A-mod-of-a-mod. Requires C&C Shockwave to be installed prior. For those of us that enjoy Shockwave, this is something entirely less serious. The goal of this mod is to make the game so unbalanced that it comes full circle and is balanced again.

Report RSS Update 44: Arty Party

Come check out the Zero Hour Anniversary event all next week!

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Good news everyone, there's an update.

General:

  • Reworked the Exp system to make leveling faster. New values listed below
  • New Rank exp requirements
  • Rank 2: 1600
  • Rank 3: 3360
  • Rank 4: 6384
  • Rank 5: 11491
  • Rank 6: 19535
  • Rank 7: 31256
  • Rank 8: 46884
  • Rank 9: 65638
  • Rank 10: 85329
  • All ranks are easier to obtain now, with early ranks being the most reduced

US Factions:

  • Fixed Tomahawk Fuel Air damage not being dealt against air units
  • May have side effects with gaining veterancy
  • Chrono Infantry range reduced, from 105 to 85
  • Chrono Infantry minimum range reduced, from 25 to 15
  • New model for Phalanx Mk II. Performance unchanged

USA Humvee General:

  • New Humvees!
  • Bradvee! It's a Humvee, but even better!
  • Towvee! It's like the LOSAT, but better!
  • Hummahawk! Like a Tomahawk, but less serious!
  • Bradvee replaces Humvee. Towvee replaces LOSAT Humvee. Hummahawk replaces Tomahawk

US Armor General:

  • Replaced Field Gun model with Tech Mortar Position model
  • Field Gun now requires 5 power to function
  • Removed everything related to the Force Shield Generals Power
  • Added shortcut button for Field Gun bombardments

China Artillery General:

  • Leang rework is partially here
  • Changed the function of the Gaia Cannon. Named changed to Marker Cannon
  • It launches a flare that calls in artillery from the skyyyyy
  • Removed everything related to Spec Ops Infantry upgrade
  • Restored Seismic Shells for Hammer Cannons
  • More artillery in the works

China Tonk General:

  • Grasshopper damage reduced, from 60 to 50
  • Grasshopper range reduced, from 200 to 190

GLA Salvage General:

  • Increased scatter on Stalins Organ for maximum collateral damage (50 -> 100)
  • Stalins Organ reload increased from 4 to 7 seconds

Stealth General:

  • Increased Underminer damage enroute, from 190 to 220

DR. THRAX:

  • Added Acidic Shells upgrade compatibility to Mega Man Cannon
  • Acid Weapons upgrade reduces Mega Man Cannon damage by 20%, but allows for mixing with anthrax clouds, like those from a Scud Storm

Misc:

  • Corrected JS-7 to IS-7
  • Fixed missing texture on really damaged Underminer
  • Fixed USA Longvee model firing Tomahawks on the incorrect sides
  • Added fire extinguishers to structures. Structures will stop burning when really damaged after a certain time. Useful for stealth buildings
  • Infantry will now cough when sufficiently poisoned! Gross!
  • Updated button on GLA Vanilla Airship to drop Mega Marauder
  • Disabled Prussian Blue color as it caused issues in Challenge Mode with the wrong color being chosen
  • Changed USA UAV shadow to fix original broken shadow texture
  • Disabled GLA Anti-Air Boat due to a bug with unexpected invincibility
Post comment Comments
CommunistPotatoe
CommunistPotatoe - - 77 comments

Bradvee!

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HayasuiSC2
HayasuiSC2 - - 95 comments

And so, Elite Dozers will be reverted to original USA Dozers but Battle Dozers could be changed to Elite Dozer as for it's request.

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Guest
Guest - - 690,442 comments

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madwallychan83
madwallychan83 - - 22 comments

please improve the AI, Tank General AI doesnt build Emperor
GLA dont build Airship

Reply Good karma Bad karma+2 votes
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