The mod aims to provide mental exercises for strategy makers:
with a high level of scaled*(see below) realism, realistic weaponry, realistic AI attacking and defensive strategy, and a relentlessly fast paced game play, the mod is for the past time of real generals!

Highlights:
6 New Factions:
China, Japan, Italy, Brazil, Israel, & India!

110+ new Units:

Powerful Air Power: Pak-fa, F-22, Su-35BM, J-10B, F-15J, Eurofighter, Rafale & more are all at your command for Air-to Air Combat!

Dominating Sea Power: Type 45, Arleigh Burke, Atago, FREMM-ER, Project 22350, Sejong The Great, Kilo, Lada, Soryu & Type 212, Type 214 are all at your dispose

Devastating Area Denial Weapons: S-400, FD-2000, Mobile Patriot Launcher, SAMP-T, Type 12 ASM, & Bastion System, with their astonishing ranges, all are poised to give any attacker a devastating blow.

10+ new Buildings
4+ Innovative New Game play logic
New Music Themes

*scaled realism: the ranges, damage values, rate of fire, of weapons, sensors, and damage radius are scaled to reflect the capabilities to perspective weapons in the real world.

Featured Match Game Play Video: "Russia vs Korea"

The modification has no intention in promoting regional conflict. All the conflicts presented in the video/game, is only for the purpose of training for the making of strategical decisions, "for the past time of generals", so to speak. As the mod was originally designed for the past time of my dad, for the invigoration of his mind.

Credits of A General's Game Version 1.05+
(More credits to be added in The Future versions)
The mod is only made possible by the inputs of the following artists,
their works deserves the gratitude from us:

(1)The I Man
Site: Esource.federationstudios.net
Email: theiman99@msn.com
For providing the art assets for:
Allied Pre-release Spy Sat, China Service Depot (using the asset of Yuri
Service Depot), Allied Barracks, Chinese Special Forces (using assets of Gendarme)
&For providing the art assets basis for:
China Airport (superstructures are that of the Yuri's Airpad)

(2)XGamer
For Proivding the art assets for Allied Power Plant

(3)Mig Eater
Site:http://migeater.net/
For providing the art assets for:
China Construction Yard, China Refinery, Allied Airbase, F35, F22, A-10,
Su-25, KA27 (Also as the basis for KA28), SCUD Launcher, Leclerc, Challenger 2,
T-72, Chinook, ZSU-23, MLRS, Type022

& For providing the arts assets basis for:
Chassis for Avenger ADS & Type96 MPMS , Crotale (MLRS Chassis), Chunma & KFV-R (M113 Chassis)

(4) ROACHES AKA GAMINGROACH
For providing the art assets for Japan F-2A

(5)Shin.Peter.Pan(Issly)
Email: sunan.pan@gmail.com
Email: Issly@163.com
For providing the art assets for Tunguska-M1 (Medusa)
& For providing the the art assets basis for:
LightTank for Japan(Type 74 tank), as the basis for the chassis for Type87
SPAAG; Mig-23

(6)ZombyDragon
For providing the art assets for Steel Desolator (as anti tank missile
trooper in version 1.05)

(7)partyzanPaulZy & Medusa
For providing the art assets for Heavy Spetznaz (as Spetnaz in game)

(8)Rommel
For Providing the art assets for Tank Killer (as AT INF in game)

(9)Arg
For Providing the art assets for Shotgun Trooper (as Light Infantry in
game), Medic

(10)Dark Elf
For Providing the art assets for Sidewinder (as AA INF in game)

(11)Turn-A-Gamer
For Providing the art assets for PoliceSniper (as Chinese sniper in game)

(12) azri_apoc
For Providing the Allied Mobile Weather Controller as the basis for
chassis for most anti-air missile launcher vehicles (S400, HQ-9, SAMP-T,
Patriot, & CAMML) & Antiship missile launcher vehicles (Type12,
Bastion) & Tactical Ballistic Missile( Iskander) & Cruise Missile
Launchers (CJ10) & Long range MLRS(Tornado MLRS & WS-3) ; Stryker &
Stryker MGS
& For Providing the Art Assets for:
Abrams Tank (also as the basis for M88)& Bradley IFV(also as the basis
for the chassis for K21IFV) & MSTA (Howitzer)

