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Evening All

It's been a while since I posted on here so I thought I'd just give everyone a heads up as to where Crossfire is at...

ENGINE CHANGE

Perhaps the biggest change to the mod is that I've now moved over from Spirit of Half-Life to the XashXT Engine. This was something I've been toying with for a while now and after a few tests decided to finally take the leap.

But why? Well put simply, XashXT affords some additional functionality in additional to allowing higher poly and entity counts meaning I can get the aesthetic that I originally wanted for all the maps. The downside to this is I've had to revisit all previously completed maps and ensure the entities still work as before (which in many cases they didn't!) The advantage to this however is that I hit a second art pass on the maps that were already completed and I'm really happy with how it's all turning out.

XT Update 1

As you can see from the image above, skybox's are now more dynamic and allow for a level of bloom to be implemented. XashXT also allows for instances of foliage to be added to a specified texture, meaning that the engine adds in multiple sprite, all animated too, to populate a given area. Other additions include working security monitors and dynamic lighting with realtime shadows which all really push up the atmostphere.

XashXT Improvements

Service Tunnels

XashXT Improvements

MODELS

I've also been adding a bit more variety in the NPC's you'll encounter, taking the base mesh from previous packs by the amazing BrussTrigger, I've upscaled textures for the Construction model and also added a further skin. I've also now implemented Barniel into the game, which again is a nice change of pace consider the significant lack of female employees in the base game.

NPC Variety

Only a minor change next, but whilst recently playing through the fantastic Signal Lost, I really liked how weapons had full bright aiming reticules on them so thought I'd add these to my current Barney v_models. I really like the result so far, simple, but given some of the dark environments you'll be exploring in the more run down areas of Black Mesa, a noticeable change.

View models

And that pretty much wraps it up for the time being. Now I've pretty much finished porting over the older maps to the new engine it's full steam ahead creating new maps to progress the campaign. I'll likely be posting more regular mini-updates over on Twitter over the next month (Andy McGlynn (@MaccyAJ) / Twitter), I really do need to get better at the whole public interest thing! :D

Until next time, stay safe!

Andy

Progress Update - January 2022

Progress Update - January 2022

News 5 comments

An update on Half Life: Crossfire for January 2022.

October 2021 Update

October 2021 Update

News 5 comments

Progress Update on Half-Life: Crossfire for October 2021.

Progress Update - August 2021

Progress Update - August 2021

News 7 comments

A quick update on what's been going on with HL: Crossfire over the last couple of months.

MOD APPRECIATION WEEK: Updates Updates Updates

MOD APPRECIATION WEEK: Updates Updates Updates

News 5 comments

Monthly update including new screens, models development and gameplay teaser.

Comments  (0 - 10 of 41)
MR.SUPERIOR
MR.SUPERIOR

June ?

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cynicgreat
cynicgreat

Looks like a promising mod. But I'm confused about one thing. How will Gina Cross fit into his mod. Will this mod ignore Decay?

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Andy_Shou Creator
Andy_Shou

Yes and no really; Decay took place pretty early in the scale of the whole disaster, in my head this takes place after Gina and Collette have done there thing.

Reply Good karma+1 vote
CamKablam
CamKablam

How have I not seen this before?
This looks like a very promising mod. It has custom models, great maps, tons of new stuff.
I'm keeping a watch on this one.
Good luck with the development.

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Eliososa
Eliososa

this looks so epic

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Legal.Alcohol
Legal.Alcohol

Man I'm hyped for this

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BrussTrigger
BrussTrigger

Man, this look a pretty good work. I hope see more of this!

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MrGnang
MrGnang

This looks absolutely fantastic, I am very excited to play it.

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Andy_Shou Creator
Andy_Shou

Cheers buddy, Echoes was a massive inspiration for me so if I can do half of what you did with that I’ll be happy chappy =)

Reply Good karma+5 votes
tear-vyps
tear-vyps

Keep it up! Very nice screenshots, don't even know what improvements to suggest. There's something about campaigns with nightwatch textures that always attracts me.

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Latest tweets from @maccyaj

RT @MeidoIDKFA: DUKE NUKEM FOREVER 2001 LEAKED THIS IS NOT A DRILL. Duke4.net

May 10 2022

RT @Halflife_DSM: A few new WIP pics from Half-Life Decay: Solo Mission, featuring some screenshots from Domestic Violence, the fifth… T.co

Apr 25 2022

Completing the Decay line-up is Collette, whilst not a big player in Crossfire, expect to run across her at some po… T.co

Apr 20 2022

The joys of scripting in J.A.C.K ... T.co

Apr 20 2022

Testing out a new sequence... very work in progress! #halflife #mod #halflifecrossfire #halflifemod T.co

Apr 18 2022

Came across this little bundle in the loft yesterday, the fact I’m still loving them all these years on says a lot… T.co

Apr 16 2022

Finally settled on the design for Gina Cross, some small tweaks and shifting of UV's and I'm pretty happy with how… T.co

Apr 8 2022