INVASION is a singleplayer modification of the famous game Half-Life. But a lot of innovations have been added. Among the most important new features, one can mention :

- 44 maps : 5 levels of about 10 maps each.
- 16 weapons, including 12 new ( infrared gun, flame thrower, sniper rifle ... )
- 2 new human enemies ( rocket launcher soldier and sniper ) and 2 new alien monsters.
- a tank that you can drive and make its turret rotate independantly from the chassis.
- a high definition bullet impact system, and particles blowing up from the walls on impact.
- an entirely renewed protective suit, with a member-per-member damage management, and the possibility to stock batteries and medkits for subsequent use.
- several gameplay innovations as digitpads use, or several kinds of ammo for the rocket launcher.
- subtitles available in French, English, Spanish and German.

SCENARIO

The HL Invasion scenario starts at the end of Half-Life. Remember, you were in a train with the strange G-man ... Fortunately, scientists hidden in a subsidiary laboratory with Black Mesa manage to repatriate you there with a space probe, in which you jumped just before the G-man kills you. Once awoken, you discover this secret laboratory that the government forces haven't discovered yet. You are watching a teleportation experience, when suddenly overtrained marines invade this hiding place ... From this moment, you'll never be alone ... This new trip will lead you into subsidiary areas with Black Mesa where you'll get more revelations about the government objectives and the world of Xen ...

Made by Invasion team, credits to those guys.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Invasion | Remod

News 5 comments



DOWNLOAD


With all the projects that have fallen before this one, it's kinda inevitable that the torch would have to be eventually sent to its destination somehow.

Anywho, here it is everyone! A HD pack for the classic French-made Half-Life mod, Invasion!

Invasion | Remod Restarts

This mod takes place in one of those "what if" scenarios, with good ol' Gordon rejecting the "administrator's" offer to join him.
Originally, you were going to be sent to a place where one wouldn't most likely survive, of course, in this mod, another tale begins.

The mod itself is quite impressive, to say the least.
I think when it comes to a Black Mesa-esc mod, this one could perhaps take the medal for one of the most customized one (in terms of coding).

Invasion | Remod Continues

For one, the HEV that we are using is not the old one, and it certainly shows in the HUD itself.
The suit itself can carry medkits and batteries, making those harder battles perhaps slightly more survivable.

Don't forget that the HEV batteries that you carry can be distributed manually throughout the new HEV! You can select a particular body part to prioritize protecting and have the HEV battery treat ONLY that bodypart.

It's quite impressive, and that's not counting the new enemies and weapons.

Invasion | Remod Continues

That's right, there's quite a bunch of new stuff you can use in your disposal, starting from the classic melee weapon (that's unfortunately not a crowbar, but eh), to the RPG that can load more than 1 type of ammunition.

The enemies themselves are set to fit the newer deadlier arsenal.

Invasion | Remod Continues

HGrunts now have a ton of submodels, making sure you're not seeing the same 4 heads, some of them even wore headlamps that can blind you in darkness.
These bastards now carry RPGs, and they work similar to Half-Life's in that they LOCK ON TO YOU, running away is quite a good suggestion in those situations.
And then, no more of those func_turret snipers, we got real snipers this time.
Don't get me started on the new Xen occupants.
While it's unfortunate that we don't get the lads from Race X, the new Xen enemies can be quite almost as deadly as them if not worse.

There's more to the stuff, and i think it's best to explore the mod to find them all.

Invasion | Remod Continues

Of course, the mod is not without flaws, and by God they can be quite aggravating.

Remember what i said about the new enemies and weapons being more deadly, they really are, playing this on anything above Normal can screw you up if not played carefully. They certainly made the fact that even though you can carry item pickups, they won't make the mod any easier to finish.

The HGrunts are made more resilient, the Snipers have aimbot on and will open fire on you the moment they got their balaclava-ed eye on you.
Tanks are set to open fire even if you're outside its line of sight, bring many rockets or take them straight on with your own tank (later on).
The RPGGrunt in particular has little to no sense of self preservation, and WILL open fire in close quarters.
New Xen enemies like the Gorgs are small and can zap your HEV batteries in mere seconds, the highly dangerous Flybee can also destroy your health in seconds (especially if it uses its special attack, you might want to prioritize killing these guys first before the Controllers if you don't want to endure a high loss).

