This MOD is a continuation from Command & Conquer 4 Tiberian Twilight.™
We all felt like our hearts and souls had been thrown away when the end of the Tiberian Twilight came to be. However, luckily, the CCS MOD Group has come to repair what has been done.
By making sense of the events of C&C4; and creating a storyline to fit (as best as is feasibly possible). Hey, what is the worst that can happen, we make a mess of it and someone else does it better. So, it's full steam ahead for us now as we blow the dust off of an old classic.
Taking things back to the beginning with the CCS campaign. Starting with a training exercise to get a feel for Command & Conquer again. The training exercise is based in 1993, two years before the first Tiberian war. After this you get to complete your first real mission, Operation: PATSUX.
For those who played this mission back in 1995, this should be a walk in the park (though not entirely due to some changes made to make things more advanced). For those who didn't play Operation: PATSUX, this may be a new experience. After the first mission is complete, you (as the character) are taken to a first person perspective in which you then choose who to wake up as.
You stay with the CCS and you wake up as a family man, David Ashmore, who, in the year 2069 is a Lieutenant commanding officer. David Ashmore is sent an encrypted message ordering him to cover for someone who is off sick. Later you find that the person you were covering for is missing, with no clues as to where he went.
You go with GDI and you wake up in a war zone, about to be hit an airstrike your character runs to a desk with a computer. You're expected to control a few AA Guns manually while redirecting power to and from the AA Guns. Your name (for the first GDI mission) is Private Mark White, which is the brother of Lance Corporal John White. John White is a man with very little to his name and near no prospects for the future.
You select NOD and you wake up in a prison cell, then a meal is provided. Contained within the meal is a bomb designed to assist in your escape. You then find your way out and do everything you need in order to survive.
Carnius (all TE1.62 Prop content)
CommieDog (all Forgotten Content)
Madin (CCS Spy-Sat and Forgotten Quad-Cannon)
MrTim (CCS Tech-Dome and CCS MCV)
CSC (Egypt Oil Investment Yellow-Zone Map)
Luvaskot (PENDING REQUEST REPLY)
Mac (PENDING REQUEST REPLY)
Predator (official map packs V1.001-Custom CCS Editions)
Vlado32 (Blackened Doom Black-Zone Map)
Linkin Park (Waiting Confirmation)
Ross Bugden (Track02: The-Wasteland)
Zwier.Z (Track01: Plethora)
Our IN-HOUSE Music Production Team
Eno | AltomareXD (The CnC5 Logo)
TryToEpic (The CnC5 loading video)
Electronic Arts (for allowing this MOD to be operational)
HOW-College (for input on refreshed storyline content and facilities)
The NOD Reckoner, everything you need to know about it.
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This version of World Builder has been improved from the previous version 220.127.116.11. The CCS MOD Group has editing permission (granted in 2011 by EA Senior...
This version of World Builder has been improved. The CCS MOD Group has editing permission (granted in 2011 by EA Senior Staff). All pre-existing Copyright...
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