This mod turns Fallout 4 into a Silent Hill like Nigthtmare. From now on you will be surrounded by Thick Fog, strange sounds and occasionally being dragged into a otherworld where monsters (SirenHead, Mumblers, Lyingfigures, Ghouls, Silent hill Nurses, Twin head Screamers and Dogs) await you!

It Overhauls all background explore sounds of the Commonwealth and replaces them with Spooky and creepy ones from Silent Hill.
It also overhauls Combat Music and adds 10 Fog Weathers for you to constantly experience by now. Say good bye to Sunshine!

Ultimativley you will be dragged into the Underworld now and then. You will face Mumblers, Ghouls, Silent hill Nurses, Twin head Screamers and Dogs chasing after you during that period.

Please support me with Patreon or join our discord for comments and questions: Discord.gg

THE TOWN OF WHISPERING HILLS
There is now a Quest line for you to follow with Voiced NPC and a complete new world to explore:
== The town of Whispering Hills ==
Whispering Hills is a ongoing project to rebuild the City of Centralia,PA - that very city inspiring the Silent Hill Movie. Laser scanning data was acquired to rebuild the ground map and roads.
Episode 1 Introduces you to a small part of the town with the rebuild Midwitch Elementary School from Silent Hill 1 as well as a new Hell dimension and new Enemy.

THE DARK OTHERWORLD
Now and then the Day turns into the night and you'll be Dragged into the otherworld.
Here you will face your deepest Fears as Monsters attack you constantly.
This lasts just a few minutes but you better be prepared!

INSTALL INSTRUCTIONS
DO NOT install this mod manually by dragging files to your data folder - Always use Mod managers like Modorganizer2 or Vortex to manage your mods!
Load it AFTER all weathersmods oyu have! Wait atleast one day ingame for the new Weathers to set in

THE HOLOTAPE
You can Craft yourself a Controll Holotape at any Chemical Station.
Here you can setup many aspects of the Otherworld for example
How often it shall appear and how likley it is that monsters attack you.

CREDITS
Fadignsignal - for donating his Ghoul Rezzer script from Truestorms
All Audiofiles are Property of Konami and SilentHill1 - I do not claim owning them just using them as part
of this presentation based on the "Freedom and Innovation Revitalizing United States Entrepreneurship Act of 2007" (FAIR USE Act)

All Audiofiles and some textures and 3d objects are Property of Konami and SilentHill - I do not claim owning them. This is a non commertial Project so it falls under Konamis policity of free use wich you can read here.
Skarlett645 for the nurse meshes and textures
TraVinh for the fused creature
Charaline/Aria for inspiration and ideas of the Sirenhead monster
Trevor Henderson - creator of Sirenhead -- Draconius for the Sirenhead 3D Model
RayzerCalitri: 3d Objects and textures for: Mumblers, LyingFigures, Pierced urichin, Wormhead
Fadignsignal - for donating his Ghoul Rezzer script from Truestorms
DannyAg - Wendigo Object and textures

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Starfield, the newest RPG from Bethesda, has finally received a good chunk of gameplay in a reveal at the Microsoft Games Show over the weekend. It's the first original Bethesda RPG franchise in quite some time and marks a distinct change for the company, veering off into outer space sci-fi adventures. To get you into the swing of things, here's five RPG mods from across Bethesda's titles!


Fallout 3 Reborn: A Realism Mod

By Slayer_2

Mine Death


Fallout 3 Reborn V8 is a modification that aims at creating a more action-packed and intense Fallout experience. No more will you see an enemy shrug off a bullet to the brain. If you are tired of guns that feel like pellet guns, this mod is for you. If you want high-damage weapons, player needs and other realism enhancing features, this mod is for you.

Autumn Leaves

By BaronVonChateau

Image 7


Autumn Leaves is a DLC-sized quest mod with m
ore than 2000 Pro-Voiced Lines, 8 new quests with several routes and resolutions, 7 to 10 hours of gameplay, 29 New Perks (with a twist!), hilarious participation of Johnny Utah, from NewGrounds fame, multiple endings with corresponding Slideshows, and an original soundtrack by Pablo Coma, for a truly expansive mod in the veins of the best expansions for the game!

Whispering Hills

By Mangaclub

Image 2


This mod turns Fallout 4 into a Silent Hill like nightmare. From now on you will be surrounded by thick fog, strange sounds and occasionally being dragged into a otherworld where monsters (SirenHead, Mumblers, Lyingfigures, Ghouls, Silent hill Nurses, Twin head Screamers and Dogs) await you! It overhauls all background exploration sounds of the Commonwealth and replaces them with Spooky and creepy ones from Silent Hill. Fallout's horror tends to be more metaphysical than pronounced, but the atmosphere of this mod makes it unrecognisable from the base game.