Even the situations get harder, with me dying quite a lot in my first playthrough in the more dangerous parts, like that magnificently tricky ambush in the third chapter or the fan shaft drop after that.

The minefield trek for the tank part is heart pumpingly tense, you'll see what happens when you get to it.

This mod ain't easy, you will be made a silly goose if you waste supplies.
No, even the part where you drive a double barreled tank is still stupidly difficult if you're not careful.

The mod also seems to lack some of the old enemies, the zombies, the ickys, the tentacles, and the alien grunts.
It's unfortunate for ones who would love to fight these critters again and see the new gibbing system implemented for those guys.

Shot Down, also, Invasion | Remod finishes

The ending is kind of a downer when you're considering the fates of Black Mesa and the rest of the world after the incident, but i won't spoil a thing.

All in all, this mod is pretty fun as long as you're being careful and don't dilly dally around in combat, and hopefully this HD pack can amplify it somehow.

I hope you all can enjoy the remod.
Thanks for reading.

Add file RSS Files
INVASION PATCH v 1.1

INVASION PATCH v 1.1

Patch 3 comments

Invasion patch 1.1 Zip version. You must extract this archive in your "Half-Life" folder, if you have installed Invasion full yet.

invasion missing files

invasion missing files

Patch 1 comment

there are few wav files in this patch.. but why not having them ?

Half-Life: Invasion [SteamPipe Patch]

Half-Life: Invasion [SteamPipe Patch]

Patch 10 comments

This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Half-Life Steam version. Instructions...

Invasion Source Code

Invasion Source Code

Source Code 1 comment

Twelve years have passed since the release of Half-Life: Invasion, but the Half-Life modmaking community is still very much alive! From time to time...

Half-Life Invasion FGD

Half-Life Invasion FGD

Mapping Tool 2 comments

FGD for mod Half-Life Invasion use in Valve Hammer Editor.

INVASION full v1.0 ZIP version

INVASION full v1.0 ZIP version

Full Version 2 comments

HL Invasion full v1.0 Zip version. You must extract this archive in your "Half-Life" folder.

Comments  (0 - 10 of 97)
ZombieBarnabus
ZombieBarnabus

I wanna play this mod in english So I can understand the story

Reply Good karma Bad karma+1 vote
curseofnight
curseofnight

Check my comment below, if you haven't figured it out yet.

Reply Good karma Bad karma+1 vote
makaro
makaro

The voice is in French . How do enable subtitles ?

Reply Good karma Bad karma+1 vote
curseofnight
curseofnight

To enable English subtitles make sure you have the 1.1 patch then look inside the Invasion folder; open the launcher folder and run the launcher.exe program and choose your language (In the WON(CD) version, this tool can also be launched from the main menu).

To manually change the language to English, rename titles_gb.txt to titles.txt and texts_gb.txt to texts.txt.

Reply Good karma Bad karma+1 vote
AlexGamerk
AlexGamerk

I can't play this game with cheats, when I type god mode in it, It makes the game not respond, and also putting impulse 101 doesn't work. Is it a anti-cheat script? or maybe just a bug

Reply Good karma Bad karma+1 vote
curseofnight
curseofnight

Cheats impulses are commented out in the source code. This mod has many bugs, but that's not one.

Reply Good karma Bad karma+1 vote
bobr78qr
bobr78qr

how bout sv_cheats 1 :)))

Reply Good karma Bad karma-1 votes
ZombieBarnabus
ZombieBarnabus

I think he already did that

Reply Good karma Bad karma+1 vote
Guest
Guest

Not enough changing FOV without any problem. I write in console default_fov 105 and damn, scope sight is turning on. How I can change FOV?

Reply Good karma Bad karma+2 votes
Larback
Larback

How do I switch the language? Mine's in french...

Reply Good karma Bad karma+3 votes
ZombieBarnabus
ZombieBarnabus

same here, the mod is french

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Profile
Icon
Half-Life
Game
Half-Life
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.2

104 votes submitted.

You Say

-

Ratings closed.

Highest Rated (6 agree) 10/10

this is awesome... One of the best mods ive ever played!

Feb 7 2010 by bluluxabica

Style
Embed Buttons
Link to Half-Life Invasion by selecting a button and using the embed code provided more...
Half-Life Invasion
Statistics
Last Update
Watchers
141 members
Addons
4
Files
7
Articles
1
Reviews
39