The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Port of a selection of weapons from TAZ 2.0/3.0, AO3.1, KBT weapon pack XL. Requires DLTX.

Preview
[DLTX] Misc. Weapons Pack
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Thunderwolf25
Thunderwolf25 - - 15 comments

i wonder if its possible to convert BAS to dltx, but nice weapons addition btw

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Tezeract
Tezeract - - 33 comments

FATAL ERROR

[error]Expression : false
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 138
[error]Description : XML file:text\rus\st_items_weapons_mwpack.xml value: errDescr:Error reading end tag.

stack trace:

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Hisalute Author
Hisalute - - 72 comments

At the moment, you could try replacing gamedata\configs\text\rus\st_items_weapons_mwpack.xml with this: Files.catbox.moe

Edit: should be fixed in the current version

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Lucifer~
Lucifer~ - - 85 comments

Oh yeah this is some good stuff right here

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Guest
Guest - - 690,799 comments

Thanks for your efforts :D

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Rocky.SRogers
Rocky.SRogers - - 155 comments

hey i got an idea for a weapon you know that mp5 eod from half life/black mesa i think that would be a cool weapon
Media.moddb.com

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gobravo
gobravo - - 144 comments

The 'MK18 CQBR' M203 attachment looks weird, need a fix.

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Hisalute Author
Hisalute - - 72 comments

How did you put a grenade launcher on it, it shouldn’t be able to mount one?

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gobravo
gobravo - - 144 comments

I drag it to the weapon.

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Hisalute Author
Hisalute - - 72 comments

Its grenade launcher status is set to 0 in its .ltx file, so it shouldn't be able to mount one. It isn't intended to mount one either.

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massimogrecoab
massimogrecoab - - 515 comments

Well, better a weird gl, than none, expecially if you not have another weapon that can mount one, and a Chimera spawn at 15-20 from you XD

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Taking these bad boys for a test drive, I'll report back.

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Redoing my load order to put this before B&S and alongside your other DTLX weapons pack, substantial amount of guns here so I feel it's worth it. I tried using this after B&S and I get a CTD with the scoped Remington 870 as soonn as I spawn it, so it has to be before B&S I think. I'll confirm tomorrow.

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massimogrecoab
massimogrecoab - - 515 comments

BaS author said very firmly that every weapons mod must be loaded before BaS, so it's not that strange.

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Hisalute Author
Hisalute - - 72 comments

I haven’t been able to replicate this issue, but I have noticed occasional instability spawning certain guns directly into your hand. Shouldn’t affect normal gameplay but It’s a rare issue that may occur when messing around with the debug menu. If you’re using the Russian language, there’s an issue with a patch in a comment above.

Edit: Russian language should be fixed in the current version.

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massimogrecoab
massimogrecoab - - 515 comments

Problem: with Anomaly Mag redux (yes, with the patch) the aek-919, can change calibre to 7.62x25 but only has mag for 9x18 or 9x19 (it uses those of aps). Please fix, because we need badly 7.62x25 weapons that can mount a silencer (also after the change, the aek can still uses the 9 mm silencer, idk if it's intended).
Same with the saab-bofor which has a mag for 9x19 not for 7.62x25.
Otherwise, very good mod.
p.s. please, please, please: make a groza 9x39 (with fixed gl, like the vanilla one) that can use silencer and have various optics, with at least one sight because it's ironsgiht it's not very good. (Groza isn't a veri good weapon, but the integrated gl make it immune from the bug that make the weapon "eat" a grenade if you change scope/sight if a grenade it's already loaded). Also the 5.45 groza with the grenade launcher, can you give it the possibility to attach a silencer?
p.p.s. please, can we have more weapons with the double scope of the hk51, the hamr? Better, can we have it as attachable/detachable scope for using on other weapons? BaS has some double scope, but they are all with the non magnified mounted on 45°, which is, well, not my cup of tea.
Anyway, 10/10

EDIT: I also think that the rpk drum cost it's too high: 172000 rubles are the right prices for high tech-end game stuff, not for an improved rpk, expecially if you want to convert to 5.45, which it's already covered from the more flexible rpk-16 wihch cost -80% less.

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Hisalute Author
Hisalute - - 72 comments

Are you using something that modifies upgrades? The AEK-919k uses Bizon upgrades and should only be able to able to switch to 9x19, anything else is the influence of some other addon and I'm not going to deal with every eventuality.

I probably just forgot to adjust the rpk price and left it the same as the source.

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massimogrecoab
massimogrecoab - - 515 comments

Oh, ok, i use Grok Ballistic ovehaul which modified the bizon, giving it the possibility to change to 7.62x25 instead of the 9x19.
Can you make a patch? It's a mod that has many users. A patch that leave the possibility to change to 7.62x25 and just add moags for those 2 weapons (the aek and the saab-bofor)
EDIT: maybe you can make that, when change to 7.62x25, the weapon use the ppsh drum magazines, so there will be no need to create a new mag, idk.

Moddb.com

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SS-Plinskin
SS-Plinskin - - 135 comments

Looks AMAZING. Can the VEPR use / attach the VOG GL?. Regards!

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hekawa
hekawa - - 54 comments

I think that this addon needs to be improved, while it is not ready yet, you need to refine the position in the hands, animations, sights

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Hellionn
Hellionn - - 22 comments

The scoped Remington 870 or the rifled Remington 870 crashes everytime I try to pull it out. I've tried both buying it from Butcher and spawning it through debug menu. I play with Blindsides reanims, AWAR and JSRS btw if that helps.

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Hisalute Author
Hisalute - - 72 comments

Might be an issue with something modifying vanilla Remington 870 animations since this gun uses them. I don’t use blindsides or awar, might look at it later.

