Semi-Serious Gamer. Specializes in level design, but also versed in texturing, sound (including music), and art. Currently working on mods Arieite Dreams and Room Escape.

Comment History  (0 - 30 of 103)
Master_Of_Hiddenry
Master_Of_Hiddenry @ Scintilla

Wow, it's looking like it's going to be even better than Flesh. I'm looking forward to seeing more!

Reply Good karma+5 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Dear Esther launch date confirmed!

Excellent! It's so soon, I can almost taste it! No chance of a collector's edition though?

Reply Good karma+5 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ This beta be good…

Wow an early 2012 release would be great! Glad to hear everything's going smoothly. And those screenshots are simply stunning. Can't wait!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Please allow us to take you along…

Excellent! The environment's looking quite detailed and atmospheric and the map unfolding animation looks very nice.

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Trauma

I got this on steam a few weeks ago. It's an interesting point-and-click style game. Not particularly long, but it has nice atmosphere and it's pretty fun, as long as you're familiar with the point and click genre.

Reply Good karma+3 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Some things

Gotta say those are some very realistic animations. Are they randomized to an extent, or am I mistaken? Overall everything is very very solid and I really look forward to playing this!

Reply Good karma+5 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ New Screenshots of Area 51 S4

Wow, quite a media release! Looking VERY good!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Cry of Fear - 7 min gameplay

Looks friggin nuts! Definitely will keep me on the edge of my seat! Plus it's got that old school feel that few modern games have. Can't wait!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Videocast 5

The animated background for the train part's pretty damn clever, not to mention really nice looking. I like the smoothness of the ladder sequence too! Can't wait to get the crap scared out of me!

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ IED Test

Very impressive. I guess a way to make the explosion more realistic is to increase its size and opaqueness slightly. Plus, it's not that the gibs get blown too high or too far, its that they aren't moving at realistic speeds. However, I think everything looks nice right now.

Reply Good karma+3 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Escape The Room

A generally enjoyable mod I'd say. At first, I thought it was one of those "click everywhere" sort of games, but things actually made some sense. Of course, many of the puzzles I solved purely out of luck, but some took logic, which I liked. The only design issue I saw was the performance drop at the medieval level, but it's no biggie. Keep up the work!

Reply Good karma+4 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Sheltered

Just to qualify what Hannibal0 said, Room Escape is not dead. Nestlings and Post Script were very interesting and I definitely would like to see what you did with this one. Can't Wait!

Reply Good karma+3 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ A Light at the end of the Tunnel

Bloody stunning. Simple as that.

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Man in black VA test

A reference to The Stand, joe rogers? Well, these voices I did are some of my best attempts. Any closer would require a lot more practice and perhaps some more aging of my vocal chords. I can't wait for the mod to come out and I hope everyone enjoys it!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ F I N λ L V E R D I K T

What I can see looks pretty solid. I think it might be helpful to add some more light sources, but it's up to you.

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Main Menu

Can't wait to see this running on my comp!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Alpha-2: New hands, weapon, features

looking very impressive!

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Nightmare House 2 - Official Trailer

Looking quite crazy!

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ OF2 - Dark Passage

As always, the lighting is superb. Hope to see more soon!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ NMRiH Monthly Update - March 24th, 2010

Once again another great update! The addition of the new animator to the team is particularly thrilling, since those old hl2 zombie animations were horribly out of place.

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Presenting our first custom half-done NPC model !

Looks great!The model's coming along very well and the environment is looking very dystopic. Keep it up!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ A little bit of news

Yep, hope we can make the deadline!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ pi_score: "Avoid The Jailer"

This sounds like it will suit the setting exceptionally well. Great job!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Overgrown: The Unknown

Best of luck on this project, Garrador!

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ getting there..

Sounds quite interesting and unique.

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Halfway there!

Gotta be the most realistic grasswork I've seen in a game. Ever. I swear, you gotta make valve jealous.

Reply Good karma+2 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Central Union Robo-Soldier mask

That's a very unique mask. Hope to see some more!

Reply Good karma+1 vote
Master_Of_Hiddenry
Master_Of_Hiddenry @ Kontroll

Quite an interesting sounding mod. I like the style of architecture. Keep up the work!

Reply Good karma+3 votes
Master_Of_Hiddenry
Master_Of_Hiddenry @ Fear the Shank, the Forest and the Trainstation!

Some very good news! Didn't know that visage was already that far along.

I swear that finding a missing person has been used more often than investigating something for an article, but I'll take your word for it that the new story is better.

Quite a handsome media update as well. The knife looks fittingly gruesome and the new level screenshots are amazing as always. I would not say that the train station is blocky considering there is a limit to how fancy a train station's architecture can really be.

Reply Good karma+2 votes
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