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Comment History
Vilespring
Vilespring - - 30 comments @ Left 4 Theft: San Andreas

When you have downloaded all four parts, put them in the same folder. You then will be able to remove the file shared between them. Then extract the files into a clean unmodded GTA SA. I recommend installing again in a different location.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Left 4 Theft: San Andreas

This mod is phenomenal. Been wasting so much time on it, and it is a mod that works with the CLEO scripts I use, a big plus. The barracks in the optional files is SICK! The apocalypse truck, as I call it. I have only found 2 problems with the mod, and they are pretty minor.

1. Zombies have a nasty habit of spawning right in front of my vehicles, and apparently, the moment they spawn, don't have physics, so it just stops me in my where I am and the vehicle takes damage. Solution is to not drive in the middle of the road.

2. I'm tired of going ALL THE WAY to Area 69 for my apocalypse truck every time I load the game. I think some parking lots/barns should act as "garages" so people can have "their" vehicle. Solution is don't stop playing! :P

I'm still in awe how well done this mod is. It can get scary when all I have is the 9mm and surrounded!

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Portable Nuclear Reactor

The same way the laser general needs power for his tanks...

I hate that feature so much...

Good karma+2 votes
Vilespring
Vilespring - - 30 comments @ C&C Crazy Mod: Revived

Yes it is. It is still in the works, development has been slow, because the person who does majority of the stuff has just gotten his computer repaired, and, there is also school to do.

Good karma+2 votes
Vilespring
Vilespring - - 30 comments @ C&C Crazy Mod: Revived

Wonder if I can post an idea here, but I am. How about an upgrade for the gattling overlord that costs around $200,000 that gives it a 2nd fire mode. The first, the one it will have by default, is HE. The upgrade adds a canister shell, a giant shotgun shell type ammo in it.

OP, but make something else that is just as OP. That is how I view modding! XD

Good karma+2 votes
Vilespring
Vilespring - - 30 comments @ Maus Coming

I have to do this, even though it is so old, The turret of the 205/2 was put on the HULL of 205/1. the mantlet is the gun mount!

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ C&C Crazy Mod: Revived

I have heard different. I hope this comes out at Christmas as I've heard. I hate watching mods with great potential die before my eyes. That is why I am developing a great one for Battlefield 1942. If anyone cares, I can PM them about it.

Good karma+2 votes
Vilespring
Vilespring - - 30 comments @ Red Alert 2: Apocalypse Rising

Possible for me to be a beta tester? I can find glitches very easily, as I get the weirdest ideas. I have found bugs in many games lots of people never knew about.

Good karma0 votes
Vilespring
Vilespring - - 30 comments @ C&C Crazy Mod: Revived

:D I will be so darn happy THIS MOD IS STILL ALIVE AND WELL! The developer just doesn't have enough time lying around, right? I know what you mean. I have a goofy mod for Battle Field 1942, but I'm just not getting around to it.

Good karma0 votes
Vilespring
Vilespring - - 30 comments @ C&C Crazy Mod: Revived

can you at least release a beta for us to mess with? I have been watching this mod for a bit of time. I feel exited to see "downloads" has something, just for me to realize I hit the wrong bookmark tab.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Rise of the Reds

So, no renaming is needed? I am concerned though, that in the scripts folder, the replacing files do not have size. That is what concerned me. I won't install this until I know I can uninstall it with trace of it in my game files. I have had to re-install it multiple times because of mods that are very, unfriendly.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Rise of the Reds

I put it right there :/
I installed it to another folder to actually see if it replaced any files. I took the files they would have replaced and put "_BACKUP" on the end. Would this have affected the mod's ability to run?

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Rise of the Reds

I remember something in a PDF file (RA2 or ZH, I forgot) said that you can place building template locations so that the AI puts the building there, instead of their usual pattern. This is so that, like the problem you stated, they can't follow it, the building is not built, or they do dumb things, like put the majority of their defense structures on the edge of the map.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Units of base pack

Hmmmm, good o'l T-50 :D

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Rise of the Reds

I don't seem to be able to install it, I just get "YOU INSTALLED IT TO THE WRONG FOLDER MORON!" I found it funny the first time, because I did install it to the wrong folder, but then It kept doing it after I installed it to the ZH directory. I have Shockwave installed at the moment. Do they work together, even though one is inactive while the other is running?

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Russian Golem Tank

OOOOOH!!
An epic IS-6 :D

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Uberlord Factory [Work in Progress]

can it build battle masters every 2 seconds?

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Contra 008 BETA

FINALLY!

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Mental Omega

The later versions exist yet? I really would love to see them.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Blitzkrieg II: The Finest Hour

Blitzbuilder has a run-time error crash. Pitty, I would love to have made a custom map.

Does anyone have a patch for it?

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Mammoth WIP

Wow, looks like the one from Renegade, but, a better texture! Yeh, renegade had 20 bit textures by how gritty they were.

Good karma+3 votes
Vilespring
Vilespring - - 30 comments @ Updates: Eagle's Retreat

My god This is good...

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Red Alert 2: Apocalypse Rising

Every now and then I have time and a good ping, but LAN parties would work too. I just want to test. I've done enough weird stuff to find weird glitches, I'd be perfect. Like Halo 4, I found a glitch where there can be infinite vehicles, the day it was released.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Red Alert 2: Apocalypse Rising

You know, I've been drooling ever since I found this mod (one year ago) and I'm so willing to play it I will play a beta. But, I can't really be a online tester, because my ping will probably be too high. I will, however, love to be an offline tester finding bugs with buildings, maps, and vehicles. I will like sign up into testing.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Forgotten Hope: Secret Weapon

Which map is the King Tiger Porsche on? I really want to give it a go.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Forgotten Hope: Secret Weapon

Kinda like how the Battlefield 1942/ Vietnam engine is loved by modders because of its very friendly engine base.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Old Comrade

Thanks, I was dying to play the recent version. Looking forward to the new T28/T95 GMC!

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Old Comrade

Is the executable installer working yet?

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Forgotten Hope: Secret Weapon

The mirrors want me to download something like desura or ilivid downloading software, pay money for downloading these files faster, a username and password. I like click one time, and incomes the data stream.

Good karma+1 vote
Vilespring
Vilespring - - 30 comments @ Forgotten Hope: Secret Weapon

I have a problem with the manual files; I want to download them without another download for the download. (if that makes any sense.)

Good karma+1 vote