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During our internal playtests we've found that the readability of the game is lacking, to say the least. Players need a lot of information, and previously...
Full steam ahead for Ardent Seas! As we continue preparing for the first public playtest, we've cleared another checkpoint: The Steam page is live.
It's that time of the year again! Progress on our side has been slower than we'd like, but it's going forward. Bit by bit. And it's that time of the year...
Ships, ships, more ships, future plans, and Frank Klepacki.
Well, this is awkward. This is also why I'm not working on TA, and where I'm going to go in the future.
We've stopped the kickstarter for now, we'll be re-launching soon.
We have just launched our kickstarter campaign, and need your help to spread it around!
So much stuff, so little space. We have a lot of stuff to show, gameplay changes, new units, and buildings, screenshots and videos.
Today we're going to take a look at the Elysia class Flagship of the Tenorran Defense Navy.
Today's update consists mostly new new TDN units, as well as some work-in-progress renders, and a little glimpse at things to come.
Aliens! Aliens Everywhere! Today we're introducing the 'Ravagers' faction, the xenocidal alien robot armada. The TDN gets more toys as well.
Ships for the Ships god, Water for the Water god, and other things that shall satisfy the law of Moar Dakka!
Final name: Ardent Seas, More ships for the ship god, and other things.
Naval Games: What is it all about? What are our plans?
It's that time of the year again: Mod of the Year 2013. Additionally, I have a little early Christmas gift for you.
'Been a while since I've last posted a proper news update, and I thought now would be a good time for one now. The Moddb page now has OVER 500 THOUSAND...
AnNo1935 from CnCSaga.de recently interviewed me about Tiberian Apocalypse - you might also remember the interview about Red Zone Europe a few months...
Presenting the incarnation of "Death From Above!", the F-53 Firehawk Fighter-Bomber.
Today, I'll be showing the new Nod defenses: Laser Turret, Obelisk of Light, Stealth Generator and SAM Site.
We have an updated Mammoth MKII model, a new Mammoth tank, Orca carryalls, Orca transports and more.
I've recently had an interview about me and my mods, specifically Red Zone Europe, with AnNo1935 from CnCSaga.de. It's in German however.
I'd like to present in detail the four main combat planes of the EUDF and WC so far. Additionaly I have a little present for you, but pshhh :P
In this update we are showing the three "new" Orcas the GDI is going to have, which are Orca Gunship, Orca Bomber and Orca Fighter, as well as the Orca...
And here comes release number three, with a series of bug fixes and a few new additions.
Well, we're back online and active as before again. And we've got a newly made, and now fully working, Mammoth MKII
Introducing 3 of the WCs most common units, with common names, but uncommon desing.
I've recently started working with RA3, and for now added 3 units. More to come later this month.
I've given the Titan a new texture, and a new weapon as well. Additionally, I've made a separate version of the Titan, the "Atlas", which is packed with...
Yeah, yeah, we know, it's not christmas yet, but it is in a few days :P So today you'll see the WC's M1A2, and the EUDF Leopard 4 and Railgun emplacement...
Announcing CnC3: Red Zone Europe, and presenting the Eurofighter and Leopard tank, as well as some Screenies.
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