This is a new mod for Amnesia the dark deshent named Amnesia:horror rebuild, unlike the most, it's not a custom story, it's a complete musics and sounds remaking, editing the defaut ones of the game changing pitch and time. This mod also edit the maps of the game, making a little more detailed. But most important it will use custom monsters from different mods as a replacement for the standard ones, are used in edited versions, anyways you now will have like 9 different monsters that will hunt you, all with theyr own themes and differences not only in aspect, some they will be able to see you in the dark or in the light, or not really able to see you if in the dark, some will start to chase you when seen in a very short amount of time in comparison to others.
Removed added door on wine cellar lab map, the donwnload of the new map version without door is in the files section and fixed wodden boards on distillery map alongside the patch with the new notes
This mod is going to have some addons, the first and now avaiable is for make monsters have more sense in the game, infact there is new notes regarding them, same about the insanity visions, so now they will be more canon.
First DLC avaiable, check to files to download and details
I plan some other ones for now TBD, a maps revamping, a version for the justine dlc, and in future if there will be the access to new monsters, they will be used in replacement to some ones of the mod, the original ones anyways will remain on the mod, only the custom ones have the possibilty to be replaced
This is my youtube channel, you can follow it also with mod db for the updates
Installation: very simply, take the folders from the amnesia horror rebuild zip folder(entites, lang, , maps music, sounds) and put them on the Amnesia the dark deshent folder, the one where is the folders with the same names and replace them, and you have installed the mod
BACKUP HIGLY RECCOMENDED!
This is the gameplay trailer for the next dlc.
This dlc is intended to advance more the horror side, and this time feel different in Amnesia, expecially for custom storyes gameplays, as well to be used for them. This is also a tribute to the unlucky nerver released mod Closure because of the Cry of Fear look and ambients, combined with Amnesia gameplay, as well as how the soundtracks could looked like in the mod. Other music bases comes from Dead space, a very few, and a few from Dead by Daylight.
I'm currently in search for someone well experienced and capable modder for maps and scripts for the next update.
3 months are passed before the earliest update and I already thinked about a new one other than the one in progress, but I'm just at the start about that level of modding, and I should need years to work with it, because I'm making a mod for another game, and some other personal life things and then looking for getting a job.
It will be very much appreciated if someone interested about this accepts to work with the mod about updating maps and maybe make some new ones as well, making new scripts and maybe rigging models to create new monsters, don't need modeler absolutely, despite it will be very welcome for new assets and monsters.
Because this is what the mod needs to be what it really should be, providing the maybe major update of the mod, making this mod the real Horror Rebuild.
When someone accepts to work with this mod, I will invite him on my modding group as soon as possible.
Other features planned in this dlc are:
Larger edit to the maps, replacing some original assets with edited and custom ones and adding of the hard mode, where monsters will be faster, with better vision, after one attack, they will immediatly attack after and not wait like 2/3 sec, reduced stunned time, more damage and possibly going in hunt mode immediatly after they see the player.
Planned features in another dlcs: Some new maps, larger version of the original ones, new scritps, event music variants, new scritps, wich means more possible things to and new monsters, expecially for the new maps.
Thanks for the attenction.
Amnesia Horror Rebuild releasing, trailer is there in occasion, check it out.
Preview/Test of one of the (now number confirmed) 8 monsters present in the mod (not counting shadow and Kaernk).
Beta test now started and new trailer for Amnesia: Horror Rebuild!
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2.0 version has arrived, with all patches and updates, and also some ones exclusive to this occasion, return to the old horror rebuilded
Finded out on the storage map, that the red tube was flying so I fixed it and moved a bit after the level
Another new update, this include edited skin for almost all static objects, such as walls,stairs etc.
A small update that adds a good amount of new skins of some original assets, also edits a few maps. with a few more assets, credits, goes to the respective...
For unknow reason, the lever don't looked to work properly, so i moved it to not be in the wall and fixed it
New dlc for Amnesia Horror Rebuild is there, and is the biggest one for now. Implementing now a harder game than before, better not being seen by monsters...
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