YEAH BOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
YEAH BOIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Hell ******* Yeah! Thanks alot, i mean really!
I was legitimately afraid of playing brutal doom (and other variants of it) on doom 2 (and other mods with the brutalized doom demons)
Does it fix the lag that happens when barrels explode in liquids? because in normal brutal doom, barrels that explode in any liquid cause FPS to drop to 1. (Doom 2's second map for example), although that's fixed in Project Brutality, i wonder if that fix is in here too?
Oh, it works with GZDoom ( i was using Zandronum) i finally got my lazy ayeass to download the brutal doom blood patch to use it along this mod and gzdoom (since i never use BD with gzdoom, thus why i didn't even try at first)
How do i install this? it simply does "not" work, it kinda works but i don't get new sprites (for example, only the blue silenced pistol appears, non silenced is the normal brutal doom M9, not your blue pistol) and the rifle fires fast (which i assume is a mod's future)
'twas the meteorites flying around the Red Flying Hell Knights
in the brutal doom options, on the option to replace the marines with the blue sphere it says "blursphere"
and there's a game crashing bug, i was playing on the classic mode in doom 1, i was in the Computer Station map, i killed a zombie and it dropped that green rifle i start with on the normal Project Brutality mode, the crash happened when i pressed the Weapon Special Button to dual wield it.
GZDOOM g2.1.pre-1159-gfbefe13 gives me this error
R_OPENGL: Unable to create an OPENGL 3.x render context
Ah Alright, thanks for responding! :) looking forward for the new update! ^^
Looking through the comments,saw this...
I couldn't just leave so i signed in to tell You.
I am sorry for Your Loss Man, May He Rest In Peace.
oh! i remembered now the last bug..some weapons can change firing mode but they don't actually do so..i don't remember what weapons have that bug but like if i press 3 to select my main weapon and then i press 3 again to change fire mod, it'll do the firing-mode changing animation but without actually changing fire-mode
3.0, also there are a couple of bugs i forgot to mention
the medic's rifle on the USMC team makes an fully automatic firing sound when shooting in single-shot firing mode, same thing goes for the PP2000 on the Spetsnaz team, and also the uhh...Golden-like sniper rifle with the silencer in the USMC team most of the time doesn't hit, i shot an Spetsnaz 3 times on the head and 5 times on the body but the bullets went through, even from far and close range :/ there's also one more bug but i forgot what it was...
To be honest all the mods i download are always buggy for me, strange though cause i never see anyone complaining about bugs :/
and yeah, me too sometimes i get random crashing on some maps, especially on uhh..Cold Front i think it's called, it crashes at 15% ;-;
i found some bugs,especially with the Chinese weapons
Alright! here it goes!
The G36C has a small square which doesn't go along with the animation, thus when you run you see a small square floating in front of you (it happens sometimes, but not always)
the reloading sounds for the anti tank's rifle are not synchronized
the Chinese Machinegun doesn't have firing and reloading sounds
The Chinese pistol doesn't have reloading sounds
The animations on the soldiers (all of'em) sometimes glitch (legs don't move)
it can create funny poses but it messes up the hitboxes so it's hard to shoot/hit/kill someone
now to the Russian Spetsnaz.
the revolver sometimes gets messed up and doesn't use its own holding animation,but instead uses the ones from the last weapon you were holding and it messes up the model (also the bullet textures on the reloading are kinda off)
and their anti tank's rifle doesn't have reloading sounds
and a bug that is for all the Factions is that the Incendiary Grenade Launcher doesn't have firing and reloading sound, can you make a patch and upload it in the comments or download section? it'd be highly appreciated!!! :D
I love Your Mod by the way, it really satisfies my hunger for FPS-Gaming plus it's very well done! 10/10!
Also, is there by any chance we will be able to fully customize our load out/kits? y'know like taking an XM8 or Barrett.50cal in spawn, or changing our pistol so for example the first class (forgot the name) will have an M9 instead of the uhh...H&K 12.USP?
Ok lel i fixed it, forgot to comment sorry ;-;, by the way, the screen shots of the new guns are the ones that will be on the new v.31 release or are they in the v.21 release? cause everything seems to be just like the first version
Failed to load Effect: PostProduction_nv3x.fx
(189): error X3041 unsupportd compiler target 'LOWPSMODEL'
(577): error X3041 unsupportd compiler target 'LOWPSMODEL'
What's wrong? i am using the v0.2
I don't know why it's bad.
But I personally like it :D :)
Goddamn,i know how that feels like...
not trying to offend the mod but...when i start new game and go to loading part it crshes :/ and that sucks cuz i cant play singlleplayer or mltilpayer in map changes(multiplayer works prfectly fine) contact my account Nikos_Greece13!^^ :) (awesome mod i love the shotgun!)
1gb mod trololololl awesome
verything is in russian i cant understand a ****!
wait......wait wait wait! did you just killed GMan!/!?!?!/ INTO GIBS??????? TROLOLLOLOLOLOLOLOLOLOLOLOL(dies from too much trolling)TROLOLOLOLLOLOOL *warning user death immenance* beepbeepbbee- beeeeeeeeeeeeeeeep! tracing........can i plzplzplzplz have the beta?!?!/!(lov the desert eagle and the gluo gun!) :) (p.s this in the biggest-longest comment i ever maade im whole lfie in ModdB) :) have a very safe and productive day! LOL :) :P >XD
lol its size is bigger than hl 1's! (btw am the upper guest)!
lol steping in the icthyosaur!
EFS......(E)arth's (F)ucking (S)exy? (earth is ******* sey!) :P
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