Dawn of the Tiberium Age (DTA) is a stand-alone mod that combines Tiberian Dawn (C&C 95) and Red Alert. While classic mode gets as close to the original game-play and balance as possible, Enhanced mode provides improved game balance and a lot of fun new stuff. DTA features many customization options for Skirmish and multiplayer (where you can play as GDI, Nod, Allies and Soviet on over 200 maps), challenging original singleplayer missions, as well as co-op missions. Since this is a stand-alone mod, you don't require anything but the mod itself to be able to play: the original game is not required.
We've recently encountered a new kind of a problem. Some of our players have grown so skilled over the years that our Hard AI has become too easy! We've actually been able to defeat it in our co-op games.. like 75% of the time!
To solve this, we could've just made our Hard AI harder, but that could've broken some of our missions that rely on the Hard AI. Some of them are already quite extreme after all!
However, once you lack challenge, you start to stagnate. And we're thinking of your best - we don't want you to stagnate! To allow you to push your skills ever further, we're giving you a new opportunity to fight against an even harder AI! This new Brutal AI developed by the DTA R&D labs has an equal intelligence level with our Hard AI, but we've upped the cheating factor on it a bit: it has a build-speed bonus that cuts 35% of its production time for anything. For example, if producing a tank took 10 seconds for you, this AI should be able to produce it in 6.5 seconds. Otherwise, it should behave roughly identically with the Hard AI.
You will receive this new AI difficulty level with the next update.
Hey that's quite impressive! Things keep getting better and better on these old games!
''Cheating AI'' more like lol
That's the point, I presume