(12)Stingerr
For Provinding much of the mod's attack helicopters, including : Apache,
AH-1, Mi-28, WZ-10, Tiger, & A129 and maritime helicopters, including SH-60
& SH-60J

(13)rocky of RA2 DIY
Site: Bbs.ra2diy.com
For providing the basis for many aircrafts & Landing crafts,
including: Mi-24, AN-124, AN-12, C-17, C-130, C-2, Y-9, Zubr, LCAC, Type 726
Yuyi, AW159, EH101, NH90, 052D

(14)ra2killer
For providing the art assets for Mig-29
& For providing the art assets for the basis of Su-34, Mig-35

(15)shin.peter.pan
For providing the art assets for ZTZ-99 & T-80 (also as the basis for
BREM80U)

(16) deathreaperz
For providing the art assets for the turrets of Stryker

(17)Longwall
For providing the art assets for the Basis of Mi-8 Helicopter, Gepard
(also the art assets basis for the turret of Type87 SPAAG)

(18)siopee
For providing the art assets for Su-35

(19)ConMan
For providing the art assets for J-20, Pzh2000
&For Providing the art assets basis for K1A1 (modified form the
Leopoard tank)

(20)andrewmarley
For providing the art assets basis for: J-10, JH-7, Su-30MKK, Tornado
variants, BMP-3, MQ-9 (modified form the UAV)

(21)partyzanpaulzy
For providing the art assets for China Miner

(22)Hayden
Site: Abscnc.sourceforge.net
For providing the art assets for Mirage 2000D, Mig-21
&For providing the art assets basis for F-16 Variants

(23)Dethro
For providing the art assets for KGB Agent & Allied Agent

(24) ronco
For providing the art assets for Leopard2(Also as the basis for Bpz3)

(25)Blade/Deezire
For providing the art assets for China Tech Center (Allied/Soviet Battle
Lab)

(26)Speeder
For providing the art assets for Soviet Airport (as the basis for China
Airport)

(27)Holy Master
For Providing the art assets for Paladin Artillery

(28)逍遙仙子 of RA2 DIY
For providing the art assets for T-55 (also as the Chasis for SA-3)

(29)老R
For providing the art assets as the basis for Y-20

(30)Bu7loos
For providing the art assets for Allied MCV

(31)B.A.Znd
For providing the art assets for Ariete Tank of Italy


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Concerning the cross-strait tension in Taiwan-Strait featuring the United State, China and Japan, as a Taiwanese Observer, the developer does not condone any conduct of violence and killing, nor glorifying or promoting the act of war in any real world scenario, the game only serve as an intellectual stimuli for those well versed in real world weaponry and tactics. Peace, much blessings and good health for the people of elect of Yahweh!

B-2 Strategic Strike Demonstration

B-2 Strategic Strike Demonstration

Feature 1 comment

Showcasing B-2 penetrating enemy airspace and dropping parachute retarded B-83 strategic nuclear weapon with a yield of 1.2 Megatons.

Showcase: Arleigh Burke Class Capabilities

Showcase: Arleigh Burke Class Capabilities

Feature

Showcasing Arleigh Burke Class Aegis Destroyer deploying its fire power through various systems.

A General's Game 0.52R (Revised version 0.52) Update

A General's Game 0.52R (Revised version 0.52) Update

News

The upcoming update for the A General's Game will contain the following features New Units: (1)FCAS Fighter and Remote Carrier for France and Germany...

The first release of A General's Game!

The first release of A General's Game!

News 4 comments

The v.1.05 is the first release version of the realism mod A General's Game for the game Command & Conquer: Yuri's Revenge. The mod features a total revamp...

Add file RSS Files
A General's Game 0.56R full version

A General's Game 0.56R full version

Full Version 3 comments

The source files of recovered A General's Game 0.56R Installation Guide:To install, copy all files in the "ModCurrentVersion" folder and paste in your...

A General's Game V0.55R

A General's Game V0.55R

Full Version 8 comments

The source files of recovered A General's Game 0.55R Installation Guide:To install, copy all files in the "ModCurrentVersion" folder and paste in your...

A General's Game 0.54R full version

A General's Game 0.54R full version

Full Version 5 comments

The source files of recovered A General's Game 0.54R Installation Guide:To install, copy all files in the "ModCurrentVersion" folder and paste in your...

