Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

Post news Report RSS Tiberium Dusk - Steel Talons Gameplay Footage & Music List

Here is the first footage of Steel Talons and a look at their new gameplay. This video is shorter than the Marked Footage but contains some epic battles. Also included is the OST list for the mod and planned music for future versions!

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Steel Talons Gameplay Footage

There's an epic battle between Mastodon and Demolisher hexapod at 14:00.

After that battle I build a 2nd Mastodon with the devastator cannon, but at that point he faces no strong opponents.

OST List:

C&C 1:

  • Act on Instinct Original
  • Depth Charge
  • I am, Destructible Times
  • Menu Theme
  • On the Prowl
  • Prepare for Battle
  • CNC Thang

Red Alert 1:

  • Chaos 2
  • Crush
  • Face the Enemy
  • Floating
  • Hell march Remix
  • Hell march
  • Radio 2
  • Run (For your life)
  • Search
  • Traction
  • Trenches
  • Twin Cannon
  • Vector
  • Workmen

Red Alert 2:

  • Grinder
  • Defend the Base (Yuri's revenge)

Tiberian Sun:

  • Approach
  • Dusk Hour
  • Flurry
  • Gloom
  • Heroism
  • Infrared
  • Killing Machine
  • Lone Troop
  • Mad Rap
  • Mutants
  • Nod Crush
  • Scout
  • Slave to the System
  • Timebomb
  • Valves
  • What Lurks

Planned music:

  • Soviet March (Red Alert 3 - Battle music)
  • 2nd Hand (Red Alert 1 / C&C retaliation - Base Building)
  • Wasteland (Red Alert 1 - Base building)
  • Smash (Red Alert 1 - Battle music)
  • Shut it (Red Alert 1 - Base building / Possible battle music)
  • Backstab (Red Alert 1 - Base Building)

If anyone has any more considerations for music let me know and I can consider them. :)

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