Hello, and thanks for taking a look at my mod. Below you will find a complete list of all changes made to the game along with installation instructions and additional information.

This mod focuses primarly on improving gameplay, making weapons more realistic and making it less anachronistic. The custom Field of Views available is there to allow a larger amount of people to play. I have seen a lot of people say on various forums on the internet that they were unable to play the game due to the narrow Field of View, and whether they forced themselves to play it through or quit early, now they have a chance to enjoy it with less headache.

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Installation:
_____________

1. Choose between Field of View's, original FOV is 46. If you are not familiar with Field of Views, it might be best to go with the default one.

2. Open your CoJ2 directory.

On the disc vesion it should be "C:\Program Files\Ubisoft\Techland\Call of Juarez - Bound in Blood\CoJ2".

I do not have the Steam version, but in that version the directory should be somewhere in "C:\Program Files\Valve\Steam\SteamApps\common", sometimes games are placed outside the "common" path.

You know you are in the right place when you see lots of Data files, including the ones in my mod.

3. Make a backup of the Data0, Data3 and DataEn files, because you are going to replace them.

4. Now replace the original files with the ones found in the choosen FOV folder.

If you do not want story changes, ignore the DataEn file and just replace the two others instead.

5. Now it is finished and ready to play. It is recommended to start a new game. Old saves will not work.

6. To uninstall, simply go back to the directory and replace the mod files with the original ones you took a backup of.

#########
# STORY #
#########

- First of all, if you do not like the following then you can just choose to not install the DataEn file when installing the mod. You will lose many text-based changes, but no gameplay changes.

To avoid anachronisms with guns, it is now set in 1875 after the time-skip. This may seem like a lot, but I have seen even weirder time-skips before. Most of the characters are adults and wouldn't change much in appearance anyway. William requires some suspension of disbelief, but you can just imagine that he is supposed to look much younger in the second level.

The Classic Gun and Classic Rifle is standing in for the Colt Peacemaker and Winchester 1873 respectively.

Obviously this messes with the Call of Juarez timeline, but my mod isn't canon, so no harm is done.

############
# GAMEPLAY #
############

Weapons and Gameplay in General:
_______

- Different Field of Views to choose from. This was very hard to fix, which is why you have not seen this fix before. The original FOV was actually 46, and you can now choose 57, 65, or 75. However, the game was never designed for that, so you may, and in some cases will, encounter graphical glitches. Cut-scenes could possibly behave strangely as well. I have not played through the game on every FOV option, so I can not garantee it works as well as the original FOV. I have atleast started every level on every FOV and they seem to work fine. If you have problems with one, you could try another.

I made no higher FOV option than this because it started causing graphical glitches, and going higher would obscure the vision completely.

- All single action handguns have had their firerate and fire animations synchronized. This means that their firerate have been slightly lowered and fire animations made faster until the characters visibly cocks the hammer on the gun before firing again. The difference in firerate is small and is only signicantly slower in rusty condition. This was very hard to do but makes it much more realistic, and I am very proud of this accomplishment. If you feel negatively about this, atleast give it a try first.

- Removed static sprite of the crosshair, if you prefer it differently you can check out the Crosshair Mod available on the Ubisoft forums (not mine). Concentration Mode crosshairs have also been slightly tweaked.

- Most weapons have had their range increased. Aiming down the sights now increases range even further.

- Players can now carry 120 rounds of pistol ammunition and 60 rounds of rifle and shotgun ammunition.

- Rebalanced weapon stats, and done some small improvements here and there.

- All bosses use standard quality guns when duelling.

- Loading Screen Hints have been modified.

- Probably less important things i can't remember.

Ranger:
_______

- Renamed to "Colt 1848 Dragoon".

Classic Gun:
____________

- Renamed to "Colt 1873 Peacemaker".

Quickshooter:
_____________

- Renamed to "Schofield Model 3".

- All conditions have different firerate speed.

- Rusty and Standard condition have slower reload speed.

Pepper Gun:
___________

- Renamed to "Victor Collete Pepperbox".

Ladies Gun:
___________

- Renamed to "Remington 1866 Derringer".

- Is now single action and must be cocked between shots, instead of semi-automatic.

Hybrid Gun:
___________

- Renamed to "LeMat 1869 Revolver".

- Holds nine pistol rounds now, for a total of ten shots.

- Rifle round is changed to shotgun shell like the real version (it only fires four projectiles, this is because enemies only fire shotgun shells and their rapid fire caused extreme lag with any more).

Volcano Gun:
____________

- Renamed to "Volcanic Pistol".

- Holds eight rounds now, instead of twelve.

- Is much less powerful now, like the real version, but for gameplay reasons it can still kill in one shot to the torso in Suberb condition.

Bow:
____

- Unchanged.

