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I
MPOSSIBILITY DREAM : (No achievement)
BLACK MESA INBOUND : (No achievement)

ROUTINE WORK : (Lost Battery) Get all batteries in Routine work.
STATE OF EMERGENCY : (Demon Slayers) Find and clean-up vent in Emergency State.
LEGAL DEFENSE : (Circle of Death, Chaotic Butcher) Find alchemy circle, Neutralize two crab field in Legal Defense (天安門 Freetibet.org 大屠殺)
ONE IS ALL, ALL IN ONE! : (Dark Golden Energy) Get the Gravity gun in Surface Storage (Require: Chaotic Butcher -or- Difficult level)
GROUND ZERO : (No achievement)
BETWEEN WORLDS AND CHAOS : (Bonus Level) Get all achievement comlete.
NO WAY OUT : (No achievement)
COUNTDOWN : (No achievement, Surface End)

NUCLEAR PORTAL + ALTAR OF SACRIFICE : (Bonus Level) Require: Dark Golden Energy
ASSEMBLY POINT, ORIGIN OF NIGHTMARE : (Abyss End, WIP)

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Still developed by Korean team Radiation Studios (White Force [2002], Residual Point [2007], Residual Life 1.0 [2012], and Zombie Edition : Residual Agent [2015]).

Regular updates and new screenshots on their Facebook page.

20180908205221 1

20180814145702 1

20180908194818 1

List of 1.7 levels :

TRAINING LEVEL : RL "Great Escape" - deleted prologue, go up to meet with Barneys, fight Xenians.

IMPOSSIBILITY DREAM : Intro/Tram Sequence (Secret : none)

BLACK MESA INBOUND : Get your suit (Secret : none)

ROUTINE WORK : Resonance Cascade occurs (Secret : Lost Battery : Get all batteries).

STATE OF EMERGENCY : Escape, find weapon(s) and allies (Secret : Demon Slayers : Find and clean up the vent).

LEGAL DEFENSE : HECU are in the place (Secret#1 : Circle of Death : Find alchemy circle, Secret#2 : Chaotic Butcher : Neutralize two fields of crabs).

ONE IS ALL, ALL IN ONE! : Bonus Level, only possible with Chaotic Butcher obtained, or mod played in Difficult setting (Secret : Dark Golden Energy : Get the Gravity gun in Surface Storage)

No secrets after this level.

GROUND ZERO : Lambda Reactor-like Level

BETWEEN WORLDS AND CHAOS : Xen-like level (Bonus Level, get all secrets in the previous levels).

NO WAY OUT : Surface Tension-like level

COUNTDOWN : Surface Tension-like level (#2)

ROUTE 2 "XEN" : save the scientist, get the door opened and run to the bomb :

NUCLEAR PORTAL : Weird mess between real world and Xen world.

RUINS OF CHRONOS : Xen level.

ASHES OF LAUTREC : Xen level + Combine-like installation.

If you find the "Talisman", then it's ALTAR OF SACRIFICE : final boss level.

If you don't find the "Talisman", you go back to Route 1 "HEART OF NIGHTMARE".

ROUTE 1 "BLACK MESA" : Jump in the "sewers"/tunnels instead of saving scientist :

ASHES TO ASHES, DUST TO DUST : tunnels/maze-like level.

HEART OF NIGHTMARE : Big battles in larges areas with giant crystals and radioactive stuff.

CENTER OF ALL THINGS : the final battle to stop the new alien race and the crystal processing, in Black Mesa.

THE SUN EATER'S PILLAR : Combine-like levels against countless waves of enemies, to finally stop the crystal processing.

AFTER ROUTE 1 AND 2 :

IMPOSSIBILITY DREAM (again) : Epilogue.

CREDITS.

EPILOGUE : after credits. 4 maps and the "true" (?) ending.

Residual Life (Public version) 1.5


Stay tuned for 1.8 version.

Residual Life 1.5 (full version) release

Residual Life 1.5 (full version) release

News 3 comments

1.5/Full version of Residual Life, another side story set during Half Life's events. Old and new foes awaits you through Black Mesa's corridors, Xen...

This Week In Mods: September 16 2018

This Week In Mods: September 16 2018

Feature

The biggest mod stories for the week of September 16 2018.

Transmission 14753

Transmission 14753

Feature 17 comments

A longer show this week in which William and Emanuel are joined by Ackart of Ragnarok Arena along with Justin (Krenzo) and Mike (WarmFuzzy) of Smashball...

Add file RSS Files
rl02z2 (one of epilogue level converted)

rl02z2 (one of epilogue level converted)

Multiplayer Map 5 comments

본 버전은 half-life: residual life 에필로그 맵 일부를 데스메치용으로 실험삼아 변환한 것이기에 생활관 근방과 연병장...

Low definition grunts for RL

Low definition grunts for RL

Skin Pack 8 comments

Low definition grunts for RL (hgrunt.mdl; hgrunt_opfor.mdl; ngrunt.mdl; zgrunt.mdl)

Residual Life 1.5 crossplatform

Residual Life 1.5 crossplatform

Full Version

Bugfixed Residual Life version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.

Residual Point/Residual Life Android port v1.0.2

Residual Point/Residual Life Android port v1.0.2

Full Version 2 comments

Residual Point and Residual Life port. For Residual Point: copy rp_v1_pub_final1 folder to folder where is 'valve' located. For Residual Life: Create...

Residual Life (Test demo) 1.7

Residual Life (Test demo) 1.7

Demo 12 comments

This version may contain spoilers. that's all.

Residual Life (Public Version) 1.0

Residual Life (Public Version) 1.0

Demo 31 comments

Zip file. that's all.

Comments  (0 - 10 of 421)
VanderCold
VanderCold

Best mod ever maked!

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Aryaryan
Aryaryan

I would like a remod for this mod

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D3ads
D3ads

This was an excellent mod, the amount of work you put into it was very impressive, great job!

Togranigdo: I have a question for you, but I can't PM you.. can you add me as a friend so I can message you? Thank you so much!

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Ravensholm
Ravensholm

Is there more than one ending, or only one?

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Togranigdo
Togranigdo

That's all.

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MartinBergerDX
MartinBergerDX

I have just completed the game, it was long and beautiful experience. So much large black mesa areas and machinery, thanks to everyone who made the game :)

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DarkShift
DarkShift

7.000 downloads, yay.

Also, you were featured on the 20th HL anniversary video "GoldSrc Forever" :

Youtube.com

At 1:05 . Don't blink!

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Half-Life
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Highest Rated (7 agree) 8/10

I enjoyed this mod. The areas of Black Mesa had a very classic feel to it and every room had a sense of purpose. Even the ending just felt right. No epic boss battle, the player simply slips away through an outlet pipe and vanishes from HL history. Love it. The Cons: - Mismatched models. Some were Low-Def, some were High-Definition and some were even Super-Definition. Personally I replaced the low poly models for a more modern look. :) - Got lost a couple of times when it wasn't obvious that I had…

Mar 10 2012 by UrbaNebula

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