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BaseMod Plugin
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[v1.13.9]
Supports: Diablo II versions 1.13c, 1.13d, 1.14d & D2SE
- UberQuests & World Event
- Minions for UberQuest & World Event
- Custom Red Portals from Cube
- AutoPickup Gold with Sound and In Town options
- AutoPickup Options for Runes, Gems, Jewels, Rings, Amulets, Scrolls, Keys, and Quivers.
- AutoPickup Options for Belt Potions
- Perfect Drops, a Drop Mod feature for item collectors
- Gamble Refresh
- Trade Refresh
- Merc Mod - Hireling can equip boots, gloves, belt, amulet and 2 rings
- Merc Mod - Options for Act 1 Hireling to equip cross bows and Amazon Bows
- Tyrael can sell Axe Wielding Barbarians in Act 4
- Ctrl Left Click Item extended to Inventory, Stash, Cube & Ground Drop
- Shift Left Click Beltable Item extended to Stash & Cube
- Ctrl Shift RClick Items to Cube
- Ctrl RClick - Transmute Cube Items
- Bypass 25 FPS limit for single player
- D2 CPU Fix - with option to disable
- Infinite: Imbue, Socket, Respec, and Personalize Item with Charge Gold
- Animated Life/Mana Orbs Support
- Animated Inventory Items support
- Allow user to load 3 extra Dlls
- Load a Custom mpq file if present
- MPQINI allows for setting Ini options inside a Custom mpq
- Option for Linear Magic Find Drop Rates
- CharmZone
- Extended Objects - starts at ID#586
- Extended Levels support [255 levels]
- Extended Sounds & Music support
- Display Item Level and Item Max Sockets
- CustomStringTable for storage and use of UTF8 strings in the game.
- Spawn All Missing SuperUniques - not map based
- Fix for Shadow Master - disappears much less for most maps
- Fix for NecroMancer revives so they don't wander off
- Dynamic Health Bar
- Patch for the Treasure Goblin plugin
- HyperJoin - fast loading for multiplayer
- MultiCopy Enabled
- Enable Ladder Only RuneWords in SP games
- Start game with nopickup console option
- Players X can be specified before startup
- Players 127 patch
- Secret Cow level can be entered even if Cow King has been killed
- Nilathek Portal Fix
- Ethereal Armor Socket Bug Fix
- Anya Bug Fix
- NERF D2 Fire Enchant bug to have the same fractional damage for all difficulties
- Countess always drops 3 runes, and she can drop highest runes available for each difficulty
Should work with PlugY, but don't enable the same features in both plugins at the same time.
Choose one or the other.
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Credits
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KingPin
Necrolis
Nefarius
Lolet
Whist
Mnw1995
Misiek1294
Ogodei
Dav92
AFJ666
Count.Dracula
Thanks to Kaladann [Casual Nostalgia] for initial testing and suggestions.
Thanks to DarkQuake [Grail] for followup testing and suggestions.
Thanks to Zekken [Content Update Mod] for testing pre-release versions.
-Add Charms to [AutoPickup]
-Add LinearAffix option to [PerfectDrops]
-Add EthDropPercent to [PerfectDrops]
-Add cube recipes to roll charms
-Add cube recipes to simplify socketing for normal and superior items
-Add cube recipe for simple unsocket
-Add [RClickExt] (NEW)
; Right Click Extensions
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; Ctrl Shift RClick - "Items to Cube" from Inventory/stash
; Ctrl RClick - Transmute Cube Items - works from Inventory & Cube grids - Cube must be open
-[CtrlLClick] renamed to [LClickExt]
; Left Click Extensions (revised)
;
; Ctrl LClick Item extends to Inventory/Stash/Cube/Ground Drop*
; Ctrl LClick "Screen to Ground" works from Inventory*, only when no other screen is active
; -This is the (OLD) way people are use to using it, so we will keep it optional
; Ctrl Shift LClick - item to ground (NEW). This works from Inventory/Stash/Cube
-Fix bug with PerfectItems on set|unique|runewords
-Fix bug with PotionMatch variable name in [AutoPickup2]
-Fix a bug with -direct -txt preventing fontfix from working as expected
-Ctrl Lclick Inventory Item will no longer send items to ground when the Anvil screen is active
-Fix a bug that caused hirelings to cost more than max stash gold under certain conditions
-Put Tyrael hirelings into a separate name pool in the hireling.txt example for Tyrael
Thanks to MariusDiablo2, tteaguewilliams, jaKiTo, Justability and others for reporting problems.
Thanks to ryzen1006, ModDBro5, MariusDiablo2 and others for suggestions.
2 feature sets, or about 50% of the code, in this update was removed. There were other code
updates and features planned, using encryption to protect intellectual property. The update was tested with encryption and within 2 days this turned into 30 false positives by AV vendors. This has become an unrealistic burden due to 100% false positives from AV vendors. BaseMod 1.13.9 (unencrypted) is likely to be the final version. BugFixes and installer updates are allowed.
BaseMod v1.13.7 -Auto Pickup Options for Runes, Gems, Jewels, Rings, Amulets, Scrolls, Keys, and Quivers. -Auto Pickup Options for Belt Potions
BaseMod v1.13.6 adds the following: World Event Monster Pack with Minions. Hardcodes UberQuest minions. Extends Quest Rewards to expand one time only...
BaseMod is a plugin for Diablo II Mods. It enhances the original game with new code.
Hello, Tyrael somehow doesn't have mercs, only empty Hire window?
Hi, it's likely because the expanded hirelings txt file isn't found in your regular mpq file. Install BaseMod.mpq.
quick question
did basemod always allow for rings and amulets to be socketed??
not sure if there's an issue with that. untested by me.
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could you tell the release plan,
one year,two years or other?
I'll planning to return to fix issues with BaseMod, around Oct of 24. About the time when bird flu lockdowns? are scheduled to occur. Beyond fixing issues, I have too many irons in the fire, right now. once most issues are resolved. I have one new feature that could remove the need for BaseMod mpq pack, but needs more testing.
thanks very much for reply.
Is it possible to make a barbarian mercenary with two swords (duals), like in D2R?
Sorry, have not the time to consider new code at the moment.
that would be cool.