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Comment History
Dubman_31
Dubman_31 - - 15 comments @ Doom 3: Redux

try with varilight

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ relite 0.6.2a

Shadows with Voxel Doom look all ****** up for me: Pasteboard.co

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ BaseMod

By default, I should't have to disable every duplicated feature from Plugy for your mod or viceversa; right?

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ DOOM BFA Edition

I see, well game runs really well nowadays so no big deal. Could you bring back the burned pentagram effect when demons spawn? Seems like an unfixed bug from the original BFG release

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ DOOM BFA Edition

Can you run this sourceport with Vulkan rendering? Github.com

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ Brutal Doom

Keep hardware accelerating on, go to 'display options' and on the 'texture options' change texture filter mode to NONE. you can find info about that in the manual.

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ Brutal Doom

Demon rune and Flamethrower can replace the Light amplification visor.
Unmaker and BFG10K can replace the BFG9K

Good karma+2 votes
Dubman_31
Dubman_31 - - 15 comments @ Shotgun Strap Restoration

I always thought that it looked more like a grenade than testicles. For some reason, I think it fits better with this shotgun than the old v20 sprites.

Good karma+3 votes
Dubman_31
Dubman_31 - - 15 comments @ Advanced autoexec

Useful thing, I don't have to create my own .cfg file just to change the fov. However, when I try to add antialiasing the game resolution resets to default (640x480) but the .cfg file still shows 1920x1080, changing it again to "0" the resolution gets back to normal. Changing it via the options menu requires the game to be restarted, when I do that it gets back to "0" antialiasing.

Good karma+2 votes
Dubman_31
Dubman_31 - - 15 comments @ Overthinked DooM^3 (Realistic Mod)

Is there any way to remove completely Sikkmod from the mod? I think it's still uses some resources even with having every option turned off. Or at least a way to grab all the gameplay modifications and put them in the Vanilla version?

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ Doom 3 BFG: UltimateHD

Im playing the GOG version and for some reason the mod it's on japanese… really weird bug

Good karma+2 votes
Dubman_31
Dubman_31 - - 15 comments @ Enjoy-SP Mod

If I want to play this using Plugy with D2SE, I just need to add the "data" folder into the "1.13c"folder? I can't tell if it's working because Plugy already increases the stash size.

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ DOOM HD weapons and objects

This with DHTP Alterations, SmoothDoom/Beatiful doom, JDUI Ultimate and a good SC-55 soundfont it's all you need if you really want to play Doom in true HD.

Good karma+2 votes
Dubman_31
Dubman_31 - - 15 comments @ Brutal Doom

There's a lot of music replacements for the original games, you can also use a soundfont. I made an HD version of the original tracks but I'm wating for the oficcial release of BD.

Good karma+1 vote
Dubman_31
Dubman_31 - - 15 comments @ XV117 Visor | V4c

Things like level stats, weapon inventory and time should be optional, I find very stressful HUDs that have too much stuff on screen.

Good karma+1 vote