New and augmented game mechanics and building properties to encourage realistic and aesthetically pleasing cities. A city with plazas and roads will be more productive, happy and healthy than one with tightly packed buildings. Citizens will travel further to satisfy their desires for Food, Entertainment and Religion with the distance based on their occupation. Want your farms somewhere other than the areas designated? Now you can create new farmland where you want it. Fertile ground will be more productive. Upgraded farms use up additional farmland. The School now requires Equites and the amount of research produced depends on the number of Plebs (low) and Equites and Patricians (normal) in the area. Bugfixes: Make night dark again and switch on the lights from buildings.

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