_R E L E A S E D
Download Back2Fronts 1.0 full release

_A B O U T
Back2Fronts is an extensive mod that will overhaul your Call of Duty 2 game to a next level. This mod brings more variety, intensity, realism and battle-like experience. Try new weapons, fight new enemies, fulfil new missions and explore new options. Mod is SP and MP friendly (although primary part is SP).

_M O D _C R E D I T S
See full detail here.

_D O W N L O A D
For other addons go to downloads.

_C O N T A C T
You can contact us at MCh2207Cz's email:
chaloupka.mar@gmail.com

Please, DO NOT WRITE into COMMENTS things like bugs, your ideas, questions or requests. Instead - SEND US EMAIL to the address above. The number of comment pages here is too large and we cannot browse all of them for searching of your comments. Thanks for understanding.

Regards,
Back2Fronts mod team

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Hi everyone! Long time no see regarding news posts. I have 2 major informations to share...

____________


Firstly, I am searching for TRANSLATORS. Back2Fronts mod will always be in English by default. But I want to offer various language localizations (translations of all texts in mod) when patch 1.1 is released.

I already have Spanish thanks to Vassili Tzaisev and ernestin1. I plan also the French, Italian and German.

That said, I am asking you - my mod followers and native speakers - for help with translation into these 3 languages. I have just one condition - you must speak English because the base text for translation will be in English and communication with me will be in English as well.

You can apply at my email: chaloupka.mar@gmail.com

EDIT (July 6th, 2017): I got already translators for French and Italian. Still looking for German translator. P.S. if any of you, followers, want to offer translation of some other additional language, feel free to contact me.

EDIT (July 9th, 2017): Now I got also a translator for German. Some other languages are discussed as well but it's too early to announce them.


____________


Secondly, I wanna update the list of changes for patch 1.1 so you can all see what's new.

1) added new names to credits - Maytckis (scripting, ideas) and Slikk1 (scripting)


2) summer Russian females (without snow on their uniforms) have their names corrected


3) Stalingrad and Leningrad fog decreased


4) Redsquare objectives appear on compass now


5) Redsquare position of the useable cannon on the right part of square edited
6) DuhocAssault British grenades corrected for American ones during scripted grenade throws


7) Silotown FlaK88 made invincible to prevent breaking the level script


8) Angoville added hints for opening gate and cutting wire, screen hint and compass indication added


9) ElAlamein added health for friendly tanks
10) full ally names are returned (soldier's name and rank), you can still switch them on/off as you wish
11) friendly German AI in German campaign now have automatically generated names


12) full ally vehicle names are returned, you can still switch them on/off as you wish
13) support for friendly German and Russian vehicle names added, but there are sadly no custom tank-ride missions to put this feature into use though


14) friendly vehicle type names simplified
15) German "mission failed" message added (you are a traitor to the fatherland!)


16) Russian "mission failed" message changed (you are a traitor to the motherland!)


17) British "mission failed" message changed (you betrayed the king!)


18) Nagant revolver texture corrected


19) King Tiger has its hull machine gun fully working


20) Panzer4 and all Shermans have their coaxial machine guns fully working


21) binoculars system tweaked (binoculars are assigned to player depending on faction)
22) added support for custom maps (undefined - default loadout)
23) gunsight system for tank missions created (supports multiple tanks), but there are sadly no custom tank-ride missions to put this feature into use though


24) Crusader tank gunsight cleaned
25) added support for friendly German drones
26) double-barrel shotgun ADS cliping corrected
27) fixed subtitle line at Lamaire



28) Crusader model tweaked
29) all English vehicle markings tweaked


30) radio model for Angoville mission made


31) Smith and Wesson revolver melee camera shake reduced

See you, Martin a.k.a MCh2207Cz

CoD2 Back2Fronts patch 1.1 LOG

CoD2 Back2Fronts patch 1.1 LOG

News 47 comments

Latest info about already implemented fixes in the Back2Fronts 1.1 patch.

