldiers saying they're going to fall out, but, however, some of them are still here and have the order to eliminate you, Gordon Freeman.
And you must find a way to escape from Black Mesa....
- 7 new maps
- new textures
- new models
- new code
- new sounds
I can't believe it's been 15 years since I've released my short single player mod here. A lot of things have happened since then.
Also, recently, I came across some old backups and noticed that I never released the updated maps from the 2011 re-release in the RMF format. Therefore I've re-uploaded the source maps package which now includes both the old and the re-released versions of the maps.
Feel free to have a look - it's great to see that the community is still alive and kicking :)
I've just released the updated version of my singleplayer episode Times of Troubles. Here is the changelog: - added STEAM compatibility - added uninstall...
I've released a small update for Times of Troubles. It fixes 2 small issues in map5: - both doors of the pair of green doors can now be opened - the hole...
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The complete source maps of Times of Troubles in RMF format.
Bugfixed Times of Troubles version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
Times of Troubles port. Just copy tot folder to folder where is 'valve' located.
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