A General's Game 0.53R full version

A General's Game 0.53R full version

Full Version 5 comments

The source files of recovered A General's Game 0.53R Installation Guide:To install, copy all files in the "ModCurrentVersion" folder and paste in your...

A General's Game 0.52R full version

A General's Game 0.52R full version

Full Version 4 comments

The full version (source file) of A General's Game 0.52R

AGeneralsGame0.51Revised

AGeneralsGame0.51Revised

Full Version 4 comments

Updated version with quality-of-life improvements, re-balances, and new contents

Post comment Comments  (0 - 10 of 71)
quoctri631994
quoctri631994 - - 2 comments

I admit the mod does a good job of shaping the units, but they function like a mess, the weapons are ridiculous and it takes a lot of time to adjust everything to balance things out.

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PHARANGRAM
PHARANGRAM - - 1 comments

God, this mod is awful.

I like this mod for what units and vehicles are here, the number of countries and what those countries are. A lot of respect for that. But unfortunately that's where it all ends.

I appreciated this mod on its own merits. And this mod is just ugly.

1. the economy - **** man, it's ****** up. Why the hell do vehicles and units cost so much?

2. Tech labs construction time. Honestly, I don't know why the **** there's such a life long timing. ****, I've almost played the game, and the lab has just finished being built. I'm getting ******* killed by bots in that time.

3. Balance. I'm speechless. I'm just ****** up with life in this game.
Some transparent constructions that you will never notice in your life.
Tanks, units, and especially planes. Airplanes with VERY cool snares that are constantly in stealth mode are ******* me up. They can't be seen by anti-aircraft systems, fighters, etc. and they're in stealth mode all the time. THE QUESTION IS, HOW THE **** DO YOU FIGHT THEM?

THEY'RE IMMORTAL AND THERE'S NOTHING TO FIGHT THEM WITH.

After two rounds, I decided not to use superweapons in the fight. With one hit my game ends - damage and radius is something supernatural.

A lot of incomprehensible mechanics in the game, which you do not know how to use them yourself and how to fight those who use them.

Not intuitively work a lot of added techniques, thanks to which a lot of time and money goes just in the abyss, because you do not know how to use them.

One last thing...
Music

Geez, I thought it was just the national anthem to the respective countries.
And this is actually all the music in the game. And it's just ******* disgusting. It's like I'm here to hear an opera. It's really annoying and ******, with all due respect to classical music.

It's the worst mod I've ever seen. I was excited to see a potentially good mod based on the screenshots, but I really regret downloading and wasting this crap.
I wish you had touched nothing and left the red alert 2 music on

I gave the mod more than one chance, but this is beyond me. Everything about this place is horrible.

I don't advise anyone to even try it. Don't waste your time

It's just a horrible unfinished piece of ****. So awful that when my powers ran out, it really gave me a headache from the whole thing.

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Omar29944
Omar29944 - - 9 comments

Why everything is so expensive and when i buy unit it got crushed

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Fmedic50
Fmedic50 - - 110 comments

Stuff is WAY Too overpriced

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johnwarren653
johnwarren653 - - 36 comments

could you please add new facti Korea,Australia,Indonesia,Egypt,Sweden,Turkey,and Taiwan. and could you teach me how to change country`s faction ex : iraq original as soviet faction to allied faction and how to add units owner bcause i edited some of frigates and other naval units and some of air units like example rafale,typhoon to iraqi

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johnwarren653
johnwarren653 - - 36 comments

hi,how to make f22 raptor is buidable in airforce command center like f16 and a10 etc,i edited rulesmd.ini but it doesnt work,raptor came out from war factory.

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Guest
Guest - - 690,894 comments

AI does not seem to train units to attack

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elJorobado
elJorobado - - 144 comments

I also believe that AI does nothing, or is very passive.

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hungvuk49
hungvuk49 - - 2 comments

Sorry. I cannot buy Burevestnik SSM Launcher for Russia

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yurilee19871021 Creator
yurilee19871021 - - 67 comments

Sir, you have to build Soviet Nuclear Silo in order to buy them. Same as allied countries, you have to build Weather Control Device in order to buy strategic weapons such Ohio class SSBN

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Guest
Guest - - 690,894 comments

Thank you very much!

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