AOABANNER2

Welcome to Age of Arthur!! Set in the time of the Dark Ages, this mod encompass the right balance of historical realism and light fantasy. Journey 150 years before the events of Brytenwalda, a time when Saxon hordes have arrived in England. See a world lost in transition, moving from a time of Rome to a new world ruled by war and chaos.

features:

  • Total Conversion - Explore the lands of England, Scotland, Ireland and most of France!!
  • Over 45 unique historically accurate factions!!
  • Over 150 unique lords, many historical with their own dialog and family trees.
  • Full Diplomacy
  • Have your own family with children and watch them grow to serve you.
  • Kingdom Management
  • Improved Ai and formations
  • Changing seasons (summer,fall, winter)
  • Special festivals
  • Build forts & upgrade them to castles
  • Build villages and upgrade them to towns
  • Sea travel and combat
  • Ship building & purchasing
  • New items and weapons for the period
  • Fishing and hunting
  • 11 different cultures, each with their own troop tree and special troops
  • Unique quests
  • Light magic and spell cursing
  • random events
  • Work-sites / mining
  • Invasion scripts for Saxon reinforcements
  • Religion
  • Banking and landowners
  • Weather and effects
  • Minor factions
  • Camp entrenchment
  • Ambushing and special raids
  • Mine ownership and mining
  • Many unique scenes
  • Killable lords and kings, (with a chance their deaths will spawn new family members on a mission to hunt you down).
  • More as we develop...
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RSS Articles

Mod’s Future….

News 10 comments

visgoth News saxon


Hello everyone! I thought now would be a good time to share some news regarding Age of Arthur. First the bad news, there will be no further updates to this mod. :( I had hoped to release a few more just to squash those last remaining bugs, however life happened and then my computer holding all the AOA files died. However….


The good news, I've decided to bring this concept of the dark ages to its very own PC game! Work has already begun with a small team and we are in early production. It’s too early to list features, but what I can say is this will be an isometric RPG strategy game set in the early medieval period of Briton. Like Warband it will combine many RPG elements, with dynamic gameplay and strategy.


For those who want to follow our journey please like and follow us
(facebook.com/AshwoodGames)


As always, thank you everyone for your generous support and encouragement over the years, without you I would never have pushed myself to keep learning, improving and updating. :) I hope we can continue this trend into the future.


Sincerely,

Lady Ashwood

New Feature List

New Feature List

News 61 comments

I thought it was about time to do a new feature list for Age of Arthur. Hope I'm not forgetting anything major, but I probably am :)

Age of Arthur 5.0 (Definitive final version)

Age of Arthur 5.0 (Definitive final version)

News 7 comments

Check out the (new) final version of AOA. It adds some nice new features and bug fixes....

Version 2.66 is here!

Version 2.66 is here!

News 2 comments

Version 2.66 just dropped! Thought I'd take a break from other projects to give this gift to everyone. Happy holidays from Lady Ashwood. See change log...

2.0 Release

2.0 Release

News 8 comments

Age of Arthur - version 2.0 is out! I hope you enjoy, please see change log listed in the below description.

RSS Files
Age of Arthur .v7.0 (latest version)

Age of Arthur .v7.0 (latest version)

Full Version 92 comments

Found some free time to release another version of AOA, hope you enjoy, I won't say this is the final version, but we are getting close :) See change...

Age of Arthur 6.2 (patch)

Age of Arthur 6.2 (patch)

Patch 24 comments

Patch for 6.0, may not be save game compatible with earlier saves, best to wait for a new game before installing. Original 6.0 was updated with these...

Age of Arthur v6.1 (patch)

Age of Arthur v6.1 (patch)

Patch 16 comments

Small patch, should be save game compatible with 6.0, not needed if you downloaded v6.0 on or after April 6th as main 6.0 file has already been updated...

Age of Arthur v6.0

Age of Arthur v6.0

Full Version 63 comments

So until Bannerlord reaches full version I've decided to put some more of my energy into this mod a little longer. Big update, see change log below...

Age of Arthur 5.2 (patch)

Age of Arthur 5.2 (patch)

Patch 20 comments

You do not need to download this if you installed AoA 5.0 AFTER February 20th, 2021 as main 5.0 files have been updated with this fix. Not Save game compatible...

Age of Arthur 5.1 (hotfix)

Age of Arthur 5.1 (hotfix)

Patch 2 comments

Small hotfix for tavernkeepers, arena masters not appearing in upgraded towns from villages.

Comments  (0 - 10 of 1,446)
Guest
Guest - - 699,840 comments

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wijnhold
wijnhold - - 1 comments

hey, wassup. i love this kod, but why do the frisian lords keep calling me frank when im a trueborn frisian? also why do my troops absolutely insist on sleeping out in the woods instead of in cities? also i chose to be a pagan, but i assumed id be a pagan for the frisian gods, thuner, weda, yngwaz and fosite, and not the celtic deities? im not shittalking tho, im absolutely in love with this mod as this is my favorite historic period, and i absolutely love the way you deal with it. also i might be mistaken but where are the seaxes? or havent i encoutnered them yet. also why is every germanic ace frankish? as i understood the germanic race where a people all of their own, not an extension of the franks.

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vassapol
vassapol - - 106 comments

i remember stop playing this mod cause for some reason the animal go full sicko mode.

the part that fight 3 dog in vilage is hellish while the final battle is a 1 side *** whopping.

i remember it being easy to win. weird

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Penguinrazor
Penguinrazor - - 1 comments

Five stars

I had to raid some villages to get the best armors available to come out mostly unharmed

And I proceeded to demolish anyone and create a Castile under being a mercenary and a merchant at the same time while raiding villages

I still got wounded though

Thanks lady ashwood for the mod

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Guest
Guest - - 699,840 comments

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Malgus20033
Malgus20033 - - 73 comments

Cannot overstate how much I love this mod! The story is great, the gameplay additions are fantastic, and the child system is great, even if I have issues playing long enough to utilize it. Some lag and issues here and there, such as insane lag during large fights, and sometimes limbs stretch after someone dies, but all in all a great mod. Sad to see you confirm that you will no longer work on it, although that was already visible. Good luck on your game and I hope it grows into something great! I would recommend using other social medias and not just Facebook to improve visibility as well, such as Twitter, maybe Reddit. Hope to someday see you on a successful Kickstarter!

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ripleyland
ripleyland - - 12 comments

I tried to download 7.0 and my system claimed that it possessed malware. I don't know if anyone else has had this experience or not, but you should definitely look into this.

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Lady_Ashwood Creator
Lady_Ashwood - - 383 comments

Weird, there is no malware unless ModDb put it there, which I find unlikley. Could just be an issue with your protection.

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Beaverfos
Beaverfos - - 2 comments

I installed it and it was fine until I entered the map. It was upside down and some of the factions were renamed back into vanilia... Do I need viking conquest?

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Lady_Ashwood Creator
Lady_Ashwood - - 383 comments

You shouldn't need it with the latest versions. The map does start upside down though, but it is easy to rotate it, just Hold the right mouse button and rotate. Hold right click on the terrain and move the mouse.

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Guest
Guest - - 699,840 comments

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