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During our internal playtests we've found that the readability of the game is lacking, to say the least. Players need a lot of information, and previously...
Full steam ahead for Ardent Seas! As we continue preparing for the first public playtest, we've cleared another checkpoint: The Steam page is live.
It's that time of the year again! Progress on our side has been slower than we'd like, but it's going forward. Bit by bit. And it's that time of the year...
Today we're having a look at the general base building mechanics!
Yesterday, we’ve updated the dev blog about Armor mechanics, and now also the dev blog about ships and weapons mechanics. we're going to go into more...
Ships, ships, more ships, future plans, and Frank Klepacki.
Well, this is awkward. This is also why I'm not working on TA, and where I'm going to go in the future.
We've stopped the kickstarter for now, we'll be re-launching soon.
We're making some changes to the way Armor is going to work. More info inside!
Today we'll take a look at one of our maps, and talk about maps in general, in a somewhat short dev blog
We have just launched our kickstarter campaign, and need your help to spread it around!
Continuing our mission to bring only the finest of spam to your update feed, this dev blog is focused on the Resources in Ardent Seas.
In this devblog, we'll take a look at how ships and weapons function in general.
In this dev blog, we're going to take a look at how ground combat might end up working.
So much stuff, so little space. We have a lot of stuff to show, gameplay changes, new units, and buildings, screenshots and videos.
Today we're going to take a look at the Elysia class Flagship of the Tenorran Defense Navy.
Today's update consists mostly new new TDN units, as well as some work-in-progress renders, and a little glimpse at things to come.
Aliens! Aliens Everywhere! Today we're introducing the 'Ravagers' faction, the xenocidal alien robot armada. The TDN gets more toys as well.
Ships for the Ships god, Water for the Water god, and other things that shall satisfy the law of Moar Dakka!
Final name: Ardent Seas, More ships for the ship god, and other things.
Naval Games: What is it all about? What are our plans?
It's that time of the year again: Mod of the Year 2013. Additionally, I have a little early Christmas gift for you.
'Been a while since I've last posted a proper news update, and I thought now would be a good time for one now. The Moddb page now has OVER 500 THOUSAND...
AnNo1935 from CnCSaga.de recently interviewed me about Tiberian Apocalypse - you might also remember the interview about Red Zone Europe a few months...
AnNo1935 from CnCSaga.de recently interviewed me about Tiberian Apocalypse - you might remember the interview about Red Zone Europe a few months ago.
Presenting the incarnation of "Death From Above!", the F-53 Firehawk Fighter-Bomber.
Today, I'll be showing the new Nod defenses: Laser Turret, Obelisk of Light, Stealth Generator and SAM Site.
We have an updated Mammoth MKII model, a new Mammoth tank, Orca carryalls, Orca transports and more.
This is the "Original", English version of the interview I've had with AnNo1935 on CnCSaga.de.
I've recently had an interview about me and my mods, specifically Red Zone Europe, with AnNo1935 from CnCSaga.de. It's in German however.
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