Looking Glass Studios released the sequel to Thief in 2000. Utilizing the same DARK engine that powered the original Thief, Thief II had an almost identical look and feel, with only minor graphical and programming improvements. The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of A.I. behaviors, and the addition of female guards and soldiers.
Responding to criticisms of the original Thief, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick heads mounted as trophies in some of the mansions, and a few zombies and apparitions. Also, the designers stated that unlike the original Thief where levels were developed to suit the plot, in Thief II levels were designed first and making the plot work with them was somewhat of a retrofit.
To Celebrate Thief: The Dark Project 20th Anniversary, we have something special for you.
The Thief 2 HD Mod v1.0 is released! It comes with a lot new stuff like the new grass vegetation and other new effects...
- added 'Interactive Candles' to all T2 original missions (candles can have flames now, allow you to douse them with water arrows, snuff by frobbing, and relight with fire arrows or a flare - THX to voodoo47!)
- added lightmapped water/lava to all T2 missions
- added new grass and tree vegetation in some areas - static or animated - LODs (optional)
- added new natural HD water mod
- added 'NewDark Graphics Settings Tool v1.1' with more options!
- added full english subtitles for all characters (enabled by default!)
- added carry body mod (THX to R Soul)
- added new animation effect on water, fire and gas arrows
- added new smoke FX (torches, fireplaces, gas lamps, candles)
- added new blood FX for all enemies
- added new blood FX for Garrett (optional)
- added new moss arrow texture
- added new fire flames in some areas
- added new waterfall / fountain FX
- added new electricity FX
- added some new T2 HD textures
- added more improved object textures
- added more improved object models
- added improved AI skins (THX to Purgator and Necrobob!)
- added all Thief 1 HD textures for 'Fan Mission Mode'
- added 'NewDark v1.26' (Thief2.exe)
- fixed a problem with new sky textures
- fixed some textures
- fixed a install folder problem with the installer
On the next step you can choose between this three HD mod versions:
New Grass Vegetation (Animated) (5.9 GB) = The new grass and some trees are animated (sort of wind effect)
New Grass Vegetation (Static) (5.5 GB) = The new grass and trees are static
Original Vegetation (4.8 GB) = Without the new grass
For the best grass look you should set Anti-Aliasing to 4x or higher!
Why is this so big?
The T2 HD mod v1.0 has now also included all T1 textures for the FM mode!
There are also a lot of new T2 textures.
At the end of the installation you will see the option 'Enable LAA and higher object counts'.
The T2 HD mod won't work correctly if you disable this option. So it's required to leave it checked!!
If you have unchecked it (unfortunately) you can do it simply manuelly by double clicking the 'LAA.cmd' file which you will find in the HDMOD folder after installation.
If it's successfully patched you will see the popup window 'Large Address Aware successfully enabled in file: 'thief2.exe'.
NewDark Graphics Settings Tool v1.1
- If you move the mouse cursor over a button you will see a short info about the function!
- Subtitles are enabled by default! Use the Tool to disable them!
New Screen Overlay Blood FX:
The new blood FX is disabled by default. You can activate it with the "NewDark Graphics Settings Tool".
New Grass Vegetation:
If you have installed 'New Grass Vegetation' you will find it in some choosen areas. The grass uses the 'LOD' system what comes with NewDark.
The default LOD grass distance is set to low for better performance. But you can change the values if you want!
How to change LOD settings:
To do that go to HDMOD folder and open up the file called 'gamesys.dml' with Notepad and search for 'Grass LOD Distance'.
These two values are important:
"LOD 0->1 Dist" 30.00
"LOD 1->2 Dist" 45.00
The value for 'LOD 0->1 Dist' should always be lower than for 'LOD 1->2 Dist'.
You can try this for example:
"LOD 0->1 Dist" 65.00
"LOD 1->2 Dist" 75.00
Higher values = needs more GPU and CPU power! Find your own value.
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