Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

Add file Report Tiberium Dusk 1.25 - Release
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TiberiumDusk_1.25.zip
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Full Version
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Burakkuhāto
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921.01mb (965,751,059 bytes)
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489 (5 today)
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9f88486c12345ab2f9294fb3100dc39f
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Long awaited release of Tiberium Dusk 1.25! Tiberium Dusk 1.25 - Features 5 new maps, new menu UI, some new music tracks, a music changer system, numerous existing unit changes, new units, new artwork, graphics and more! Please see the change-log in the manual for further information.

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Tiberium Dusk 1.25 - Release
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darktiberium21
darktiberium21

thank you

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Burakkuhāto Author
Burakkuhāto

No prob. ^^

Sorry about the huge file size, but the new music pack system requires it; and you can delete any music pack you don't want / need after installation. :)

I just felt a need to get this release out the way, since I've been planning some relatively largish developments (mainly rigging the Barracks Sargeant model (GDI) to be a soldier) and also some huge changes to ZOCOM and Scrin which will be quite the undertaking tbh.

I've also been considering finally creating some unique support powers, for example the Mastodon's devastator cannon shells? I figured I could create a "Devastator Orbital Artillery" strike to replace the Shockwave / Orbital strike powers, where 3 Devastator shells are shot from Orbit to cause massive destruction. :D

But since these things oft take quite some time to make, I didn't feel that it was fair to keep people waiting for ages; and as its currently really stable, its only fair to let people play it so far. ^^

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nuruddinshah52
nuruddinshah52

Oooo FINALLY AN UPDATE

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Burakkuhāto Author
Burakkuhāto

Yup, glad to release it. ^^

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Shineko-42
Shineko-42

I've been looking forward to this! :D

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Burakkuhāto Author
Burakkuhāto

I hope you enjoy it. :)

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dimaslanjaka
dimaslanjaka

how to install it ? the bibber.eu sites was shutdown.
i not have the mod launchers

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