Command & Conquer 5 Return of Scrin (MOD EDITION)

This MOD is a continuation from Command & Conquer 4 Tiberian Twilight.™
We all felt like our hearts and souls had been thrown away when the end of the Tiberian Twilight came to be. However, luckily, the CCS MOD Group has come to repair what has been done.

By making sense of the events of C&C4; and creating a storyline to fit (as best as is feasibly possible). Hey, what is the worst that can happen, we make a mess of it and someone else does it better. So, it's full steam ahead for us now as we blow the dust off of an old classic.

Taking things back to the beginning with the CCS campaign. Starting with a training exercise to get a feel for Command & Conquer again. The training exercise is based in 1993, two years before the first Tiberian war. After this you get to complete your first real mission, Operation: PATSUX.
For those who played this mission back in 1995, this should be a walk in the park (though not entirely due to some changes made to make things more advanced). For those who didn't play Operation: PATSUX, this may be a new experience. After the first mission is complete, you (as the character) are taken to a first person perspective in which you then choose who to wake up as.

You stay with the CCS and you wake up as a family man, David Ashmore, who, in the year 2069 is a Lieutenant commanding officer. David Ashmore is sent an encrypted message ordering him to cover for someone who is off sick. Later you find that the person you were covering for is missing, with no clues as to where he went.

You go with GDI and you wake up in a war zone, about to be hit an airstrike your character runs to a desk with a computer. You're expected to control a few AA Guns manually while redirecting power to and from the AA Guns. Your name (for the first GDI mission) is Private Mark White, which is the brother of Lance Corporal John White. John White is a man with very little to his name and near no prospects for the future.

You select NOD and you wake up in a prison cell, then a meal is provided. Contained within the meal is a bomb designed to assist in your escape. You then find your way out and do everything you need in order to survive.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

ISP Increases Costs for Network Coverage

So, what does this mean for the CCS MOD Group?

This equates to not hearing about any updates until this is resolved and an internet connection is reestablished. This also means that I won't have other matters distracting me either during that time. However, this also means that I am not going to have an internet connection for quite some time.

Does this impact those who are waiting for the MOD to be released?

Obviously, this does have some impact. However, maybe not as much of an impact for most of you. There are still public networks can can be used, so updates can be channelled through them. I'm also going to working more on my books (that are connected to the Story-line of the MOD), so you will likely see some glimpses of them.

Is the sorting out of my Internet Connection going to be top priority?

Honestly, no. The reason for this is because I simply can't afford it right now. I'm about to be slapped with a Disconnection Fee by my current ISP (which I can't afford), so I'm going to be plunged into debt. How much debt, probably a lot. How far will my ISP go, I have no idea. So, after said Disconnection Fee, there will be the issue about finding a new provider and getting new equipment in the process.

How long will there be no internet?

Unfortunately, this could be a while. I can't say how long, but it will be a while. I can estimate around about 6 Months or so, but it will likely be longer. This will mess with my income, so I might find myself in deeper problems than what would be initially apparent.

Will the MOD Group still be working even though there is no internet?

I will try, yes, I said I. I'm for the most part independent now, so not much of a group. My internet may be going down, but my efforts will not be going anyway except up.

I would like to thank you for your understanding, and I apologise for the inconvenience, especially as I can't even upload what I've currently got (due to a bad connection).

CCS Transmission: Power Restored

CCS Transmission: Power Restored

News 1 comment

Power Restored, all systems back online, communication re-established.

Intelligence Database Updated (UN): Priority 1 Transmission...

Intelligence Database Updated (UN): Priority 1 Transmission...

News

Priority 1 Transmission to all UN Personal under the new Global Defence Treaty. This is in regard to increased troop movement from the CCS.

EVA5 Ready

EVA5 Ready

News 1 comment

The EVA5 Installer is ready and available in English 32-Bit and 64-Bit.

Faction Paint Schemes...

Faction Paint Schemes...

News

Here is short run-down of each factions' paint and identification markings.

RSS Files
Please Paint Me - Structure: CCS Barracks

Please Paint Me - Structure: CCS Barracks

Prop Model

PLEASE PAINT ME: The CCS Barracks needs painting, so grab a bucket and a paint-roller.

World Builder 2.0.0.5 - CnC5RS MOD Edition

World Builder 2.0.0.5 - CnC5RS MOD Edition

Mapping Tool 3 comments

This version of World Builder has been improved from the previous version 2.0.0.3. The CCS MOD Group has editing permission (granted in 2011 by EA Senior...

CCS EVA Files - English

CCS EVA Files - English

Audio Pack

These are some EVA files I made originally for the CCS Faction of Command & Conquer 5 Return Of The Scrin (MOD Edition). Now available for everybody to...

World Builder 2.0.0.3 - CnC5RS MOD Edition

World Builder 2.0.0.3 - CnC5RS MOD Edition

Mapping Tool

This version of World Builder has been improved. The CCS MOD Group has editing permission (granted in 2011 by EA Senior Staff). All pre-existing Copyright...

CnC5RS-Additional Files

CnC5RS-Additional Files

GUIs 8 comments

This is the Command & Conquer 5 Return of Scrin Additional Files Pack. This includes the Cursor Pack and Stability Pack along with the files required...