COD2 Back2Fronts 1.0 full release announcement

COD2 Back2Fronts 1.0 full release announcement

News 54 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 Back2Fronts large update

CoD2 Back2Fronts large update

News 29 comments

The collaboration between Back2Fronts and WCP has pretty much fullfilled its original goals and gives some awesome new features. Aside from that, a ton...

CoD2 Back2Fronts & WCP coop

CoD2 Back2Fronts & WCP coop

News 33 comments

This news announces the cooperation between the Back2Fronts mod and the WCP mod. There is also some other info - recently created stuff, development notes...

Add file RSS Files
COD2 Back2Fronts 1.0 (Full Version)

COD2 Back2Fronts 1.0 (Full Version)

Full Version 193 comments

Back2Fronts 1.0 full release for Call of Duty 2 singleplayer game (and minor multiplayer).

CoD2 German language,GE-distribution (Voice Addon)

CoD2 German language,GE-distribution (Voice Addon)

Full Version 20 comments

This modification changes all German-spoken voices into real German taken from German version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 German language,EN-distribution (Voice Addon)

CoD2 German language,EN-distribution (Voice Addon)

Full Version 4 comments

This modification changes all German-spoken voices into real German taken from English version of CoD2. Included are all battlechatters and pain/death/charge...

CoD2 Russian language (Voice Addon)

CoD2 Russian language (Voice Addon)

Full Version 9 comments

This modification changes all Russian-spoken voices into real Russian. Included are all battlechatters, scripted voiceovers, pain/death/charge sounds...

CoD2 American language (Voice Addon)

CoD2 American language (Voice Addon)

Full Version 10 comments

This modification changes all American-spoken voices into real American English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

CoD2 British language (Voice Addon)

CoD2 British language (Voice Addon)

Full Version 18 comments

This modification changes all British-spoken voices into real British English. Included are all battlechatters, scripted voiceovers, pain/death/charge...

Comments  (0 - 10 of 2,042)
Reznikov
Reznikov

I know the random AI load out system was something to be desired but if anyone has found a way, I would love to have this mod with more authentic enemy load outs. My reasoning is that clearing houses in which the enemy defends by using anti-vehicle weapons and LMG's feels a bit annoying. I know that it can be said that it adds to the difficulty but it some situations it can get pretty cheap where your screen can become instantly bloody by a shot of a panzerfaust and then die through a melee attack. If anyone knows a way to turn it off or can give instructions to turn of random AI load outs, please respond.

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djeremic3
djeremic3

I need help about this because i have problem with loading first mission. I get error when try to load it and it says that i need 1mb from ram memory or correcly like this ecursive error after: Hunk_AllocAlign failed on 252656 bytes (total 200 MB, low 1 MB, high 198 MB) And what can i do now?
PS- I read comments and find somekind of same problem but i do not have any player and configuration folders soo i cant fix it opn that way

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Guest
Guest

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SlavDrumy
SlavDrumy

Nešlo by do B2F módu udělat Československá kampaň ? Myslím že by to byl skvělý nápad si připomenout naší historii a konečně by se naše historie dostala někam do hry. Přeji hezký den :)

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trdobbs
trdobbs

Does it work with Steam?

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---raven708---
---raven708---

Hi. I can not play a single damn map, I always get ram errors or runtime script errors...

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JohnEissenhof
JohnEissenhof

Is this mod at all compatible with the steam version of call of duty 2 bevause i cant seem to make it work

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AnonModUser97
AnonModUser97

Is there a way to permanently disable explosion shocks? They keep re-enabling themselves and it's quite annoying and distracting.

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PurgeDomini
PurgeDomini

No, the entire options are broken like this, they still reset themselves.

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Reznikov
Reznikov

why is the mg42 a command weapon throughout the level. Each sequence I see about two Germans carrying it

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9.5

105 votes submitted.

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Highest Rated (12 agree) 10/10

It is an excellent work that these guys are doing. With more models and new animations for COD2. The new sprint is fantastic.

Nov 4 2011 by Triby

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