A mod for Yuri's Revenge that reverses the roles of every original Red Alert 2 mission to play as the other side; defend Moscow against the Allied Chrono assault, or destroy the Statue of Liberty in New York.
This mod uses minimal actual changes to the game's code, and instead focuses on delivering a faithful adaptation of the original missions. Some of the minor changes that make this mod possible utilise Ares dll.
This mod is currently in development by myself (Thordorb) and with client work by Vodrix. Credit is also due to Rampastring for the DTA client we are modifying. Many thanks to our internal testers as well, making sure these maps are fun, fair and challenging!
Follow the mod on Twitter: @FlippedRA2
Join our Discord server: Discord.gg
Or send us any questions to our e-mail: email@example.com
Welcome Back Commanders,
It's been a long time since I last updated this page, or given any real update on the mod at all. Almost a year, in fact. I'm sorry about the silence but real life has to take priority and this project has involved a lot of uninteresting fine-tuning that doesn't make for engaging update content.
That said, the silence is broken. I'm happy to announce that the mod is in a complete state and now available for download. I am pretty confident that the work I've done has brought the mod up to a strong standard, so the full experience of Red Alert 2's Flipped campaigns will be available, as well as two bonus missions and all the game's original missions supported by the client.
You can download the mod here on ModDB, or follow this link to Google Drive, where the files are also hosted: Drive.google.com
Once that's done, the next question is... Yuri's Revenge when? This project is quite exhausting to work on, so you might not see YR content for a while. However, I definitely haven't abandoned this mod and you can expect at least some updates in the relatively near future.
If you're having difficulty installing the mod, refer to this tutorial I made on YouTube: Youtu.be
And while I have your attention, I just wanted to thank everyone who's been asking me about the progress of the mod in this hiatus period. From the Discord messages, emails, posts here on ModDB and comments on YouTube, it's been a big driving motivation for me to finish this first release of the mod.
And finally, this mod would not be possible without the hard work of everyone other than me involved. AlexB and the Ares Contributors have provided the tools to really enhance the game while retaining all the great core gameplay that gave RA2 its popularity. The CnCNet Client that makes all of these changes easier to manage and navigate is the work originally of Rampastring, and the specifics for this project were painstakingly hammered out by Vodrix, who also created the mod's installer. The main menu art is by CCHyper, whose work you've probably seen in all different facets of the C&C community. A few graphical tweaks to in-game infantry by AtomicNoodles have also helped to polish up some of the uncomplete aspects of the original game. And last, but by no means least, is the testers. NizzyStorm, Omega, ShadowKnight649, Koala with Hat, Paul With Many Voices and Vodrix have put countless hours into testing every tiny minutia of these missions to make sure they're stable and functional.
With that, good luck to everyone out there, and I'll see you in the future.
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