New and augmented game mechanics and building properties to encourage realistic and aesthetically pleasing cities. A city with plazas and roads will be more productive, happy and healthy than one with tightly packed buildings. Citizens will travel further to satisfy their desires for Food, Entertainment and Religion with the distance based on their occupation. Want your farms somewhere other than the areas designated? Now you can create new farmland where you want it. Fertile ground will be more productive. Upgraded farms use up additional farmland. The School now requires Equites and the amount of research produced depends on the number of Plebs (low) and Equites and Patricians (normal) in the area. Bugfixes: Make night dark again and switch on the lights from buildings.

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Post comment Comments  (0 - 10 of 11)
Guest
Guest - - 690,594 comments

Dead

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Guest
Guest - - 690,594 comments

why no upload ? Even if it's not finish and you're lazy to finish, it look already a good improvement you made here, would be sad to not share ;S

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CanadianBakin
CanadianBakin - - 139 comments

this would be exactly what this game needs :) hope something happens here

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Pitron
Pitron - - 2 comments

When will this mod be ready?

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LyRobert
LyRobert - - 43 comments

Please, finish that mod! Make the game wonderful again!

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Guest
Guest - - 690,594 comments

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Tallestdavid
Tallestdavid - - 975 comments

finish please. at least make a mod to increase building ranges.. I hate having buildings so close to homes they are so lazy to walk!

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LyRobert
LyRobert - - 43 comments

:( we really need this mod

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Guest
Guest - - 690,594 comments

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Arkimedes1967
Arkimedes1967 - - 1 comments

I'm please to know that we'll be able to play this game with some cool features added. I've a couple suggestions about that you might consider also:

*https://steamcommunity.com/app/23450/discussions/0/343788552552853622/

Thank you for reading this and thank you for working on the upcoming mod.

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