The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Adds a universal stash that can be accessed from special placeable backpack stashes [Update 0.901: Changelog in first comment]

Preview
The Anomalous Stash [Beta 0.9]
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Utjan Author
Utjan - - 303 comments

Changelog:

Update 0.901 (2024-01-24): Fixed crash when using PDA Taskboard and the Fetch Task QoL integration.
You can no longer give an Anomalous Backpack to companions (Sorry Regicide)
Reduced backpack weight from 30 to 15
Increased base backpack cost from 4900 to 9800
Increased stash capacity from 75 to 150 kg

Update 0.9 (2024-01-22): Release of beta

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ZeD_MnizD
ZeD_MnizD - - 276 comments

So now I won’t have to move a lot of my things from one personal hiding place to another?

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Utjan Author
Utjan - - 303 comments

If you place an Anomalous Stash at each location yes

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ZeD_MnizD
ZeD_MnizD - - 276 comments

Got it, this is very good news. I really need it. Thanks for your addon.

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BarryBogs
BarryBogs - - 383 comments

wowow, nice work!!

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Utjan Author
Utjan - - 303 comments

Ty, Barry!

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Utjan Author
Utjan - - 303 comments

And thank you for helping with the backpack textures!

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zoust
zoust - - 355 comments

Nice gj!

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Guest
Guest - - 689,834 comments

погодите это тайник который будет нам доступен с любой локации или же это дополнительный таник в рюкзаке который нам позволит передвигаться медленно во время перегруза, конечно вопрос может и глупым я обезаательно его проверю и если найду какие ошибки сообщу

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Mr.LeoNov
Mr.LeoNov - - 36 comments

Это как Эндер сундук из Майнкрафта. Два (или больше) таких тайника поставишь на разных локациях, а у них содержимое общее: положил в тайник на одной локации вещь, она появилась и в других тайниках. Ну и также если забрать вещь то она заберётся и с других тайников

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Stalker_Boss
Stalker_Boss - - 1,717 comments

Was waiting for this, 12/10

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Guest
Guest - - 689,834 comments

Hombre, yo he estado esperando desde hace mucho tiempo algo similar a los baules de Resident Evil, esto es obligatorio, gracias por un exelente trabajo!

Man, I've been waiting for something similar to the Resident Evil item box for a long time, this is mandatory, thanks for an excellent job!

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Lauta_ro
Lauta_ro - - 256 comments

Buen trabajo señor utjan

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Larrylangosta
Larrylangosta - - 364 comments

great job 10/10!!!

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Lennic-
Lennic- - - 9 comments

Giga pog, the QoL stalker needed

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Private_Pirate
Private_Pirate - - 178 comments

I like the concept. It makes item transport between locations much more convenient since you don't have to carry them to your destination.

I have some ideas:
1. The backpacks do not work from the start but have to be activated/linked together by putting a specific artefact inside.
2. Based on the first one, depending on what artefact you put inside you can have specific backpacks linked to each other. For example: two backpacks A and B with an Empty inside respectively link together whereas two backpacks C and D with a Gravi iside respectively link together but do not share their contents with A and B and vice versa.
This way you can have multiple stashes for different item groups (guns, armor, meds, food, junk,...) at different locations to keep order of your stuff from the beginning instead of sorting every item you take out of the anomalous backpack.

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Guest
Guest - - 689,834 comments

Yeah, I like the idea of this mod but it should take some real effort and/or a lot of resources to obtain and set up, since it's a VERY powerful tool to have.

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zippyCL
zippyCL - - 30 comments

What a nice mod! It would be awesome if there was some kinda quest to obtain it from the scientists maybe or something like that.
Anyway no more going back and forth to get the necessary items for a quest. 10/10

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Utjan Author
Utjan - - 303 comments

Maybe as reward for the Miracle Machine.. hmm!

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☣GenezisO☢
☣GenezisO☢ - - 2,268 comments

this mod is a great idea indeed, even essential for grinding mods & modpacks such as GAMMA

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andtheherois
andtheherois - - 8 comments

So I tried adding this to Gamma and it seems to conflict with the Taskboard mod. None of the scripts conflict but it causes a crash through g.script at line 518 every time I try to access the taskboard tab. I remove this mod and i can access the taskboard again. I tried it out in debug too and it still caused the crash. I'm not sure if this pops up in vanilla with these two mods loaded up or if it's just whatever script soup gamma has going on that's causing the issue but at the very least the crash disappears after disabling this mod. Really sucks cause this seems like an awesome mod and i love your other stuff!

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AxelDem
AxelDem - - 7 comments

Vanilla also has a conflict between these two mods. When trying to update a task in PDA, it crashes to the desktop.
g_script error

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Utjan Author
Utjan - - 303 comments

Found the bug. Will release update soon. Meanwhile reinstall the mod withóut fetch task qol integration

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Utjan Author
Utjan - - 303 comments

Found the bug. Will release update soon. Meanwhile reinstall the mod withóut fetch task qol integration

Edit: This is fixed now

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AxelDem
AxelDem - - 7 comments

Thank you!

