Story: It is nearly the same story as in Half-Life, but with a few differences. As Gordon Freeman you jumped into a teleport in the Half-Life level 'Lambda Complex' and entered the world of Xen. In my altered story you don't land in Xen, you land in another, unknown part of Black Mesa, because the scientist in the Lambda Complex mixed up the coordinates 'a bit'. After a long unconsciousness you wake up and don't know where you are, and you've lost your suit and all your weapons during the teleporting sequence! You heard the soldiers saying they're going to fall out, but, however, some of them are still here and have the order to eliminate you, Gordon Freeman. And you must find a way to escape from Black Mesa.... Features: - 7 new maps - new textures - new models - new code - new sounds
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Half-Life Steam version. Instructions on how to install and use it are within the archive.
This patch fixes most issues related to engine branch incompatibility and
is designed to run using the latest "Beta" of Half-Life Steam version.
Instructions on how to install and use it are within the archive.
** Fixed **
- Missing events triggered from empty health & suit chargers.
Thanks to Jan "Fresco" Ripper (original mod creator) for
pointing this out.
- "Could not load library client." when launching the mod.
- liblist.gam now has correct parameters.
- Barney not entering Osprey after opening the gate, on seventh map (map7).
- .357 Python reload sound not playing.
** Improvements **
- Added support for HD models.