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[ZHE 1.0.0] How to Graphical Content SDK & ReShade

[ZHE 1.0.0] How to Graphical Content SDK & ReShade

C&C Generals Zero Hour: Enhanced Other 1 comment

This tutorial is will teach modders and mappers familiar with the game on how to use the Graphical Content SDK and apply it to their personal preference.

[ZHE 1.0.0] Newer Graphics Cards Not Launching The Mod

[ZHE 1.0.0] Newer Graphics Cards Not Launching The Mod

C&C Generals Zero Hour: Enhanced Other

This thread will guide you through how to fix an error of people with newer graphics cards and driver can't launching the mod with ReShade installed.

[ZHE 1.0.0] Manual Mod Launch (For EA App, Steam, Mac)

[ZHE 1.0.0] Manual Mod Launch (For EA App, Steam, Mac)

C&C Generals Zero Hour: Enhanced Other 11 comments

A guide to manually launch the mod in case the launcher fails.

1.0.0 Release: Mod Release & Performance Guide

1.0.0 Release: Mod Release & Performance Guide

C&C Generals Zero Hour: Enhanced 20 comments

This blog is about the full release of C&C Generals Zero Hour Enhanced.

[ZHE 1.0.0] Gameplay Guide

[ZHE 1.0.0] Gameplay Guide

C&C Generals Zero Hour: Enhanced Other

This is a guide for newcomers of the mod to learn the basics of the new content and mechanics.

1.0.0 Release Details: Visual-SFX Upgrades & Future Plans

1.0.0 Release Details: Visual-SFX Upgrades & Future Plans

C&C Generals Zero Hour: Enhanced 10 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: PLA Overview

1.0.0 Release Details: PLA Overview

C&C Generals Zero Hour: Enhanced 25 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: GIN Overview

1.0.0 Release Details: GIN Overview

C&C Generals Zero Hour: Enhanced 29 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: NATO Overview & Introduction to New General Power's Set

1.0.0 Release Details: NATO Overview & Introduction to New General Power's Set

C&C Generals Zero Hour: Enhanced 69 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: New Vehicle Content & Mechanics

1.0.0 Release Details: New Vehicle Content & Mechanics

C&C Generals Zero Hour: Enhanced 21 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: New Infantry Content & Mechanics

1.0.0 Release Details: New Infantry Content & Mechanics

C&C Generals Zero Hour: Enhanced 13 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

1.0.0 Release Details: General Game Mechanics & Improvements

1.0.0 Release Details: General Game Mechanics & Improvements

C&C Generals Zero Hour: Enhanced 34 comments

This blog is about the upcoming full release of C&C Generals Zero Hour Enhanced.

Updates: I Forgor

Updates: I Forgor

C&C Generals Zero Hour: Enhanced 17 comments

In this update, we're covering what I forgot to do and actually do it.

Updates: Retrospective Look (!!!SUPER META!!!)

Updates: Retrospective Look (!!!SUPER META!!!)

C&C Generals Zero Hour: Enhanced 18 comments

In this update, we're taking a quick look back and retroactively update the previous updates so I don't cringe about it anymore.

Updates: New & Improved Structures Part 13

Updates: New & Improved Structures Part 13

C&C Generals Zero Hour: Enhanced 22 comments

This is the final update about the changes to the structures (emotional.)

Updates: New & Improved Structures Part 12

Updates: New & Improved Structures Part 12

C&C Generals Zero Hour: Enhanced 15 comments

This is an update about the changes to the structures.

Updates: New & Improved Structures Part 11

Updates: New & Improved Structures Part 11

C&C Generals Zero Hour: Enhanced 12 comments

This is an update about the changes to the structures.

Updates: New & Improved Structures Part 10

Updates: New & Improved Structures Part 10

C&C Generals Zero Hour: Enhanced 13 comments

This is an update about the changes to the structures.

Updates: The Scorpion's Sting Part 5

Updates: The Scorpion's Sting Part 5

C&C Generals Zero Hour: Enhanced 4 comments

This is an update about the new GIN vehicles and tanks.

Updates: The Scorpion's Sting Part 4

Updates: The Scorpion's Sting Part 4

C&C Generals Zero Hour: Enhanced 9 comments

This is an update about the new GIN vehicles and tanks.

 Updates: The Scorpion's Sting Part 3

Updates: The Scorpion's Sting Part 3

C&C Generals Zero Hour: Enhanced 4 comments

This is an update about the new GIN vehicles and tanks.

Updates: The Scorpion's Sting Part 2

Updates: The Scorpion's Sting Part 2

C&C Generals Zero Hour: Enhanced 12 comments

This is an update about the new GIN vehicles and tanks.

Updates: The Scorpion's Sting Part 1

Updates: The Scorpion's Sting Part 1

C&C Generals Zero Hour: Enhanced 8 comments

This is an update about the new GIN vehicles and tanks.

Updates: Claws of the Eagle Part 5

Updates: Claws of the Eagle Part 5

C&C Generals Zero Hour: Enhanced 8 comments

This is an update about the new NATO vehicles and tanks.

Updates: Claws of the Eagle Part 4

Updates: Claws of the Eagle Part 4

C&C Generals Zero Hour: Enhanced 8 comments

This is an update about the new NATO vehicles and tanks.

Updates: Claws of the Eagle Part 3

Updates: Claws of the Eagle Part 3

C&C Generals Zero Hour: Enhanced 18 comments

This is an update about the new NATO vehicles and tanks.

 Updates: Claws of the Eagle Part 2

Updates: Claws of the Eagle Part 2

C&C Generals Zero Hour: Enhanced 9 comments

This is an update about the new NATO vehicles and tanks.

Updates: Claws of the Eagle Part 1

Updates: Claws of the Eagle Part 1

C&C Generals Zero Hour: Enhanced 12 comments

This is an update about the new NATO vehicles and tanks.

Updates: New & Improved Structures Part 9

Updates: New & Improved Structures Part 9

C&C Generals Zero Hour: Enhanced 7 comments

This is an update about the changes to the structures.

Updates: New & Improved Structures Part 8

Updates: New & Improved Structures Part 8

C&C Generals Zero Hour: Enhanced 6 comments

This is an update about the changes to the structures.