Abandoned Temple

By LorSakymuni

New Enb #1


A recently abandoned temple with a complex dwemer machine lies in the Nibenay Basin (Cyrodiil) and it's ready to be claimed. The mod offers 15 plants and ingredients from Oblivion (found around and inside the house). Inside the temple you'll also find a dwemer teleporter that lets you travel to Crosswych (High Rock) and Artaeum (Summerset Isles) where merchants are selling rare spells, staves and ingredients. Everything is custom: from assets to music, as soon as you use the teleporter you'll find yourself in a completely new place filled with nostalgia.

Desert Region 2: The Final Frontier

By Envy

New Kogotel, Bronze Pass and the Zero-One Ruins


Inspired by a post-apocalyptic total conversion mod for Morrowind in the time before Fallout 3 and Bethesda's inheritance of that franchise named Ashes of Apocalypse, this mod totally changes the premise of Morrowind and transforms it into a whole new direction and style, intent on providing an experience separate from the base game. Ashes of Apocalypse might not have reached the finishing line, but this mod has taken the concept a hell of a lot further.


To The Stars

Bethesda franchise's RPGs are some of the most renowned in the genre, with titans like Skyrim and New Vegas making a profound impact on gamers, modders, and developers of new titles many years after their initial release. For the most part, Bethesda's RPG endeavours have stuck to the Elder Scrolls or Fallout franchises, the latter inherited from elsewhere. However, several years ago, we first heard of Starfield - a new, original IP RPG with a larger scope, supposedly, than any of the studio's previous titles so far.

Starfield Media

With a sci-fi grounding like Fallout, Starfield's design takes more

inspiration from modern sci-fi than the retro analogue style


Roleplaying Cosmos

This isn't the first time Bethesda's RPGs have gotten into hard-sci-fi territory - Fallout 4's synth conundrum provided a close-to-home investigation of real social debates in the age of increasingly powerful AI - or even into space, with Fallout's sparing interaction with aliens like in Mothership Zeta. However, it is the first time Bethesda truly goes to the stars and lets you visit them, finding new life, fighting strange creatures, and surviving in a galaxy rife with danger and opportunity. Whilst all stats given are best taken with a grain of salt, Todd Howard's overture as Starfield's first extended showcase at the Microsoft Games Show boasted 100 star systems with 1000 planets to explore. Some reason this must be procedural, at least to an extent, though we got a glimpse at refined environments that indicate a mix of hand-made and procedural level design will be employed by the studio.

The scope doesn't end there, however. Starfield's ambitions far exceed that of any prior title, with space flight and combat, spaceship construction, discovery opportunities for new organisms, and resource management mixing with crafting and the traditional range of RPG systems. It almost seems too good to be true, and for now, that's why some remain sceptical. Bethesda's last new major RPG release was, after all, Fallout 76 - a game that taught many the danger of hype trains. For now, we remain cautiously optimistic, interested but pragmatic, about where Starfield can go.

Starfield Media

Players can build and explore a wide galaxy with their own space vessel


Building Your Adventure

Originally scheduled for a November 22 2022 release as a reference to Skyrim's release date, the game has since been delayed to early 2023 - with the scope outlined above, it's no surprise more time is needed to get things in shape. We've also yet to hear about modding tools and support, but given every Bethesda RPG for the last 20-ish years has been moddable to some extent, we think it's more likely than not that Starfield's content will be supplemented by a new wave of modders putting new life in this uncertain galaxy. If Starfield pulls this all off, it might well be the studio's most innovative release to date - and I reckon, the first Bethesda RPG even my dad'll play.

Check out more Skyrim Mods Here!

You can also check out more Fallout 3 mods here, more Fallout: New Vegas mods here, more Morrowind mods here, and more Fallout 4 mods here. There sure are a lot of Bethesda RPG mods, huh?


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Whispering Hills - Episode 4

Whispering Hills - Episode 4

Full Version 117 comments

This mod turns Fallout 4 into a Silent Hill like Nightmare with Sirenhead and PyramidHead, a own questline and a new world to explore - a city called...

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Hey, there used to be a hole in the Asylum where you could enter to go to the ‘hell’ like area and fight pyramid head and etc. I’ve been trying to do that again in a different save/character but the hole isn’t there. Is there something I’m missing? Do I need to do something first? I’ve finished the Secret of Cabot house mission but nothing has changed? Was the hell area removed?

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Mangaclub - - 93 comments

this all moved to a new location, try to tlak ot the guy at the vault 111 entrance. Follow the main whispering hills quest ;)

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