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Comment History
loopyd
loopyd - - 19 comments @ Wuut's Anomaly Dynamic Economy

might it be messed up because of warfare alife overhaul i know it does stuff the the traders

Good karma+1 vote
loopyd
loopyd - - 19 comments @ Wuut's Anomaly Dynamic Economy

been playing a save for 10 days now and sidorovich seems to restock if I sell him something but im not sure background trading is going on at all so wanted to confirm is the mod fully functional if warfare is enabled

Good karma+1 vote
loopyd
loopyd - - 19 comments @ Warfare ALife Overhaul 1.4.2

only recreated this bug once but it appears if u leave (specifically for me via guide) the great swamp while escorting ecologists you now cannot complete the task

Good karma+1 vote
loopyd
loopyd - - 19 comments @ GhenTuong Tasks Pack v2 (outdated, use only for research purposes)

installed on fresh instance of anomaly with only this mod running using mod organiser 2 crashes when asking technicians for work is it updated with 1.5.1

Good karma+2 votes
loopyd
loopyd - - 19 comments @ [OUTDATED] Last Alliance: TW Alpha v0.1.6 - Leaders of Harad and the Wild Lands

So uhhhhhhhhhhh i have no idea how u got a custom map into the game its ****** awesome downloading now cant believe i didnt know this was out still having to use my imagination for total war rise of morder but i and i hope the rest of the total war community would reallly appreciate it if you told the guys over at total war rise of morder how to do it,give them whatever tool used if one was or just give them a general hand cus as far as im aware your the first modder to do it past empire

Good karma+1 vote
loopyd
loopyd - - 19 comments @ Ghal Maraz

ARE 3 WARHAMMER MODS CURRENTLY IN DEVELOPMENT AND 4 LORD OF THE RINGS MODS IN DEVELOPMENT DONT YOU THINK YOU GUYS COULD ALL FORM TOGETHER AND MAYBE YOUD GET AT LEAST ONE FULLY FUNCTUIONAL MOD TEAM OUT OF IT THAT WILL ACTULLY BE ABLE TO MAKE 1 AMAZING MOD RATHER THEN 3 THAT REALISTICALLY 1 WILL TRUMP THE OTHER 2 BUT THE OTHER 2 WILL OFFER FEATURES THAT ARENT IN THAT 1 SO YOU DIVIDE THE COMMUNITY, DEVELOPMENT TIME AND FEATURE LIST OFF EACH MOD RATHER THEN ALL BANDING TOGETHER TO MAKE 1 ****** MOD WITHIN OUT LIFE TIME

Good karma+11 votes
loopyd
loopyd - - 19 comments @ Chronicles of Middle Earth

THERE ARE 3 WARHAMMER MODS CURRENTLY IN DEVELOPMENT AND 4 LORD OF THE RINGS MODS IN DEVELOPMENT DONT YOU THINK YOU GUYS COULD ALL FORM TOGETHER AND MAYBE YOUD GET AT LEAST ONE FULLY FUNCTUIONAL MOD TEAM OUT OF IT THAT WILL ACTULLY BE ABLE TO MAKE 1 AMAZING MOD RATHER THEN 3 THAT REALISTICALLY 1 WILL TRUMP THE OTHER 2 BUT THE OTHER 2 WILL OFFER FEATURES THAT ARENT IN THAT 1 SO YOU DIVIDE THE COMMUNITY, DEVELOPMENT TIME AND FEATURE LIST OFF EACH MOD RATHER THEN ALL BANDING TOGETHER TO MAKE 1 ****** MOD WITHIN OUT LIFE TIME

Good karma+4 votes
loopyd
loopyd - - 19 comments @ Hammerlord

(buried)

ARE 3 WARHAMMER MODS CURRENTLY IN DEVELOPMENT AND 4 LORD OF THE RINGS MODS IN DEVELOPMENT DONT YOU THINK YOU GUYS COULD ALL FORM TOGETHER AND MAYBE YOUD GET AT LEAST ONE FULLY FUNCTUIONAL MOD TEAM OUT OF IT THAT WILL ACTULLY BE ABLE TO MAKE 1 AMAZING MOD RATHER THEN 3 THAT REALISTICALLY 1 WILL TRUMP THE OTHER 2 BUT THE OTHER 2 WILL OFFER FEATURES THAT ARENT IN THAT 1 SO YOU DIVIDE THE COMMUNITY, DEVELOPMENT TIME AND FEATURE LIST OFF EACH MOD RATHER THEN ALL BANDING TOGETHER TO MAKE 1 ****** MOD WITHIN OUT LIFE TIME

