This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Tiberium Videos Production Tiberium Essence Fans
- cnc related videos and more - community maps, pictures, tips and tutorials
- Tiberium Essence video unit profiles - community forum

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Hallo everybody!

First of all I want to thank you for participating in moddb awards - MOTY, tiberium essence made it into first 100 and once again that is great success!

Tiberium Essence 2.0 is well on the way, I cant say when its going to be released yet, but its going to be soon.

TE New year 2018

Happy new year to you all.

Carnius

New TE soundtrack: Green Blood

New TE soundtrack: Green Blood

News 3 comments

New soundtrack for Tiberium Essence mod: Green Blood

Summer update

Summer update

News 38 comments

Tiberium Essence is still alive and I'm still working on it. Some new units and buildings has been added. I can't say anything regarding release date...

Holidays News

Holidays News

News 26 comments

Thank you all for participating in Mod of the Year Awards. Considering amount of work that has been done and what is left to do you can expect release...

June News

June News

News 12 comments

After small pause im here with something interesting for you. I have been thinking more extensively about evolution of the forgotten. Also I like to tap...

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Tiberium Essence 1.6 Beta

Tiberium Essence 1.6 Beta

Full Version 220 comments

This package contains main mod files for Tiberium Essence v1.6 Beta and readme file with description and list of changes.

Tiberium Essence 1.51 Beta

Tiberium Essence 1.51 Beta

Full Version 149 comments

This package contains main mod files for Tiberium Essence v1.5 Beta and readme file with description and list of changes.

Tiberium Essence v 1.4

Tiberium Essence v 1.4

Full Version 160 comments

Installation: ------------- 1) Ensure you have game patched to v 1.9, if not install latest patch 1.9 2) Go to Dokuments in windows start menu and find...

Tiberium Essence v1.3

Tiberium Essence v1.3

Full Version 77 comments

Tiberium Essence v1.3 Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents and Settings\*YOURNAME*\Dokuments\Command...

Tiberium Essence v1.2

Tiberium Essence v1.2

Full Version 15 comments

Quite the same as v 1.1 but most bugs fixed. Installation: 1) Ensure you have game patched to v 1.9 2) Mods for CnC3:Tiberian Wars belongs to "Documents...

Tiberium Essence v1.1

Tiberium Essence v1.1

Full Version 17 comments

New version of Tiberium essence - mod for CnC3:Tiberium Wars, add more new units, new graphic and new sounds to game Installation: 1) Ensure you have...

Comments  (0 - 10 of 14,363)
Fulger100
Fulger100

going through unused EVA quotes really makes you think why were they unused...

most of them are normal,like: "warning,high toxic levels detected" which i think they were used for when infantry died in a Tiberium field

or: "unit sold" witch meant that you could sell units(kinda like Yuri's Revenge grinder)

wish we can put this unused EVA voices to use,at least usable for the missions
but hey,EA IS EA

Also,as we were talking about EVA
What EVA will the forgotten have? An old one from Tiberian Dawn or Tiberian Sun?or a complete new one?
Also,i saw an unused EVA voice just saying "Superweapon detected" , might be useful when fighting against the forgotten

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ZZ_Manu_ZZ
ZZ_Manu_ZZ

First of all, This mod is best for C&C 3 TW... For real, this mod is amazing!!!
But HOLY ****, this is unbalanced... I am mostly a NOD player and the difference with the GDI is gigantic.
The poor GDI is SO weak i can't tell if it is sad or hilarious. Hope there would be fix for it, but in any case, this mod is game changer. I higlhy recommend it if u wanna fight against the NOD or Scrin, but the GDI is basically still a draft on the work table.

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Oaks
Oaks

Good, but you mind telling me in what way are GDI walkers,mammoths,etc. weak to Nod?
The GDI steamroll shows no mercy nod even to Nod warmachine,
:-)
Tho, the Nod Banshee,Cobra,CC,Tarantulas are known to be quite OP :D
Kodiak could use default twin railgun turrets to properly compensate for Banshees.
Their opposite doctrines offsets each other with every other unit.
It really is eye for an eye, despite sometimes units being seemingly underwhelming(falcon>basilisk,orca bomber>banshee, wolwerine>cyborg reaper,tempest>stealth tank,disruptor>cobra)
Oh yeah, and mutants doesnt seem to be weak compared to GDI,Nod and Scrin either xD

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DarkRavenBest
DarkRavenBest

Well, i dont remember, does mutant MCV look like one from Tiberium Dawn?

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Oaks
Oaks

Moddb.com Yes, it does.

Carnius checks out here regularly, like yesterday.
1.51 unique bugfix came out 1-3 months after heavily bugged 1.5.
So, no summer release here :D
Give him time to enjoy summer and enough time to do animations.
I wouldnt be suprised if update..Update, not release; would come
even by early february 2019. Perhaps I underestimate luck :-)

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Redzombie001
Redzombie001

any word on the mutant faction release yet?

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Ursus-Augere
Ursus-Augere

Well, I think worst case is end of the year. Around Christmas.
But the history of his uploads shows, that he uploads in summer, too. So we might be lucky and it could come any day now.

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Redzombie001
Redzombie001

Kewl

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Guest

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darkboy1234
darkboy1234

when does this mod come out and there is already a beta of it

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C&C3: Tiberium Wars
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9.6

1396 votes submitted.

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Highest Rated (57 agree) 10/10

AWESOME MOD
-->Models: awesome new and old concept and very detailed and perfect textured Units/Structures
-->Balancing: it's every time balanced better and better and all new units fit its faction
-->Atmosphere: even that is changing because of the adding of vlado's and frank klepacki's awesome music

if I could i would this mod [infinity] out of 10 points

Jun 1 2010 by -Redeemer-

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