AOABANNER2

Welcome to Age of Arthur!! Set in the time of the Dark Ages, this mod encompass the right balance of historical realism and light fantasy. Journey 150 years before the events of Brytenwalda, a time when Saxon hordes have arrived in England. See a world lost in transition, moving from a time of Rome to a new world ruled by war and chaos.

features:

  • Total Conversion - Explore the lands of England, Scotland, Ireland and most of France!!
  • Over 45 unique historically accurate factions!!
  • Over 150 unique lords, many historical with their own dialog and family trees.
  • Full Diplomacy
  • Have your own family with children and watch them grow to serve you.
  • Kingdom Management
  • Improved Ai and formations
  • Changing seasons (summer,fall, winter)
  • Special festivals
  • Build forts & upgrade them to castles
  • Build villages and upgrade them to towns
  • Sea travel and combat
  • Ship building & purchasing
  • New items and weapons for the period
  • Fishing and hunting
  • 11 different cultures, each with their own troop tree and special troops
  • Unique quests
  • Light magic and spell cursing
  • random events
  • Work-sites / mining
  • Invasion scripts for Saxon reinforcements
  • Religion
  • Banking and landowners
  • Weather and effects
  • Minor factions
  • Camp entrenchment
  • Ambushing and special raids
  • Mine ownership and mining
  • Many unique scenes
  • Killable lords and kings, (with a chance their deaths will spawn new family members on a mission to hunt you down).
  • More as we develop...
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RSS Articles

New Feature List

News 55 comments

Age of Arthur

Highlights:

  • Full conversion, enter the dark ages and explore England, Pictland, Ireland and France on a massive map
  • Hundreds of new items to chose from
  • Have your choice of starting people, from the desperate Britons, to wild Picts, over 12 different races in game, each with their own benefits, challenges, troops, and special quests
  • Completely redone troop trees and troops to fit period and cultures
  • Over 50 new quests added, and more being developed as we go
  • Expanded Kingdom management options to help grow your empire
  • Fishing and hunting allows new ways to get food
  • Nearly a hundred random events in game to add challenge and immersion
  • Over 200 possible dynamic events add flavor to the game.
  • Religion system, choose Pagan or Christian, each with their own advantages
  • Killable lords and kings, with a chance their deaths will spawn new family members on a mission to hunt you down
  • Over 150 unique lords, many historical with their own dialog and family trees
  • An option to play the game with more fantasy and magic, or keep it more historical
  • Light spell casting and magic if fantasy settings are enabled
  • Have children and watch them grow to serve you, eventually becoming lords or companions
  • Arrange marriages for your children to seal alliances and build friendships
  • You may die in battle, but you can continue playing as your first born Son or Daughter

mb41

  • Weather to match the seasons and cause effects during battle
  • Full changing seasons....

Summer

From summer to fall....

mb7

From fall to winter....

mb44

  • New flora and fauna, completely new scenes and special locations to explore
  • Every scene in game either completely redone or reworked to fit period

mb28

summer

mb33

  • New reports, menus and camp screens
  • New camp options, from fortifying, to sending out scouts and foragers

mb53

  • An option of building towns and villages... Forts and castles; all giving you a more peaceful road to owning your own Kingdom
  • Build ports for your newly built towns if close to water
  • New town & village improvements available, with improvements appearing in scenes

mb35

  • Sea travel and ship combat
  • Ship purchasing and building

mb10

  • A massive amount of new dialog, characters, stories, locations and ambiance
  • Over 51 starting factions in game

mb26

mb24

  • Improved AI and battle formations
  • Enemies that know how to beat you; only improved by their intelligence and tactical skill
  • A death cam & Strategy camera gives you more view of the battlefield

mb57 1

mb56

  • A new ambushing system. You can now set an ambush by hitting Ctrl A and accessing the ambush menu

mb30

  • Tavern Keepers now post bounties and missions
  • Lots of familiar AND newly created mini-games at Taverns.

mb54

  • Freelancer OSP with some changes and expansions

mb32

  • Hire spy's and assassins. Send them off on special missions to hinder your enemies

mb51

  • New Town menus and options

mb50

  • New kingdom partition and succession laws means new factions can rise up if more then one heir

mb18

  • Start the game as a major faction ruler if you desire...

mb1 2 1

Also...

