As The Clone Wars returns, so does a The Clone Wars mod that was deleted off Mod DB years ago (A Galaxy Divided). The Clone Wars Revised is based off the 3D animated TV series Star Wars: The Clone Wars and borrows inspiration and ideas from various other Star Wars media, be it canon, legends and sometimes even fan made content, and incorporates it into the mod, whilst keeping the style of the TV show. This mod will include a new era called Star Wars: The Clone Wars, include iconic characters from the TV series, weapons, sounds, voice lines, music and effects.

This Mod is being worked on by the official The Clone Wars Revised Developer Group. Everyone that helps or works on this mod is listed here:

  1. -S1thK3nny, the Owner/Main-Developer
  2. -Needo62, Co-Owner and Head-Artist
  3. -Pmate23, Texture-Artist

Go checkout our Discord for exclusive updates!
Discord.gg

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Hello, folks! Today, we’ve got a very friendly count-down in mind - specifically, the Top 5 Mods to Play With Friends. Whether you’re blasting AI alongside mates or blowing up each other whilst cracking open a cold one, these five mods will fit into your weekend game nights nicely. If you enjoy this countdown, be sure to share and leave a comment down below about what mods you enjoy playing with your friends!


DOOM and Quake are widely regarded as the grandfathers of the “Deathmatch” genre - letting you team up with or against friends in multiplayer arenas with the aim of fragging each other to a set score. Later games in both franchises continued to support deathmatch modes for the most part, and in 2017, Quake Champions was released as a definitive edition of the deathmatch mode established decades prior. Mixing in hero shooter mechanics, the game unfortunately did not meet fan expectations and struggled to maintain the same staying power as its predecessors. Now, the community has created their own homage to Quake’s deathmatch legacy - in the form of a total conversion for its precursor, DOOM!

In this mod, you’ll have the option to pick from a number of heroes across the early days of shooters and the newer retro-inspired releases, from the Doomslayer, to Duke Nukem, to Serious Sam, and even the protagonist from 2018's DUSK. Each hero has unique abilities that make each a very different gameplay experience, and a suite of weapons heavily inspired by Quake Champions help keep the gameplay fresh, fast-paced, and exciting. Bot support and community servers means there’s always somebody to play with, and thanks to the engine fork the mod is based upon, it runs entirely standalone - so you and your friends can simply pick up and play! With just a few players, this mod shines as a remarkably frenetic experience, whether you’re the top fragger or the underdog.

The original Battlefront II is already good fun with friends, but with all the recent updates to the newest game in the franchise, it generally falls to mods to provide reasons to play the classic over the remake. Luckily, this mod has you covered! Taking on the era of the Clone Wars, specifically based on the animated show, this mod adds new factions, gamemodes, and maps, alongside new units, to immerse players in the battles that took place over the course of the show’s seven seasons. There are new classes for every faction, with republic commandos in particular being an exciting new addition! The new faction, the Deathwatch, come into play as a bonus gamemode on some maps that replaces the separatist forces, and also feature in one of the mod's new maps, Mandalore Plaza, made by community member TK432. Mandalorians with elite equipment make up the standard roster, with the mechanically reconstructed Darth Maul heading the assault.

Alternatively, act out the dark final days of the Jedi Order with an Order 66 mode available on multiple maps. New heroes like Ahsoka and Captain Rex, complete with voice lines, unique abilities, and weapons, help sell the experience even further, and against the Shadow Collective, they are flanked by the 332nd company of Clonetroopers. In future updates, the Kamino Guard will join you alongside Shaak Ti in defending the cloning facilities, and lastly, maps traditionally reserved for Original Trilogy play, like Hoth, will also be adapted and altered for them to fit better with the Clone Wars theme. Alone, this mod is already solid - but forming a squad of clones to tackle the Separatist menace is just too good to ignore.

Aliens: Colonial Marines is a title known better for the fallout from its release than the game itself. False advertising and even legal action against the game meant its days were numbered before they even happened, and for many, it was an immediate write-off. However, underneath buggy behaviours, difficult systems and the sub-par story is a reasonable foundation for a fun hardcore co-op shooter, and with this mod, it allows the title to approach the prestige of its marketing material. Vast arrays of changes bring Colonial Marines forwards in almost every department, from AI upscaled and manually remade graphical features, to heavily reworked AI for the Xenomorph aliens and allied Marines, to balance changes for every firearm.

The campaign’s difficulty has been turned up a notch, with the previously trivial Xenomorph hordes now posing a legitimate and vicious threat even in small numbers. Meanwhile, allied AI is more competent, meaning if you’re playing alone, you’re not entirely outclassed. With a friend, however, is when the mod truly shines - for with a squad of human players, the bulk of the difficulty changes are more apparent, especially in the Bug Hunt co-op mode. Colonial Marines on its own might not have deserved your attention - but this mod definitely does.

ACM V5 - With Master Effects


Number 2:

Sven Co-Op

Half-Life


Sven Co-op Gameplay


Whilst the original Half-Life shipped with multiplayer deathmatch support built in, its multiplayer component was otherwise limited and lacking in true customizability. Those who wished to play the iconic singleplayer experience with a friend didn’t have to wait long, however, for the classic Sven Co-op mod. Released back in 1999, the mod has since bloomed into a gigantic achievement for the Half-Life modding community, encouraging its own content creators and making the transition onto Steam as a standalone (but free!) experience. There’s hours of chaotic fun to be had barrelling through Half-Life’s built-in campaigns with a group of friends, but the mod really shines when you browse the vast array of community servers available.