Edit: Remington 870 (rifled) issue should be resolved in the current version

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Lucifer~
Lucifer~ - - 85 comments

Have the same problem I think it is the Remington 870 reanimation that comes with Blindsides reanimns pack

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massimogrecoab
massimogrecoab - - 515 comments

Same problem with remington and blindside.

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Lol good to see everyone else is getting the same CTD I was, I was curious if it was actually B&S load order or more of an issue with Blindsides animations. Seems to be the ladder. I'm astonished I didn't have this issue with the DLTX Mini Weapons Pack that was released, hopefully a simple patch for the one firearm with the problem can be made.

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vegas96
vegas96 - - 14 comments

is there a way to edit hud fov of individual weapons withing the ltx ?

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Guest
Guest - - 690,799 comments

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AleksanSma
AleksanSma - - 5 comments

almost all weapons from Taz 2.0 will be transferred ?

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Zhangfu
Zhangfu - - 16 comments

Love it!

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massimogrecoab
massimogrecoab - - 515 comments

EDIT: FORGET IT: THE WEAPONS SPAWN JUST FINE, MY BAD

Another problem: there is the pm drum 9x18 and there are drums for both 9x18 and 9x19, but no pm 9x19 is found and there is no option to change the drum pm from 9x18 to 9x19. Please, fix, because i really want a drum pm, but with Gboobs (Grok Ballistic mod) 9x18 sucks, so any weapon with this calibre is good only to early game, not the same for 9x19.
P.s. with Bas, no weapon of your mod is showing, probably because BaS overwrites trader. So, they only can be spawned with consolo or, maybe, one day, they'll show up on some loot.

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Hisalute Author
Hisalute - - 72 comments

The PM drum mag being able to change to 9x19 is because other PMs can be converted to that caliber, use the drum with one of them, I don't intend to allow the gun to be able to covert to 9x19 since it uses FN 57 upgrades to allow it to use full auto without messing with the silencer.

I have not been able to replicate issues of items not appearing in traders with BaS installed, I do not see how BaS could be overwriting them. There were issues with a few traders files having errors that prevented a couple or so weapons from appearing, but these should be resolved in the new update. Most weapons do not have a 100% chance of appearing for a given trader stock cycle, and different traders from the same faction may have different items.

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massimogrecoab
massimogrecoab - - 515 comments

Yep, as i said in edit: the weapons spawn fine, my bad. ;)
p.s. so i can mount a 9x19 drum on a normal pm (after changing that to tha calibre)? WOW, i'll try!

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Tezeract
Tezeract - - 33 comments

Can you add Kar98( together with silencer and optics) from STCoP 3.4?)

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Great work on fixing the Scoped Remington 870 that had the issue with us Blindsides users!, appreciate it. I Was test firing all the guns and doing reloads with mags redux when I right click the SITES Spectre M4 I get a CTD. Assuming it's in relation to Mags Redux for some reason?. I have one of the newest versions of MagsRedux from a few days ago, and your patch for the added weapons. The rest of them I can right click just fine and the magazines function fine. However that Spectre M4 cannot be right clicked at all without an instant crash.

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Hisalute Author
Hisalute - - 72 comments

I haven’t been able to replicate this issue, using the current versions of both this and the mags redux released today. If it persists maybe try reinstalling?

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Yeah I'll try the newer version of mags redux I'm assuming that's it

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ilrathcxv
ilrathcxv - - 30 comments

If you are stil having that problem, I think I found the solution. The mod_system_spectre.ltx file doesn't have a repair_type. Go into the file and add this to the file (preferably above weapon_class): repair_type = pistol

Should fix the crash when right-click. Let me know if any other weapons do that still or if that doesn't fix the right-click crash.

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

so i tried to to load this first
and bas later,but the weapon doesnt show on debug mode
any fix?

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Hisalute Author
Hisalute - - 72 comments

Have you installed DLTX?

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

i already have it beforehand

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'ecolog_merc_secondary', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:

also this

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Hisalute Author
Hisalute - - 72 comments

You’re probably using an addon that affects how npc loadouts are implemented, will cause issues with this unless you want to delete this addon’s npc_loadouts ltx file, preventing these guns from showing up on NPCs, or make a patch.

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

ok so should i also load this weapon mod first
and blindside reanimation and bas below it?
cuz whenever i spawn the slug remington 870 the game crashed

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Hisalute Author
Hisalute - - 72 comments

Are you using the newest version?

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

i just downloaded this so yes

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Hisalute Author
Hisalute - - 72 comments

I can only recommend trying to reinstall, since I'm not able to replicate this issue

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user3255
user3255 - - 84 comments

I hope I will also see FN FAL, mg42 or MG 3, MP 40, STEN, revolvers and some LEE ENFIELD rifles.
It would be nice if you also added more guns, Browning auto for example.
I am also waiting for the update of your first pack of weapons mod.

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WitcherM86
WitcherM86 - - 10 comments

Hi
Nice mod but I have a request. Could it be possible to modify the position of the weapon in the hands? For example, on the same as in EFT. Thanks

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massimogrecoab
massimogrecoab - - 515 comments

Plaese, can you make a patch for Groks Ballistic Overaul (Gboobs)? He change the upgrade tree of Bizon, make possible to change from 9x18 to 7.62x25, instead of 9x19. This influences also some of your weapons, supposed to change to 9x19, but instead changing those to 7.62x25. Which would be interesting, if there was mags for this calibre and those weapons.
Would be perfect a patch that adds 7.62x25 mag for those weapons or, at least, that use a different weapons for upgrade (Gboobs only alter bizon).

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moisesjns
moisesjns - - 201 comments

Nice Mod. Works real Good! Rated 10.

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