  • Fatigue and realistic moral
  • Wound / healing system
  • Messenger system
  • Great Hunts at castle feasts, you can join the hunt (provided the host knows and likes you)
  • Special Traits - unlocked as you play, giving more options in battle
  • Character stress system, mental breaks and lunatic events.
  • Call out your kingdom levy if at war, and or hire merc companies
  • Most companions completely reworked
  • Have unique conversations with your companions at camp as they get to know you
  • Each starting gender has one possible romance companion available - try and find them
  • Romance companions now give special quests
  • New advanced siege system and options, including building battering rams and mantles, pillaging farms and demoralizing the enemy

  • ....And.... much, much more....

Like my mod and as much as a cup of coffee? Then please throw me some love...

Age of Arthur 5.0 (Definitive final version)

Age of Arthur 5.0 (Definitive final version)

News 3 comments

Check out the (new) final version of AOA. It adds some nice new features and bug fixes....

Version 2.66 is here!

Version 2.66 is here!

News 2 comments

Version 2.66 just dropped! Thought I'd take a break from other projects to give this gift to everyone. Happy holidays from Lady Ashwood. See change log...

2.0 Release

2.0 Release

News 8 comments

Age of Arthur - version 2.0 is out! I hope you enjoy, please see change log listed in the below description.

1.0 is LIVE!!

1.0 is LIVE!!

News 7 comments

I'm very happy to announce the Age of Arthur 1.0 is now available for download. I hope you all have as much fun playing it as I did making it.

RSS Files
Age of Arthur 6.2 (patch)

Age of Arthur 6.2 (patch)

Patch 15 comments

Patch for 6.0, may not be save game compatible with earlier saves, best to wait for a new game before installing. Original 6.0 was updated with these...

Age of Arthur v6.1 (patch)

Age of Arthur v6.1 (patch)

Patch 16 comments

Small patch, should be save game compatible with 6.0, not needed if you downloaded v6.0 on or after April 6th as main 6.0 file has already been updated...

Age of Arthur v6.0

Age of Arthur v6.0

Full Version 47 comments

So until Bannerlord reaches full version I've decided to put some more of my energy into this mod a little longer. Big update, see change log below...

Age of Arthur 5.2 (patch)

Age of Arthur 5.2 (patch)

Patch 20 comments

You do not need to download this if you installed AoA 5.0 AFTER February 20th, 2021 as main 5.0 files have been updated with this fix. Not Save game compatible...

Age of Arthur 5.1 (hotfix)

Age of Arthur 5.1 (hotfix)

Patch 2 comments

Small hotfix for tavernkeepers, arena masters not appearing in upgraded towns from villages.

Age of Arthur 5.0 (Definitive final version)

Age of Arthur 5.0 (Definitive final version)

Full Version 49 comments

Ok truly the final version...maybe ;) Had some extra free time during second lock down here so fixed a lot of annoying bugs and added a lot of new features...

Comments  (0 - 10 of 1,311)
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aondlo11
aondlo11

Hi, I played this (truly awesome) mod a while back, but I couldn't figure out how to play as a roman (restoring the empire and such). Any chance someone could tell me the requirements for that?

Also I think there is a bug after retrieving Arthur's mantle - every time I speak to his wife she says that she's happy about the the ghost and gives me another mantle (I have 15 already)

Additionally, I think the landscape near Inbhir Uige is kind of broken - NPC lords are stuck there and can't leave
Cdn.discordapp.com

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aondlo11
aondlo11

I got the letter, I think it's just randomly triggered, since I was just travelling in Pictland.
P.S. there is a typo on the letter screen - "Delcine offer"

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This sounds like such an interesting mod and I want to try it out. Only issue is that I have a mac and so the font is all garbage. Anyone know how to fix this #macproblems

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UgandanRiceFarmer
UgandanRiceFarmer

Delete font.data and font.dds in the module.

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Community Rating

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8.9

54 votes submitted.

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Highest Rated (6 agree) 10/10

I would pay for this as DLC. It's probably late beta as far as bugs go, but the content is fantastic :) The author started with vanilla. This is not a submod. Want magic? it's in there. Want a dark age era world free of magic, but full of danger and opportunity? it's in there! It seems like there will be further updates, so it can only get better still. So I just want to clarify here my 10/10 review was based on this being an incredible mod in development. The Author seems to have gotten bored with…

Feb 12 2019 by Carniez

Style
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Role Playing
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Single Player
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