The patch contains various bugfixes and game improvements such as widescreen support, and provides some GUI tweaks. It also enables the use of the FMSel fan mission loader frontend with Thief 3 and bundles the most important T3 mods. It works with the GOG and Steam versions of the game.
Original game bugs and issues that have been fixed or improved:
As an FM loader, the emphasis is on ease of use and reliability:
Additionally some optional tweaks have been incorporated:
All tweaks are disabled by default.
The full edition includes the mods The Minimalist Project, The Collective Texture Pack (a.k.a. John P), "GarrAT" Garrett Animation Tweaks, Thief 3 Gold, Briefing Videos and a small mod providing updated font textures. Please see those threads or the included readme files for more information. The update edition only includes the SU patch and the SneakyTweaker tool. It provides a much smaller download in cases where the mods are unchanged since the last release.
Tester hall of fame: Adsk1, Acleacius, Abysmal, fortuni, Maruchin, Linda, noblehelm, Cigam, mensch, AluminumHaste, Depili, Kerrle, decayedmatter, DJ Riff, lowenz, Lolwutman, Corsair, bikerdude, Beleg Cúthalion, Child Of Karras, gnartsch, chrish, Pheonix, PsymH, Hiatus, tolsen64, Xarg, Zaratul, voodoo47, Lord Soth, scavvenjahh, scarcow and TreyM.
This patch builds on previous fixes and ideas etc. from the following sources: massimilianogoi, tolsen64, Hadley, NotCarolKaye, daremo, Xiaopang, New Horizon, Pheonix, Kerrle, lolwutman, swaaye and UCyborg...
A huge thanks goes to le Corbeau for NewDark and FMSel, to John P, New Horizon, Beleg Cúthalion and mensch for permission to include their mods, and to the FMSel translators: gnartsch (German), Briareos H (French) and raven4444 (Polish). Thanks also to clearing, Lord Soth and Esme for file mirrors.
1.1.9 is out, this time with some often-requested additional configurability for the Minimalist Project. There's also a small new mod containing improved font textures for both the original game and Minimalist.
Important: Because the stack of mods has changed in this version it is highly recommended to replace all currently installed mods during installation!
Several people using dual- or multi-monitor setups have reported having mouse cursor issues - those should now hopefully be fixed. If you have such a setup, please test!
Other fixes and improvements:
The single-core mode applied by previous versions seems to be unneeded on modern Windows. But if you do get the immediately looping trailer issue when you start the game, please report what Windows version you have (and then enable single-core mode on the tweaker's Troubleshooting page).
Another request: If you have savegames (original or with the SU 1.1.8 or earlier) which the game deems 'damaged' when you try to load them, please upload them somewhere and PM me a link. That's because the big maps made possible by the expanded property storage have revealed a latent bug, which can cause the 'damaged' message. Since it's fixable, I'd like to know if any existing maps can cause it too.
Here's a screenshot with only the GUI/sounds part enabled, showing the standard difficulty settings and back button:
There was at least one documented case of things breaking because an original save was used with the MP or vice-versa. So MP savegames are now kept separate and versioned. This means that saves can end up in four different folders depending on whether T3 Gold and/or MP was enabled - and the main menu version string is getting a bit ridiculous:
As the screenshots show, the updated main font texture does not always provide much visible improvement - it works best for loading screens, pop-up texts and subtitles. The other font, used in readables, is also not really visibly improved but the letters are slightly smaller so the text is a better match for how readables look without Minimalist:
In order to make third-person optional it was necessary to replace the shader-based flat frob feature with a texture-based solution, adapted from the feature in John P's texture pack. On small objects there's no real difference, but on big objects, such as doors, there's a visible difference. Here's a video showing some of the GUI and texts, and a comparison of the new and old flat frob hilight:
Here's an example of the fonts mod in use with the original game:
As in the case of Minimalist, it's mostly an improvement for bigger GUI text. The font used for button text doesn't really show improvement but it has accented characters in the proper font instead of some generic glyphs copied in from elsewhere.
Known issues: On Windows XP the patched game will run fine but the tweaker will refuse to start (missing a DLL) and FMSel will crash. Anybody out there who still cares about XP?
Many changes, including one that makes very large maps possible!
A Beta with multi-monitor fixes, Minimalist improvements and new font textures.
Fixing a couple of bugs, most importantly in the Garret animations mod.
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Unofficial patches for the Thief 3 Editor: Have multiple independent editor installs, launch the patched game exe through "Send to Xbox", generate IBT...
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