Command & Conquer Tiberian History is a small mod that adds a few new units. The idea came about because I disliked some of the new units and structures in C&C 3 and longed for certain classic replacements. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3 engine!
The Mod will be updated by adding a few units at a time (typically around 10 items).
The mod is a mixture of mostly EA & public models, has well has a few original models done by me.
Check Forums.revora.net for detailed information and for in-depth discussion.
This is done with the understanding that these kinds of mods are never definitively 'finished', it's just that people stop working on them.
While I liked that release 8 had satisfied my basic draft, the only thing that bugged me was that GDI and Nod did not have many historical structures.
I planned to add several structures, but needed a concept artist in order to flesh out my ideas, and to help me further refine and visualise them, however I was not able to secure an artist (thanks to the artist who donated a couple of nice pieces to my cause!).
The mod status is still 'finished' however if an artist joined the mod, then I would certainly consider another release.
My current feelings on the mod is that it would be nice if both Nod and GDI had a couple more historical structures each (to lessen the largely dull C&C3 structures), although at a bare minimum, one structure each would probably do (although that would be disappointing). As usual, the Scrin get nothing!
I have a few models that are still untextured and I might texture and show them publicly at a future date.
This does not mean that a release is going to happen, and these images will be tagged: *Unreleased content*, instead of the usual *New for release X*.
If something happens that means a release has been planned, then any *Unreleased content* tags will be changed to *New for Release 9*
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