Good karma-5 votes
loopyd
loopyd - - 19 comments @ The Old Realms

THERE ARE 3 WARHAMMER MODS CURRENTLY IN DEVELOPMENT AND 4 LORD OF THE RINGS MODS IN DEVELOPMENT DONT YOU THINK YOU GUYS COULD ALL FORM TOGETHER AND MAYBE YOUD GET AT LEAST ONE FULLY FUNCTUIONAL MOD TEAM OUT OF IT THAT WILL ACTULLY BE ABLE TO MAKE 1 AMAZING MOD RATHER THEN 3 THAT REALISTICALLY 1 WILL TRUMP THE OTHER 2 BUT THE OTHER 2 WILL OFFER FEATURES THAT ARENT IN THAT 1 SO YOU DIVIDE THE COMMUNITY, DEVELOPMENT TIME AND FEATURE LIST OFF EACH MOD RATHER THEN ALL BANDING TOGETHER TO MAKE 1 ****** MOD WITHIN OUT LIFE TIME

Good karma-2 votes
loopyd
loopyd - - 19 comments @ 1066 Anno Domini

im not a voice actor but i have professional recording setup and studio and a celtic accent if u need any scottish or irish troops voiced i could give it a go as i said im not a voice "actor" but i have a setup you could benefit from and being apart of a mod in any small form would be awesome

Good karma+2 votes
loopyd
loopyd - - 19 comments @ Blood in The West

just looking a reply from a dev to show mod isnt dead as i cannot stand the on rails experience of last days and i wait with baited breath for the faction depth being worked on atm

Good karma+1 vote
loopyd
loopyd - - 19 comments @ Ghal Maraz

i am not a voice actor but have professional audio recording equipment and would be more then happy to record as many voice lines for as many different character as u need i have a decent audio range in my voice both in pitch and tambre it wont excatly be professional but i will try and it will obviously add to the immersion the more voices you have

Good karma+5 votes
loopyd
loopyd - - 19 comments @ CK2: Middle Earth Project (CK2:MEP)

this mod needs more diversity it feels like just good vs evil with not much sandbox opertunity religions should be based of race for example u should have religions of man and have them be easterling religion dunedien whatever the northmen and men of the vale worship and bree and elves for example being split between silvan and the like to create more diversity and "in fighting" between the "good" nations id also suggest filling out the sandbox potential of one bookmark date rather then spreading urselfs so thin and of course i believe this bookmark should be war of the ring i also think ud benefit from some sortve ring script where it randomly apears to someone at some point characters can search for it but aswell as that depending on the traits of the character they can hide the ring use it for themselves or try and take it to mordo involving skill rolls at different parts of the same journey frodo went on if they are a "good" religion follower but right now the mod just feels like a big map not a living breathing middle earth which is a shame becuase this is the mod i always check back in on hoping for more sandboxy things to be added but all that ever changes is grammer fixs

Good karma+2 votes
loopyd
loopyd - - 19 comments @ Divide and Conquer

also u should make the game a bit more difficult late game if it all possible as the ease of alot of factions lower the replayability of your mod

Good karma0 votes
loopyd
loopyd - - 19 comments @ TRX: Dynamic Relations (1.1)

the included version in anomoly does not seem to work with warfare mode regardless of all out war

Good karma+1 vote
loopyd
loopyd - - 19 comments @ S.T.A.L.K.E.R. Anomaly

Hey me again did not get reply to original post but got new pc new fresh install of anomoly and can confirm that dynamiuc faction relations does not work in warfare mode regardless of all out war will installing dr xs fix this rather then the included trx i really really enjoy ur mod but without the dynamic warfare im torn between rather to start a new playthrough on CoC as it seems to work there but that mod is so much more...barren then this piece of work

Good karma+1 vote
loopyd
loopyd - - 19 comments @ S.T.A.L.K.E.R. Anomaly

installed the dynamic relations fix addon and still no effects being had on relations they seem to stay locked to whatever they are at the start of the game

Good karma+1 vote
loopyd
loopyd - - 19 comments @ S.T.A.L.K.E.R. Anomaly

anoamlies dynamic relations dosn't have any effect on warfare with or without all out war think this problem is on my end but dont know how to fix it there is no relations txt file in game data in fact my entire game data folder consists of gamedata/configs... only two files axr_options and localisation.txt i have tried installing trx cause it has the aformentioned config files in it but this as expected crashes the game randomly im assuming when ever a faction relation change happens is this a download issue a creating game data folder issue cus idk what the hells happening and dynamic faction relations is sortve the main anchor of my playthrough

Good karma+1 vote
loopyd
loopyd - - 19 comments @ Divide and Conquer

When ever i play any campaign it CTD when ever dundedain takes its turn im using the most recent version

Good karma+1 vote