This member has provided no bio about themself...

Comment History  (0 - 30 of 39)
timmytoptits
timmytoptits - - 39 comments @ A Clash of Kings (Game of Thrones)

I dont know if this is an oversight or what but the westerlander knights only spawn with a lance which breaks on the first use everytime, so after one charge all the knights just try to punch the enemy to death which makes them essentially useless and ruins immersion. I mean an elite level nobleman should at least be able to afford an arming sword.

Good karma+5 votes
timmytoptits
timmytoptits - - 39 comments @ Call of Warhammer: Beginning of The End Times

i followed the instructions but nothing changed.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Call of Warhammer: Beginning of The End Times

Anyone know whats going on?

Good karma+2 votes
timmytoptits
timmytoptits - - 39 comments @ Call of Warhammer: Beginning of The End Times

Playing as night goblins and every time i siege a dwarven settlement a massive stack of like 30 odd elite dwarf units spawns in the garrison regardless of what was there before, which essentially makes it impossible for the night goblins to take any dwarven settlements as their 20 stacks are far weaker than the dwarven equivalents. Skarsnik is really mad :(

Good karma+3 votes
timmytoptits
timmytoptits - - 39 comments @ Prophesy of Pendor

You can even talk to the guards and they say they will kill you and then just stand there afterwards doing nothing.

Good karma0 votes
timmytoptits
timmytoptits - - 39 comments @ Prophesy of Pendor

Yeah same thing happened to me it is completely bugged.

Good karma0 votes
timmytoptits
timmytoptits - - 39 comments @ Prophesy of Pendor

Encountered a glitch in which whenever a try to fight an enemy lord of a faction i am a vassal of (Tested with myself dshar mercenary captain vs empire, and ravenstern vassal vs sarleon) the lord acts as if i have no reason to attack him and if i initinate combat i recieve a massive -30 relation with that lord even if they declare war and are in my territory. Anyone else having this problem?

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ new wardancers

SO HYPED!

Good karma+3 votes
timmytoptits
timmytoptits - - 39 comments @ Something chaotic

cool bois

Good karma+2 votes
timmytoptits
timmytoptits - - 39 comments @ Perisno

I had battle size of 406 and and my 200 strong realm of the faction army consisting almost exclusively of light renweards descended upon there 72 strong force and I quickly killed everyone aside from the 6 or so master female huntress units losing 10 or so men and then i kept fighting for about 3-4 mins and i had lost another 40 men and none of the enemy units had fallen.

Good karma+3 votes
timmytoptits
timmytoptits - - 39 comments @ Perisno

so whenever i fight those female mercenary parties the master female huntress units are invincible like i have never managed ti kill one.I surround them with men and i watch them get hit repeatedly for like 5 mins and they are still alive and even when i start doing major damage to them repeatedly they do not die. If i auto resolve the battle then i can finally take them out. so WTF.

Good karma+4 votes
timmytoptits
timmytoptits - - 39 comments @ Sands of Faith

oh okay thanks

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Sands of Faith

plz help

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Sands of Faith

im trying to recruit from my castle of alia and it says recruitment cost 600 denars so i put 600 in but i still see no option to begin recruitment

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Ironside

I just started a new game and recruited dune recruits from the town and the recruits are invisible please help.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Dark warrior now more "dark"

(buried)

racist

Good karma-5 votes
timmytoptits
timmytoptits - - 39 comments @ Lost kingdoms

i have stopped playing this mod because i like to play a charisma based character but with prisoner management lord capturing bonus taken away and persuasion now an intelligence skill a charisma based character is under powered so i have deleted the mod.
by the way this is just my opinion i understand some people like persuasion under the intelligence skill.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Lost kingdoms

Thanks

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Lost kingdoms

great mod my only complaint is that the new factions troops are really cheap and easy to train i know they are supposed to be a bit overpowered but they are so strong and replenish troops so quickly it is becoming a bit annoying also it is a real shame that you have no choice as to what faction you create when you start a new kingdom but all in all this is a great mod keep up the good work.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Lost kingdoms

there are a few problems with the quests as a result of this mod for example a khergit vassal asked me to bring him 6 swadian knights even though swadia is completely destroyed so i had to cancel the quest and lose relation.

Good karma+2 votes
timmytoptits
timmytoptits - - 39 comments @ The Sword And The Axe

for some reason all the land based bandits are stuck at sea and all the sea based bandits are shooting across the land.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Perisno

i keep getting c++ runtime error, anyone know how to fix this?

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Warsword Conquest

managed to download from nexus but i am still missing those cities and darius is still glitched. i think it has something to do with the beat bug fix.

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Warsword Conquest

i had the same problem so i downloaded the nexus version but then it would not start

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Calradian Crusaders

wow looks great you most of put in allot of effort including all those different mods

Good karma0 votes
timmytoptits
timmytoptits - - 39 comments @ And so it began: The Great War of Calradia

they are a great faction and well designed but i think that the infantry/cavalry should be made a lot weaker because it is way too easy with oakwood being the masters of ranged and having exceptional infantry but just a suggestion it's your mod :).

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ Romae Bellum

would be great to see diplomacy

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ And so it began: The Great War of Calradia

also using oak wood on hard difficulty i was able to capture a vaegir castle in only 2 hours real time

Good karma+1 vote
timmytoptits
timmytoptits - - 39 comments @ And so it began: The Great War of Calradia

mod is great but oakwood is way way too powerful. their infantary is about as good as the nords (a bit worse) their cavelry is as good as the swadians. they have the best crossbowmen and archers in the game and they have horse archers which is usually just for khergits. and their troops are cheaper than any other factions!!!!!!!!

Good karma+2 votes