"Tomorrow evening. You have to leave the country in the next 24 hours... some important business. Suddenly you realize you have forgotten crucial files and your passport at work. Since you really need all this, you will have to drive there, hoping that there is still someone to let you enter... if not this will be an illegal entrance. This will take two minutes and then you'll be back home for dinner."
Here is a new journal of my adventures with C P P, the Cadaver Party Project.
As you might realize when you compare the dates between those present news and the last ones, yep, it has been quite some time... of course I haven't stopped working. Maybe I even worked a little too much at some times, well, that's cool. Sometimes progress is slower, sometimes it's normal, sometimes it's huge, I think you get used to me and understand how I work, in the shadows. Those who follow me on Twitter @Yanka_Prod saw the screenshots I post from time to time.
To begin with, awesome progress was made since the last article here!
"Of course, it's been more than a year" you say? Don't throw rotten tomatoes at me please, it's not because I don't post news regularly that the project is halted... ok, ok, sorry for the lack of news.
I told myself: "when I'll have something big I'll tell my stalkers", and today is the day.
OK, let's check it.
Boom. Just like that. Without a warning. Savage.
After way too much time in hibernation, I finally decided to open the Steam Greenlight page for C P P!
Have a look and don't forget to vote and talk about it to your friends & people who may be interested!
It would give me the opportunity to launch C P P on other places than Mod DB, because you know. Steam. Lots of players there. #1 platform. Easier updates for the players. I think you understand that too.
I hope you will like what you see. In-game sequences only of course. No surprises.
Big up to my friends Cosmonecromantum for the music.
Tons of things have been improved, updated, edited, redone in the maps but also in the code, music, sound, textures, HUD, effects, etc. Here is a list with the items:
Originally, Cadaver Party Project was designed as a single block (I'm not talking about the Special Chapter which is a "bonus" chapter, just the main story). It was then divided in two parts so I could release the first one where a lot was already done. I decided (I think it was ±a year ago) to come back to the single episode idea but divided in shorter episodes. That will help me gather feedback and be more efficient. I know, I'm complicated.
It shall be better since the story script was rewritten and various things changed.
To sum up, Cadaver Party Project = Chapter 1 + with new maps and/or portions of maps from Episode 2. Some maps from the former Episode 2 have been put aside (for now) until I finish the main story.
Some maps are pretty big. Like, REALLY big. I do my best to optimize and organize everything but you will need a better rig than you needed for Amnesia, at least for some areas.
There are chances I will release a patch/include a patch so you can choose between "laptop" and "gaming rig", exactly like the system I used in the demo for those who tried it. It's a good compromise.
Right now, even if there is still work to do, you can do a complete playthrough of the game and finish it, even if you miss some puzzles/encounters/battles etc., it has been possible since a few months! It's a cool personal milestone but I'm not done yet, I'll relax when I'll be dead or at least when the project will be out and over.
I added, edited, changed tons of various stuff and I don't regret it even if it makes the development longer.
Do you know why?
Because my knowledge, my skills had some good time to get better, it made me capable of changing, improving, doing or redoing things better and prettier, add brand new ideas or even mechanics.
So thank you for bearing with me!
If it's hard for you to wait remember it's always, always harder for me. ;)
Beta branch will be updated in the not-so-far future. Winners of the beta invites, you are not forgotten, I hope you are in a comfortable chair and still patient!
Wow, I've been a real chatterbox today, it's terrifying.
As always, thanks for your interest everyone, thanks for reading and your nice messages & feedback, I can't wait to complete the project!
See you soon my dear stalkers,
the clock restarted.
Don't die on me please!
Hello stalkers! Here are the items in today's news: demo has had a big update, news about the complete mod, beta informations, new screenshots. Thanks...
Hello again stalkers! Many of you asked for a demo, something to put your claws on... here it is! The download is available and the mini-site has been...
Hello dear stalkers! A teaser mini-site is online for a few hours! Code-name: [iF.]. What is it all about? What about the progress of Episode 1?!
Hi stalkers! This month, we will talk about the (good!) progress of the private beta of Cadaver Party: Episode 1. We'll have some screenshots too for...
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