Mod Overview

The Great War mod is a total conversion modification for Napoleon: Total War. It aims to create an authentic representation of World War 1-era tactics, strategies and general warfare within the game. Watch as waves of battalions advance under the cover of massed artillery barrages and deadly poison gas, or stay and play it safe hidden behind their defenses. Machineguns will brutally mow down uncareful attackers and defenses are manned by thousands of troops, armed with rapid breech-loaded rifles. SMG Infantry, Flamethrowers, Snipers and Elite Stormtroopers are a few among the many units that attempt to break the stalemate, while the sheer industrial output of all nations in the conflict - and the density of forces along most fronts - ensure that advances are measured in metres, not in the grand distances of earlier days. Commanders must learn to control massive battles, where audacity and wit must overcome seemingly impossible odds.
Dreadnoughts rule the waves in the grand collisions between the world's mightiest navies, while cruisers and destroyers launch raids on ports and merchant shipping, gradually forcing nations into starvation and resource shortages. Battles are carried out at long ranges, with the biggest metal titans bolstering an impressive and unprecedented firepower.
The artillery barrages, huge explosions, clouds of dense poisonous gas and the sheer scale of battles help create a feeling of awe and truly exposes the capabilities and wonders of the 'Total War 3' engine. Watch battalions evaporate under withering shelling, melt away in poison gas or be turned into piles of corpses in front of enemy positions in the mods enthralling land battles.
Rule at the head of any of the many countries that watched Europe become engulfed in war, lead your nation however you want in a free sandbox campaign that set you off at the start of the war.
The Greatest war the world has ever seen is about to begin, it's time for you to take your place in it.

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The Great War Mod 6.1

Open Beta



Download Now


Installation Guide


Changelog


User Script Edits Guide


Napoleon Mod Manager Guide



6.1 Highlights


Unrest Overhaul


Unrest has been removed from all techs and level 1 buildings except factories and mines. This will make unrest at the beginning of the campaign easier to manage.


unrestoverhaul


Removed Building Slot


We have completely removed the siege building slot from all regions. We have done this because we determined it was causing 2 major bugs. one prevented armies from attacking if they didn't have artillery in regions that have a building in the siege slot. The other bug was the battle AI would break in battles in cities that had a building in the siege slot.


buildingslots


Town Slot Overhaul


The town building slot has been overhauled to add more options. You can now build the theatre and welfare buildings in the regular town slot. This will further assist with managing unrest in regions.


townoverhaul


Everyone Gets Tanks!


Every faction can now research and build tanks, even minor factions.


alltanks


Diplomacy Changes


We have removed the forced alliances option because it doesn't seem to work properly. Instead, the diplomacy restrictions have now been opened up for the player but will still be restricted for the AI. This means you will be able to declare war on neutral factions (except Switzerland) and depending on which faction you choose you will be able to ask certain neutral factions to join the war.


diplomacychanges


Playing as the central Powers you will now be able to ally with several neutral factions including Spain, The Netherlands and the Nordic Factions.


diplomacychanges2


Streamlined Mod Files


We have combined most of the separate pack files so that there are less files overall. This is intended to make multiplayer games work better and avoid the compatibility errors most people get when trying to play together.


FilesFolder2


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The Great War VI - Kingdom of Spain

The Great War VI - Kingdom of Spain

News 17 comments

Here is a look at the new content for the Kingdom of Spain.

The Great War VI - Release Date

The Great War VI - Release Date

News 64 comments

This is the release date for The Great War mod version 6.

The Great War VI - France

The Great War VI - France

News 22 comments

Here is a look at France. France was actually the first faction we made new uniforms for and they have the most new faction specific content out of everyone...

The Great War VI - Kingdom of Greece

The Great War VI - Kingdom of Greece

News 18 comments

Here is a look at the new Greek uniforms, unit and info cards. As well as the new portraits for generals and admirals.

RSS Files
[OPTIONAL] New Soundtrack

[OPTIONAL] New Soundtrack

Patch 3 comments

Here is a new custom soundtrack for TGW. Do not use if you are streaming or making YouTube videos just to be safe.

The Great War Mod 6.1 Beta

The Great War Mod 6.1 Beta

Full Version 31 comments

Here is the new 6.1 Beta. Please help us improve the mod by giving feedback of this new Beta version.

[OUTDATED]  The Great War Mod VI

[OUTDATED] The Great War Mod VI

Full Version 290 comments

READ THE DESCRIPTION BEFORE INSTALL! It will save you time and frustration.

[OUTDATED] [PATCH] The Great War 5.1.5

[OUTDATED] [PATCH] The Great War 5.1.5

Patch 209 comments

We have added installation instructions to the description.

[OUTDATED] [PATCH] The Great War 5.1.4

[OUTDATED] [PATCH] The Great War 5.1.4

Patch 298 comments

Re-upload of the 5.1.4 patch, last patch was uploaded when I was drunk and so there were... problems. Many apologies. NOTICE: This includes all patches...

[OUTDATED] [PATCH] The Great War 5.1.3

[OUTDATED] [PATCH] The Great War 5.1.3

Patch 102 comments

Patch 5.1.3, [SAVEGAME COMPATIBLE] fixes campaign crash due to industrial buildings, fixes campaign problems with certain unit scales, fixes certain campaign...

Comments  (0 - 10 of 8,098)
101stEasy
101stEasy

For me only if there are trenches in the game/battles at least for the nation that is in defense in the battle it would be worth playing it! Trenches played a huge part in the war and stuff any info, without trenches would not be the same IMO??

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retarded_neko
retarded_neko

Mod crashes way too much to actually be fun. It used to be only every now and then but now it's any minor thing, like artillery exploding

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modderjo
modderjo

Ive been getting frustrating battle crashes. On my first attempt to play through I got repeated crashes in the same battle against France (playing Germany), I did different moves instead of continuing to fight that battle and the crashes stopped, I also followed the sound channels edit stuff. However now its been about 20 turns or so and I am getting a crash in every battle I try to do. Its always in battles, just suddenly without any noticible trigger. Often toward the middle or end of the battle. Any ideas? because the mod is fun asf I really want to keep playing but simply can't if every single battle is crashing with no apparent cause.

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Guest
Guest

Game crashes when I end my turn and it comes to russia's turn :(

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Nickster183k
Nickster183k

That's happened to me too, issue seems to be when an AI has too many armies engage in one battle, so like 10 1 unit stacks. Unfortunately the only fix is to just give up that save.

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Taketori_Houki
Taketori_Houki

It's saying pack 6 and 7 are missing

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Guest
Guest

napoleon total war is not working for 12th gen cpu i upgraded my pc to play total wars but now i missed NTW the great war :(

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damienlegoue
damienlegoue

it looks like the problem comes from a dll

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BDIZZLE356 Creator
BDIZZLE356

Which dll file?

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oozelot
oozelot

"They can result if you try to make a virtual function call from a constructor or destructor. Since you can't make a virtual function call from a constructor or destructor (the derived class object hasn't been constructed or has already been destroyed), it calls the base class version, which in the case of a pure virtual function, doesn't exist"."
it usually happens when you destroy or create something.
Sometimes the bug is easily reproducible (eg destruction of Russia tested with Italy and France), other times not.
In some cases if you perform some operation in a turn it crashes, if nothing is done and the same operations are performed in the next turn the bug does not appear.

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BDIZZLE356 Creator
BDIZZLE356

Very interesting, thanks for the info.

Reply Good karma+2 votes
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