The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

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No Man's Land: an Old World Overhaul
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whovandalthedam
whovandalthedam - - 20 comments

2010s mod energy radiating

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Krashnikov Author
Krashnikov - - 78 comments

probably about as stable haha

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MiroslavTheCRCRDude
MiroslavTheCRCRDude - - 34 comments

Came from the Discord nice.

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Krashnikov Author
Krashnikov - - 78 comments

noice

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seven_or_9
seven_or_9 - - 207 comments

vaguely reminds me of playing CoP on a bootleg cd wayyyy back in like 2012 or something, nice

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Guest
Guest - - 693,491 comments

I like this. Still figuring out how stable it is, but I love the idea of these kinds of mods. Stalker is inherently a goofy franchise at heart, so goofy mods or just any mods that aren't trying to make the game into dollar store Tarkov are good to see. I hope to see more vanilla style weapons and other stuff get made for Old World as the base.

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Krashnikov Author
Krashnikov - - 78 comments

thanks :) it's mostly fine in the southern areas but Zaton and Jupiter are really rough, I wish I knew what the issue was

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Guest
Guest - - 693,491 comments

Nice work, small issue loner crowbar and bandit sledge spawn st_none ammo on spawning

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Krashnikov Author
Krashnikov - - 78 comments

yeah i know, just drop it somewhere xD

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Guest
Guest - - 693,491 comments

Good to see another old world variant, we need more of them to return back to where stalker should be

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heavenlyfateworks
heavenlyfateworks - - 8 comments

Hey man, is it possible for you to add the Blue ACOG scope into the Old World addon? I think it's still missing even though the original author promised three ACOG variants.

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Krashnikov Author
Krashnikov - - 78 comments

it's definitely possible, tedious, but possible, I won't promise to do it but I'll put that in the ideas list

edit: wound up being more complicated than I expected, as it always goes xD

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Guest
Guest - - 693,491 comments

Is it possible to run EFP and this mod together?

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Krashnikov Author
Krashnikov - - 78 comments

................Great question.

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CpuYuri
CpuYuri - - 81 comments

my full respect for you , mate.

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Krashnikov Author
Krashnikov - - 78 comments

many thanks, I'm uploading an update right now that implements FDDA, also waiting on the old world - FDDA patch to get authorized

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qweasdfr
qweasdfr - - 17 comments

"The most significant alterations of Old World Addon are the item changes. The addon downscales the number of items in the game to the amount present in the original trilogy to bring Anomaly closer to vanilla stalker. These changes also simplify or outright remove many of the side mechanics present in base Anomaly to put greater focus on S.T.A.L.K.E.R.'s core gameplay loop.

The game's economy has been significantly altered to resemble that of the original trilogy, particularly Call of Pripyat and Clear Sky. The value of currency has been increased and the player's income will strongly depend on their location within the Zone. The northern locations provide better task rewards, better artifacts, and more experienced stalkers with better loot, but it comes at the cost of greater adversity from powerful roaming mutants and more powerful anomalies.

The artifact system has been overhauled to make the player balance tradeoffs instead of managing containers and application modules, changing the way players handle the Zone's ultimate treasures. Artifacts can provide powerful bonuses but failing to counteract their negative properties may prove deadly."

You can add a separate addon for these items for Anomaly?

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manfuckthisjob
manfuckthisjob - - 13 comments

this pack is a lot of fun! has those slight soup vibes which I love for some reason. :)

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Krashnikov Author
Krashnikov - - 78 comments

pretty much what I was going for, glad you like it :)

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Guest
Guest - - 693,491 comments

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