A small mod with a big ambition, Frontlines planned to bring new exciting content, to revitalize the stale game-play mechanics of Zero Hour, and provide both an interesting single player and multiplayer experience. However real life caught up, and production of the mod grinded to a halt. Now, armed with a new team and new enthusiasm, Frontlines begins again from scratch!
Frontlines is an open-source mod, our assets are free to use, as long as we are credited, also, we will upload new versions of the mod as soon as a new change is implemented, so you won't have to wait long before being able to use the stuff you see in our updates.
Hello again everyone time again for another update! This will probably be the last one for China, and it's another Tao release!
So my original plan was to revive this thing, unfortunately the model has been lost. So instead I reworked another unreleased thing instead:
The Slammer Cannon was originally an upgrade for Tao's Inferno that gave it magnetic homing AT shells, but it didn't really feel right to me, so I reworked the addon into a heavy AA railgun instead:
After this I'll probably start working on the US factions. That said, I did add some fixed Raptors in this release, though they arrived a bit too late for Merica Freedom Day, oh well maybe next time.
As usual, You can get the release from button below. That's it for now, see you next time!
Here we are again with another new update, this time for Tao!
Finally got some free time from work, so time for a new update!
This is the start, the start of something new. Hopefully...
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Fourth alpha build release for C&C Generals: Frontlines.
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