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piligrim1995
piligrim1995 - - 1 comments

I saw a similar stash in the "True STALKER" mod. Useful

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Wiz3rd
Wiz3rd - - 32 comments

OH MY GOD YES

I CAN BE THE HOARDER I WAS MEANT TO BE

I LOVE YOU, UTJAN!

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Guest
Guest - - 689,834 comments

i strongly advise you to limit the weight to 50-75kg at the most so only the most useful, essential things can be accessed this way. Example, your best sniper rifle for maps that benefit from it; weapon/armor repair kits, so you don't have to travel all the way back to main stash just because you found a better weapon or suit; ammo/mags that you rotate; food/drink reserves; a light suit for a disguise, etc.

Also, make this craftable ONLY.

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Utjan Author
Utjan - - 303 comments

Thanks for the feedback!
Everyone is going to have a different opinion on what the limits of the stash should be.
You can easily adjust the kg cap in the items_anomstash.ltx file.
And to remove the backpack from traders you simply delete the anom_stash_trade.script file.

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XGamer_
XGamer_ - - 48 comments

не знаю что делаю не так, но у меня вылетает на чистом аномали 1.5.2 ставлю ни через МО2 а на прямую, для мемня очень важно ставить на прямую

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Utjan Author
Utjan - - 303 comments

Do you have Modded Exes installed? And without a crash log I can't really help

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XGamer_
XGamer_ - - 48 comments

нет, все спасибо уже разобрался поставил mod exe и все отлично работает, как же я давно такое хотел просто супер

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Guest
Guest - - 689,834 comments

i've been looking for a universal stash storage for ages. Thank you, your work is very appreciated !

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Stalker_Boss
Stalker_Boss - - 1,717 comments

This addon is so underrated, probably addon of the year for me.

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ResidentJungle
ResidentJungle - - 47 comments

awesome ... no longer need to run loot relays LOL cheers mate

will there be any other models than just the backpack ... had a flash of the suitcase from Pulp Fiction when I first ran this ;)

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Utjan Author
Utjan - - 303 comments

Models are a pain to port to Anomaly, so I probably wont add alternatives

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nosystemissafe4321
nosystemissafe4321 - - 14 comments

Awesome MOD! Btw how do I find the crafting recipe for this bag? Thanks!

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Utjan Author
Utjan - - 303 comments

The recipe for the backpack is added to one of the most common recipes. Should drop from dead stalkers randomly. Some modlists you can buy the recipe at certain traders or mechanics.

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andryuhasamak
andryuhasamak - - 16 comments

Utjan Hi, I'm already in the Antology build, I've already changed the max capacity to 150 kg and I can increase the price and reduce the weight myself, but to make it so that you can't put it down, you've got a cool idea, pretty boy.

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andryuhasamak
andryuhasamak - - 16 comments

and also wanted to ask how to make it so that the limit on your backpack is not interrupted with the removal of the liter Yes yes such a mod is at least with me

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ShindonMirk
ShindonMirk - - 8 comments

Hey, I ran into a weird bug. Playing GAMMA, new save and iTheon Taskboard just crashes UNLESS I interact with an Anomalous Stash first. Then it's fine. Here's the log:

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description : fatal error
[error]Arguments :
1 : [Lua] d:/anomaly\gamedata\scripts_g.script(518) : TeleportObject

LUA error: d:/anomaly\gamedata\scripts_g.script:518: table index is nil

Check log for details

stack trace:

! [LUA] 0 : [C ] __newindex
! [LUA] 1 : [Lua] d:/anomaly\gamedata\scripts_g.script(518) : TeleportObject
! [LUA] 2 : [Lua] d:/anomaly\gamedata\scripts\fetch_anomalous_stash.script(57) : InitControls
! [LUA] 3 : [Lua] d:/anomaly\gamedata\scripts\ui_pda_taskboard_tab.script(13) :
! [LUA] 4 : [C ] pda_taskboard_tab
! [LUA] 5 : [Lua] d:/anomaly\gamedata\scripts\ui_pda_taskboard_tab.script(6) :

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Utjan Author
Utjan - - 303 comments

Are you using the 0.901 version of this?

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ShindonMirk
ShindonMirk - - 8 comments

I'll check it, I religiously watch moddb for mod updates, so usually I'm up-to-date on everything, but I might have overlooked it.

EDIT:
I did download it, I just forgot to install it. Excuse me while I dig a hole to hide in my shame.

Thanks for replying anyways, much appreciated.

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Utjan Author
Utjan - - 303 comments

No worries. Glad you got it sorted out

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MadUp
MadUp - - 1 comments

It would be interesting if you are be able to run with it, but only when the stashes are empty or not deployed.

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Utjan Author
Utjan - - 303 comments

That's not a bad idea.. I'll see if I can do something like that for an update

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certaingek
certaingek - - 2 comments

I found a trick, guys. By dropping the backpack, starting a sprint, and picking up the backpack along the way, you can avoid the speed penalty. You're welcome

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Utjan Author
Utjan - - 303 comments

... I'll let you have this one... for now :)

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Mr.LeoNov
Mr.LeoNov - - 36 comments

Fck it *unenders your ender chest*

Great add-on, mate!

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Utjan Author
Utjan - - 303 comments

Thank you!

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