Hi all, I'm Tim and I'm designing and making website's as living and as hobby, besides that I make mods for command and conquer Generals Zero Hour those mods are, Command and Conquer Tiberian Sun Redux and Halo Evolutions. Recently I'm also working with Unity3D to make mobile browser pc/mac and xbox/ps3 games with it. The idea is not clear but it would come with its development I do already have a test map that could be use as one of the campaign missions but like I said the idea is just dark now and I'm also testing around with it, I do made it possible to get AI in my Unity3D game, but the Online Multiplayer isnt working correctly, need to know more just drop it on my wall/comment box and I'll answer it on your page, remember that if you reply to my comment on your page I wont see that you reply'd to me so be sure that you post it on my wall again, and if you want to make sure I do answer it the send me a PM. Cheers Taxikiller / Tim

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MrTimm
MrTimm @ Paris-class heavy frigate

Mal stop posting renders of Halo 2 Anniversary !

Reply Good karma+12 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

somewhere end this year

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

that wont be possible as the game only got 3 factions.

Reply Good karma+1 vote
MrTimm
MrTimm @ Vehicle ready

I'm streaming the development of these renders since a couple days ago, so if you want to look at the process or just want to talk about the project you can go to my Twitch. Twitch.tv

Reply Good karma+3 votes
MrTimm
MrTimm @ Supplypad Complete

the model got changed a bit again, and since the start of the mod we have been using this texture, next to the supplypad we also showcase some new texture's for the ONI building Powerplant and Command Center

Moddb.com

Reply Good karma+2 votes
MrTimm
MrTimm @ [OFFTPOPIC] MCC annouced for PC and Steam

negative it is also on steam, as i mentioned in the first comment, also a xbox live account is just like a steam account.

Reply Good karma+2 votes
MrTimm
MrTimm @ [OFFTPOPIC] MCC annouced for PC and Steam

you can preorder MCC on Steam right here

Store.steampowered.com

Reply Good karma+6 votes
MrTimm
MrTimm @ Crossfire

wolverine in the image's posted on the 11th

Reply Good karma+2 votes
MrTimm
MrTimm @ Tiberian Sun Rising

its not RL it is different mods

Reply Good karma+2 votes
MrTimm
MrTimm @ Tiberian Sun Rising

that is somewhat on my part I havent really done much on the project, but i'm getting back to it slowly.

Reply Good karma+3 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

I keep people informed on discord about what is going on, currently we are encountering AI crashes from the Covenant faction.

Reply Good karma+3 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

spartans are going to be commando units.

Reply Good karma+3 votes
MrTimm
MrTimm @ Tiberian Sun Rising

You are free to do so.

Reply Good karma+1 vote
MrTimm
MrTimm @ Tiberian Sun Rising

Coldfusionstorm as a original follower I understand all of you want to play this mod, but as a recent new member to the team I understand and can see why it havent been released yet. I cant tell why because it will spoil later updates, but please be patient as we are trying to get a playable build out.

Reply Good karma+4 votes
MrTimm
MrTimm @ Tiberium growing out of hand

To be fair I didn't know this my self, but by modifying the LUA code it is possible, my question really is did EALA knew about this.

Reply Good karma+6 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

We will when we got the last damage assets done.

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

dont see Energy Blade elite work, same with chieftains as they hold gravity hammers which need particle's for it.

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

Scarabs yes, Energy Blade Elites no, Brute Chieftains maybe.

Reply Good karma+2 votes
MrTimm
MrTimm @ ORS Wallpaper

yeah the flood are a nightmare

Reply Good karma+1 vote
MrTimm
MrTimm @ Welcome to the Wildlife

infantry in tiberian sun rising are smaller then the vanilla tiberium wars infantry and the fiends are bigger then infantry them self.

Reply Good karma+1 vote
MrTimm
MrTimm @ Tiberian Sun Rising

FekLeyrTarg

The dynamic growing Tiberium environment you've mentioned is working as intended?

This "Dynamic Growing Tib" works as followed. When a Cluster of tiberium is destroyed or a unit containing Tiberium, like the harverster and the Nod cyborgs "the cyborgs can heal in tiberium" they will leave a small cluster of tiberium which will then grow out to be a normal tiberium field or even larger.

Some untouched Tib fields Blue or Green doesnt matter, will also grow out to be a **** storm for infantry gameplay, also it will convert normal enviroments like tree's into tiberium infected tree's. The first Screenshot shows you what happens when tiberium touch none infected live forms.

which other important features still need to be finished before a first public release is possible?

We are still working on gameplay performance as you can imagine this growing world of tiberium would eat allot of CPU and in my case crashed the game often. Second thing we are working on are some art assets, that needs to be textured and or uvmapped.

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved Trailer #2

I would love to see Bungie making a HW3 as they dont own the rights anymore to Halo.

However it will likely not happen that the mod gets a Cease and desist order from 343 Industries as they support Halo themed mods, as long they are following the content rules made by Microsoft/Xbox.

Reply Good karma+4 votes
MrTimm
MrTimm @ Fist of Nod ready

While Tiberian Sun Rising is a recreation of Tiberian Sun and its expension Firestorm. We are not fully recreating Tiberian Sun and its expension Firestorm 1 on 1. Some gameplay mechanics will be different like in its original counter part from 1999 and 2000. Just like with the Fist of Nod

Reply Good karma+2 votes
MrTimm
MrTimm @ Tiberian Sun Rising - "The World is Transforming Itself"

The dynamic growing Tiberium environment you've mentioned is working as intended?

This "Dynamic Growing Tib" works as followed. When a Cluster of tiberium is destroyed or a unit containing Tiberium, like the harverster and the Nod cyborgs "the cyborgs can heal in tiberium" they will leave a small cluster of tiberium which will then grow out to be a normal tiberium field or even larger.

Some untouched Tib fields Blue or Green doesnt matter, will also grow out to be a **** storm for infantry gameplay, also it will convert normal enviroments like tree's into tiberium infected tree's. The first Screenshot shows you what happens when tiberium touch none infected live forms.

which other important features still need to be finished before a first public release is possible?

We are still working on gameplay performance as you can imagine this growing world of tiberium would eat allot of CPU and in my case crashed the game often. Second thing we are working on are some art assets, that needs to be textured and or uvmapped.

Reply Good karma+1 vote
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved Trailer #2

The year is to give us some space for development of fixing the final assets.

Reply Good karma+7 votes
MrTimm
MrTimm @ Fist of Nod ready

No you can not airlift the Fist of Nod

Reply Good karma+1 vote
MrTimm
MrTimm @ Welcome to the Wildlife

No it isnt, this is one of the Tiberian Fiends based on the concept arts released months even years ago if i'm not mistaking.

Reply Good karma+2 votes
MrTimm
MrTimm @ Evolutions: Real Time Strategy Evolved

5 hours to early my dudet, watch the new trailer :)

Reply Good karma+2 votes
MrTimm
MrTimm @ Jericho Region

you need to.

Reply Good karma+7 votes
MrTimm
MrTimm @ We are being surrounded!!!

im working on it.

Reply Good karma+6 votes
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