KW Bundle: 001 - NO FIXES APPLIED

KW Bundle: 001 - NO FIXES APPLIED

Skin Pack

All DDS/XML/W3X for selected units, no fixes applied yet.

Comments  (0 - 10 of 305)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Ninoslaw
Ninoslaw

I dont understand, what kind of a bug removes my mouse cursor from the main menu. i cant even chose anything because i dont see it. this is the first time i see anything like it.

Reply Good karma Bad karma+1 vote
GEN.ZOOL Creator
GEN.ZOOL

Not a bug, just a lack of installation, please wait for latest release.

Reply Good karma+1 vote
ReaDyMade
ReaDyMade

Missing cursor LOL

Reply Good karma Bad karma+1 vote
GEN.ZOOL Creator
GEN.ZOOL

Update on the way.

The update will include:
EVA5-Installer (Batch File Installer Program, 32-Bit and 64-Bit*)
CnC5.exe (The main Launcher for CnC5RS)
CnC5 Mod Data (.big and .SkuDef files for CnC5RS)
All Cursor Files (.cur and .ani files that the EVA5Installer will put in the correct place)

Currently:
Final Tests are being conducted for the EVA5 Installer
The CCS Faction is being finalised at Phase one.
The CCS Faction has not got its own units yet, just remodels of GDI units. These act as placeholders while the GDI Mech units are installed.

Notes:
- Origin Installs are more complicated as they contain CnC3TW and CnC3KW in the same location. We are going to make an Installer to handle Origin Installs.
- We will need the full Steam Installation Tree before we can make a dedicated installer for Steam Installations.
- The EVA5 Installer uses the C:\ Drive as the Detection and Installation paths. If you wish to change the Drive Letter, please use Notepad++ to Find and Replace all instances of "C:\" and change them to your Drive of choice.
- Please also note that the EVA5 Installer will look for Electronic Arts as the Folder to Install to and Detect From. If you installed your game into an alternate Directory, please use Notepad++ to Find and Replace all "C:\Program Files\Electronic Arts\" to wherever your CnC3TW is installed.

Release Date:
Unconfirmed, pending conclusion of final tests.

Reply Good karma+1 vote
GEN.ZOOL Creator
GEN.ZOOL

A Comment Clean-Up will be done shortly for the New Year.

For anyone wondering:

Q1 - "Where is the Cursor?"
A1 - Please wait for the latest release, it will come with an Batch Installer and install the cursors where they are needed.

Q2 - "What exactly has been added/changed?"
A2 - At the moment, mostly Prop Items for wider World Builder Editing. There have been issues involving the New Units spawning properly from New Structures on New Faction. At the moment there is a fully working Kodiak CM94 and a fully working Salamander. In addition there is a 'half-working' Reckoner (marked with 'TEST UNIT' in its Portrait), it won't crash the game but it don't stay still when deployed, it rotates and the death animation is broken but it won't crash the game.

Q3 - "Where are the new Factions?"
A3 - As I said, New Faction Unit Spawns from New Structures are having issues. I am using the CCS Faction as the test Faction for this matter, I am going step-by-step with a fresh attempt. The new Faction Power Plant works but it won't take the House Colours for some reason (any ideas please say). The new Faction Refinery will Spawn a GDI Harvester but its own Harvester.

Q4 - "When will the new release be available?"
A4 - When I can stabilise it enough (to not crash on new Faction) and when my internet stops playing up.

Q5 - "Are you going to give up?"
A5 - ABSOLUTELY NOT!

See you in 2019 Commanders...

Reply Good karma+1 vote
GEN.ZOOL Creator
GEN.ZOOL

NEW AI Personalities may be available:
I am considering making AI (based on existing AI) that is not allowed to use Super-Weapons.

Named as "Low Clearance" Personalities, there will be most likely be:
Balanced
Rusher
Turtle
Guerilla
Steamroller
+
Inactive (Might end up a Difficulty Level by preference)
Slow-Man (Won't be as responsive and hopefully not start until 120s in)
Low Clearance Balanced
Low Clearance Rusher
Low Clearance Turtle
Low Clearance Guerilla
Low Clearance Steamroller

Also, the idea of adding Difficulty Settings:
Easy
Medium
Hard
Brutal
+
Apocalypse
DEFCON 1 (Has no limit to funds so will never concede due to lack of funds)

If I can add these Personalities and Difficulty Levels, I will.

Reply Good karma+1 vote
GEN.ZOOL Creator
GEN.ZOOL

Update is in production, a Batch Installer is nearly fully built.
Just needs testing.

Reply Good karma+1 vote
Guest
Guest

Is this mod alive?:) I am really patient and so pumped for this!

Reply Good karma Bad karma0 votes
GEN.ZOOL Creator
GEN.ZOOL

My system is down and can't make MOD's, but come February, I should be back to online working order. Depends though...

I'm doing story rewriting though, so there's hope...

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C3: Tiberium Wars
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

6.4

12 votes submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to Command & Conquer 5 Return of the Scrin (MOD)... by selecting a button and using the embed code provided more...
Command & Conquer 5 Return of the Scrin (MOD)...
Statistics
Last Update
Watchers
250 members
Addons
13
Files
4
Articles
62
Reviews
5