The last remaining memories fade away into darkness. Your mind is a mess and only a feeling of being hunted remains. You must escape.
Amnesia: The Dark Descent, a first person survival horror. A game about immersion, discovery and living through a nightmare. An experience that will chill you to the core. You stumble through the narrow corridors as the distant cry is heard. It is getting closer.
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits. A sound of dragging feet? Or is your mind playing tricks on you?
By using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. Once the game starts, you will be in control from the beginning to the end. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. Something emerges out of the darkness. It's approaching. Fast.
Amnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. Your only means of defense are hiding, running or using your wits. Do you have what it takes to survive?
I have been busy with IRL stuff so didn't work too much on the mod but right now my idea is to change up my gameplay. Previously I liked to make levels perfect before moving on to the next, which lead me to extend the alpha version waaaaay too much and thus I want to focus on finishing the entire thing. It won't have to be perfect because by the time the public can see it, it will be polished to my standards at the very least. This way I can maybe release a beta version sooner or maybe even a demo. Altough I would not like to do either at the moment because a) I don't want to release an unfinished project because it would make me anxious about working on the project instead of the current "whenever I have inspiration I work on it" approach and b) I can't decide which part of the mod should be in a demo. Should I put the best part in? Then why should you play the full version if you already played the best part of it (apart from the story but it's not the focus really)? Should I just put a medicore part in? Then that will just drive people away from the mod. So for now, no beta or demo release planned.
Also the trailer is done and uploaded. It should be up soon!
See ya in the next update!
There is a Music of the Main Menu preview. Also I share some informations about what the Full Conversion will look like.
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Highest Rated (45 agree) 10/10
If you like dark atmospheres and intense plots full of suspense and psycological terror, such as those found in games like Silent Hill, Diablo 1,or S.T.A.L.K.E.R SoC, then this is the game for you.
Amnesia - the Dark Descent redefines it's genre.
Dec 6 2010 by X4VI3R