Survival
Free Mode
Fortress Mode
Exploration Mode
Each mode is unique and features its own type of gameplay.
In the survival mode you will be dropped in one of the many locations throughout San Andreas where you will face endless waves of zombies. A wave contains around 20 zombies, each wave the zombies will get a little stronger. After 5 waves you'll get a refill for your basic weapons and after every 10th wave you'll get a more powerfull weapon like a sniper rifle or M4.
Free Mode
The free mode is by far the biggest part of the mod. Almost all hours of development have been dedicated to this mode. In the free mode you'll be able to explore San Andreas in the zombie apocalypse. You can choose to help out people, join factions, do missions or simply go shoot the hell out of some zombies!
The fortress mode requires the player to keep his or her leader alive. With the ability to place items around the area and purchase upgrades, the player has to keep his leader alive by fending of the incoming attacks. Build up a fortress and protect your leader and yourself against the zombie horde!
The latest addition to Left 4 Theft is the exploration mode. Fully powered by random encounters the player has to scavenge for food, salvage, items and weapons to stay alive and upgrade his camp. In the middle of the wildernis the player can encounter anything. Explore the area, build up a camp and stay alive as long as you can.
For a full list of features for every game mode, please read the full feature list.
ModDB's Editor's Choice Interaction Award 2012:
GTAForums' Best Mission Modding Award 2012:
- Smallcombe for helping with Models, Texturing, Animation, Audio and Graphics.
- Oksa8 for helping with weapon data edits.
- Bull.04 for creating the zombie skins and weapon models.
- GianCarloF for helping with testing and solving bugs.
Interested in each and every update? Follow the mod on Twitter or like it on Facebook!
First of all, yes I have been slacking the last couple of months. But it seems some people think I'm some sort of robot who is programmed only to work on this mod. I'm not doing this for anyone, I do this in my spare time and I do it for my own fun.
Anyway, I wanted to tell you something about the epilogue of the mod. The grand finale. The final missions will be faction mission and have some parallel with each other. I'm talking about one final mission for the army faction and one for the bandit faction. After the player finishes one of the missions, another final mission will be unlocked which will be the same for both factions.
Let me explain the parallel bit. Both missions will involve the main bases of both factions. The bandit side will start of with defending their main base. After this "objective" is completed the player will head to the main base of the army to attack it. The army side will start of with attacking the main base of the bandits. After this has been done the player will head to the main base of the army to defend it. As you can read, both missions start at the main base of the bandits and end at the main base of the army. Now let's move on to the true final mission.
Both of the missions end at the main army base (note that everything what happens after this will be the same for both factions!) When the missions end the area (army base) will be changed. Whenever the player is in the area, several groups of NPC's will spawn and move towards each other and engage in combat. The player can save his/her game in the area or start the final mission. The player can also leave the area and do other things.
The final mission consists out of two parts. First part is dealing with a threat which appeared in the final faction missions while the second part deals with the threat of zombies. As a reward upon completing the mission, you will receive a lot of weapons and money. I am not really sure yet about any open endings for any continuations of the mod. Still have to work those out.
I hope you guys are still enthusiastic about the final release. As I've already said, I am doing this entirely on my own (which I prefer) and I do this in my spare time so please give me a break and be patient. I can't say anything about release dates, but I want this to be flawless so people won't have to complain about bugs and stuff when I stop development after the next release. Thanks for reading and have a nice day!
It has been some time, again... Thank you for having so much patience. I'd like to let you know what I'm up to.
My apologies for the lack of updates the last few months, there are some things I'd like to make clear.
Winners of the GTANet 2012 Awards have been announced with Left 4 Theft winning the "Best Mission" modding award.
Here it is, your confirmation that development on version 4.0 has started.
The second mission pack for Left 4 Theft: San Andreas. Featuring five new missions for the Scavenger faction.
The first mission pack for Left 4 Theft: San Andreas. Featuring three new missions.
Here is a small update for Left 4 Theft. Fixed some minor things and added a minor feature.
!!!IMPORTANT: Version 3.0 contains gamebreaking bugs and crashes, download 3.1!!!
The third additional content pack. Now featuring new animations for our infected friends! Note that this pack is included in version 3.0 and 3.1!
This is the second small package of additional content. It will replace some old San Andreas sounds with awesome new zombified piss-in-my-pants sounds...
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
You do not have permission to update the connected twitter accounts.
We recommend you return to the twitter list and browse the links from there. If the problem persists, contact us with the details.
I have encounter of this mod file at first the game was ok but after ending the first cutscene the game instantly crash please fix this issue because this is my 5th attempt of crashing the game :/
finishes the mod .-.
Can this be on original Xbox? I tried with craxion4 and it says it red letters damaged or dirty disc!
RIP this classic.
I finished this story and mission packs. Dude it was better than awesome! I'm waiting for 4.0 vers. please release it! I really want to play it with new features.
I loved this mod when i was a teenager, I'm still waiting for a sequel hoping some day you just get the urge to finish it. it's up to you though is really awesome to think 4.0 would be alive even if it is the only version just to get closure. cheers from argentina
could you please tell me how to edit the mission passed sound like what you do in this mod
أين رابط التحميل
MODddddd
Design You Own Mission and SAMP can be work on this mod by deleting Scm500k.asi as well. I can tested.
Dyom worked for me without deleting this file