From adventure maps with an emphasis on co-operative puzzle solving to competitive deathrun romps, you’ll also get to check out huge war maps against dozens of NPCs where players must fight for every inch. Many servers employ a levelling up system to reward continued play and custom weapons are common, with every new game mode or map offering something new and unique to the player. With compatibility for Opposing Force and Blue Shift, as well as popular community mod projects like Afraid of Monsters, the only limitation on your longevity with this mod is how regularly you can gather friends. The community, however, is active enough even to this day that it’s never difficult to find an interesting server to try out, and it’s still a favourite for Half-Life communities to run game nights in on occasion. Thanks to this mod, you can Run, Think, Shoot, and Live...Together!

Warband's huge battles are a primary focus of the game, with the ultimate endgame for singleplayer adventures being sieging castles with vast armies of men hundreds strong. The multiplayer component also offers the opportunity for players to join giant sieges on either side, defending a fortification with friends or pushing to conquer it alongside your allies. In both cases, however, there is a distinct lacking in purely co-operative content, and it's here that Full Invasion 2 shines. In either the base mod or its expansion update, Osiris, players will mount the head of a fortification alongside each other, selecting from hundreds of classes and using currency earned from completing waves to upgrade their armaments over time. What might begin as a motley group of archers can turn into a formidable firing line armed with muskets and fortified armour over time, mowing down enemies mounting their siege.

The enemy and player class rosters are not only sourced from the Mount and Blade franchise, but also from other universes such as the Lord of the Rings and Warhammer Fantasy! Classes are deep and each serve their own niche, being split into four categories across the weak but cheap Recruit category, the bog-standard Soldier category, the more formidable Elite category, and the especially strong Heroes category. The latter even have special abilities they can use during the battle to turn the tide of a difficult situation. With community servers that still see regular activity and a sequel designed for Mount & Blade II: Bannerlord in its planning stages, this is the mod to play for groups of friends into a little medieval warfare.

Buffed Conduit Ability



Conclusion

That’s all the mods we have for you and your mates today! All the mods mentioned are linked in the article above, and don't forget to check out the video, too, for gameplay footage of all five mods! If you liked the article, be sure to comment down below what you think some great multiplayer mods are.

Beta Release 1.2

Beta Release 1.2

News 7 comments

The Clone Wars Revised is back with another beta release! This beta includes many surprises waiting to be discovered. Lots of new additions and changes...

The Bad Batch

The Bad Batch

News 5 comments

No regs allowed in the article! Only for the special ones.

Developer Update: 5/8/2020

Developer Update: 5/8/2020

News 19 comments

In this article, you will find exciting and breathtaking screenshots featuring different maps across the Star Wars galaxy.

The Clone Wars Revised: New Battlefronts Awaken

The Clone Wars Revised: New Battlefronts Awaken

News 21 comments

The Clone Wars Revised team is happy to show some teasers of the upcoming version. In this article you'll find some familiar characters from the show...

RSS Files
Beta of the Clone Wars Revised 1.2

Beta of the Clone Wars Revised 1.2

Demo 146 comments

The Clone Wars Revised Developer Team is proud to officially present the newest Beta 1.2!

The Clone Wars Revised (XBOX edition) Beta 1.0

The Clone Wars Revised (XBOX edition) Beta 1.0

Demo 3 comments

This is a Star Wars Battlefront II XBOX mod (BETA release). It Aims to continue the great work done by the Clone Wars Revised PC mod team and bring it...

data_995 (FOR MODDERS ONLY!)

data_995 (FOR MODDERS ONLY!)

Source Code 7 comments

This is the source folder of the Beta of the Clone Wars Revised 1.2 This is for modders only!

(April fools joke) Final Version of the Clone Wars Revised

(April fools joke) Final Version of the Clone Wars Revised

Full Version 19 comments

. BACKUP YOUR PREVIOUS VERSION

Beta of the Clone Wars Revised 1.1

Beta of the Clone Wars Revised 1.1

Demo 31 comments

Pretty much just a bug patch. Delete the old version please and replace it with this one!

Beta of the Clone Wars Revised

Beta of the Clone Wars Revised

Demo 14 comments

The TCWR team now is glad to release the first beta of the mod. Thank you all for waiting this long. Many features are included in this beta from a skin...

Comments  (0 - 10 of 405)
Guest
Guest

Is there any servers that host this mod people play on?

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S1thK3nny Creator
S1thK3nny

Sadly not, sorry. However, this mod is MP compatible, so you should be able to host your own lobby so that you and your friends can play together. Just make sure you have the same version! :D

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Swag_Swag_Senate
Swag_Swag_Senate

Voted this for 2021 mod of the year

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Guest
Guest

Hey i already intsall the mod but the mod won't work. I only have this mod and the Remastered mod, is this mod isn't compatible with remastered mod?

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S1thK3nny Creator
S1thK3nny

Some more infos would be good.
Do you have the r130 1.3 patch as it says in the readme?

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Guest
Guest

What do I have to do to make the three DlC maps of the mod that are KS2-TCWR,BS1-TCWR y RNC-TCWR or to make them work for me in the game ?????

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S1thK3nny Creator
S1thK3nny

First of all, you place those exact three folders in addon. Then, in the rar, you will see a second readme in the "ADDITIONAL" folder. In this readme, you will find three maps linked that you will need to download and extract in addon, since these are the actual dlc maps themselves. In the end, once you are done with this you should have 6 new folders in addon. BS1, BS1-TCWR, KS2, KS2-TCWR, RNC, RNC-TCWR. Hope you get it to work!

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