Classic Rifle:
______________

- Renamed to "Winchester 1873 Repeater".

- Scoped variant renamed to "Winchester Repeater Scoped".

- Scoped variant added to singleplayer and can be found in many gun shops and levels.

Heavy Rifle:
____________

- Renamed to "Sharps Long Rifle".

- Scoped variant renamed to "Sharps Rifle Scoped".

- Both variants are more common now and are more often found in gun shops.

- Both variants in Superb condition have faster reload speed.

Shotgun:
________

- Renamed to "Double Barreled Shotgun".

Sawed-Off:
__________

- Renamed to "Sawed-Off Shotgun".

- Has been moved to the handgun slot, and can now be dual-wielded.

Gatling:
________

- Renamed to "Gatling Gun".

##########
# LEVELS #
##########

There is unfortunately not enough room to write all level specific changes, to view them you will have to check the ReadMe included in the mod download.

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Call of Juarez: Bound in Blood Realism Mod

Call of Juarez: Bound in Blood Realism Mod

Full Version 3 comments

This is a mod of the CoJ: Bound in Blood Single Player. While Call of Juarez: Bound in Blood is an excellent game, it isn't quite realistic enough. This...

Comments  (0 - 10 of 17)
{UG}PopSkull
{UG}PopSkull

Crash when I start a level..well I try with this game waited so long and can't even play it.

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nordherogaming
nordherogaming

Great mod but let me add the 1848 Colt was manually loaded with powder, lead balls, and percussion caps.

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GABRILDURO
GABRILDURO

Just noticed this mod in these days...
Downloaded, Installed and played...and, WOW it works!
No more stupid anachronism like winchesters in the Civil War (which makes level easier cuz old muskets take much longer to shoot and reload).
No more super fast reloading for all weapons.
..now it really looks like Old West Shootouts
Thx to the Creator MackanK94
...and by the way, I reviwed it and rated it a full 10/10.
I am a Modder and an Expert on Old West myself ...and you are welcome to try my
1860s old america mod for Mount&blade; here :
Moddb.com

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rafaelflanker
rafaelflanker

Awesome mod. I have had CoJ:BiB on my Steam library for years without playing it enthusiastically or for too long due to the narrow FoV and some little quirks that annoyed me in gameplay.

I went after this mod because of the FoV changes, but it came out that this is much more and better than a simple FoV change. I am now playing with full joy and even restarted the Story mode to go through again, it changed the game for me.

Thanks!

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HerpleDerple
HerpleDerple

Hey, is there any way you could post an FoV-only version of this mod?
I appreciate the work you've done, and I may try it out on a second playthrough, but I would like to play through the normal version of the game first, although that's a bit hard to do w/o throwing up since I can't have an FoV of 75(vert)/90(horz).
If you don't want to do it yourself, which I can understand, can you just tell me how? This game looks pretty good from what I was able to play before getting a headache.

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MackanK94 Creator
MackanK94

I would also have wanted to make a FoV-only mod, but it did not turn out that way. You see, the Field of View was the last thing in the mod that I changed, it was added on top off everything else, purely for the sake of people like you. I had not intended to alter the FoV at all from the beginning, I did it just because I had the possibility to do so while no one else could.

In many games, you just have to change a single command in some text files to change the FoV, this is not the case in BiB. It is hardcoded into the levels themselves, and so I had to integrate it into the levels I had already altered. It would be very complicated to explain everything you would have to do to do this yourself. First you would have to install and learn to use the editor, then you'd have to manually change it in every map using a method I had to invent mysef in order to alter single-player levels. It would take a lot of time to do it yourself, but if you really want to, then contact me at my email you can find on my profile page, and I can try to explain how to do it yourself.

If you'd rather not go through all this trouble, you could just play through the game with the mod anyway. I can assure you that I have not changed the spirit of the core game, the DataEN-file can also be removed without problems to keep all the original text in the game, meaning weapon names, dates, and so on will stay as they should be.

I hope you found my answer to be enough, I do try to respond to people's comments.

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KingRandom
KingRandom

Thank you for this dude! That original FoV is what prevented me from replaying Bound in Blood.

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Fleshus
Fleshus

Nice FOV fix. But for the rest is useless for me. Weapons names dont appears correctly, its like "Text_Text_etc_". I have a french game.

A simple FOV fix mod should be better.

But thx for this mod !

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MackanK94 Creator
MackanK94

The mod is made for the english language version of the game, if there is a problem with the text it's probably because your version shouldn't have the dataEn file. If you have just added it, then remove it. If you replaced anything then you will have to change it back. You should only use the first two files then.

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Infinito1977
Infinito1977

I would like to make a German DataDe.pak and have already edited the COJ2Texts.scr. Which tool did you use to change the texts in the "COJ2 Voices&Texts;.bin"?

Thanks in advance!
Cheers
Marco

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